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相关论文: Animate-X++: Universal Character Image Animation w…

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We present R+X, a framework which enables robots to learn skills from long, unlabelled, first-person videos of humans performing everyday tasks. Given a language command from a human, R+X first retrieves short video clips containing…

机器人学 · 计算机科学 2025-04-04 Georgios Papagiannis , Norman Di Palo , Pietro Vitiello , Edward Johns

This work proposes a process for efficiently training a point-wise object detector that enables localizing objects and computing their 6D poses in cluttered and occluded scenes. Accurate pose estimation is typically a requirement for robust…

计算机视觉与模式识别 · 计算机科学 2019-02-22 Jean-Philippe Mercier , Chaitanya Mitash , Philippe Giguère , Abdeslam Boularias

DensePose supersedes traditional landmark detectors by densely mapping image pixels to body surface coordinates. This power, however, comes at a greatly increased annotation time, as supervising the model requires to manually label hundreds…

计算机视觉与模式识别 · 计算机科学 2019-06-14 Natalia Neverova , James Thewlis , Rıza Alp Güler , Iasonas Kokkinos , Andrea Vedaldi

Existing marker-less motion capture methods often assume known backgrounds, static cameras, and sequence specific motion priors, which narrows its application scenarios. Here we propose a fully automatic method that given multi-view video,…

计算机视觉与模式识别 · 计算机科学 2018-05-01 Yinghao Huang , Federica Bogo , Christoph Lassner , Angjoo Kanazawa , Peter V. Gehler , Ijaz Akhter , Michael J. Black

This paper presents a novel approach for exploring diverse and expressive motions that are physically correct and interactive. The approach combining user participation in with the animation development process using crowdsourcing to remove…

人机交互 · 计算机科学 2022-07-01 Benjamin Kenwright

We propose a method for generating video-realistic animations of real humans under user control. In contrast to conventional human character rendering, we do not require the availability of a production-quality photo-realistic 3D model of…

计算机视觉与模式识别 · 计算机科学 2019-05-13 Lingjie Liu , Weipeng Xu , Michael Zollhoefer , Hyeongwoo Kim , Florian Bernard , Marc Habermann , Wenping Wang , Christian Theobalt

The generation of humanoid animation from text prompts can profoundly impact animation production and AR/VR experiences. However, existing methods only generate body motion data, excluding facial expressions and hand movements. This…

计算机视觉与模式识别 · 计算机科学 2024-09-23 Mingdian Liu , Yilin Liu , Gurunandan Krishnan , Karl S Bayer , Bing Zhou

We present a method to animate a character incorporating multiple part-wise motion priors (PMP). While previous works allow creating realistic articulated motions from reference data, the range of motion is largely limited by the available…

图形学 · 计算机科学 2023-05-08 Jinseok Bae , Jungdam Won , Donggeun Lim , Cheol-Hui Min , Young Min Kim

Generating videos for visual storytelling can be a tedious and complex process that typically requires either live-action filming or graphics animation rendering. To bypass these challenges, our key idea is to utilize the abundance of…

计算机视觉与模式识别 · 计算机科学 2023-07-14 Yingqing He , Menghan Xia , Haoxin Chen , Xiaodong Cun , Yuan Gong , Jinbo Xing , Yong Zhang , Xintao Wang , Chao Weng , Ying Shan , Qifeng Chen

Character video synthesis aims to produce realistic videos of animatable characters within lifelike scenes. As a fundamental problem in the computer vision and graphics community, 3D works typically require multi-view captures for per-case…

计算机视觉与模式识别 · 计算机科学 2025-06-12 Yifang Men , Yuan Yao , Miaomiao Cui , Liefeng Bo

Character image animation is gaining significant importance across various domains, driven by the demand for robust and flexible multi-subject rendering. While existing methods excel in single-person animation, they struggle to handle…

计算机视觉与模式识别 · 计算机科学 2026-01-19 Shuai Tan , Biao Gong , Ke Ma , Yutong Feng , Qiyuan Zhang , Yan Wang , Yujun Shen , Hengshuang Zhao

Recent advancements in character video synthesis still depend on extensive fine-tuning or complex 3D modeling processes, which can restrict accessibility and hinder real-time applicability. To address these challenges, we propose a simple…

计算机视觉与模式识别 · 计算机科学 2025-01-14 Di Qiu , Zheng Chen , Rui Wang , Mingyuan Fan , Changqian Yu , Junshi Huang , Xiang Wen

With captivating visual effects, stylized 3D character animation has gained widespread use in cinematic production, advertising, social media, and the potential development of virtual reality (VR) non-player characters (NPCs). However,…

人机交互 · 计算机科学 2025-08-05 Xinwu Ye , Jun-Hsiang Yao , Jielin Feng , Shuhong Mei , Xingyu Lan , Siming Chen

Human pose estimation and action recognition are related tasks since both problems are strongly dependent on the human body representation and analysis. Nonetheless, most recent methods in the literature handle the two problems separately.…

计算机视觉与模式识别 · 计算机科学 2020-03-05 Diogo C Luvizon , Hedi Tabia , David Picard

Previous video-based human pose estimation methods have shown promising results by leveraging aggregated features of consecutive frames. However, most approaches compromise accuracy to mitigate jitter or do not sufficiently comprehend the…

计算机视觉与模式识别 · 计算机科学 2022-11-30 Kyung-Min Jin , Byoung-Sung Lim , Gun-Hee Lee , Tae-Kyung Kang , Seong-Whan Lee

Image animation consists of generating a video sequence so that an object in a source image is animated according to the motion of a driving video. Our framework addresses this problem without using any annotation or prior information about…

计算机视觉与模式识别 · 计算机科学 2020-10-02 Aliaksandr Siarohin , Stéphane Lathuilière , Sergey Tulyakov , Elisa Ricci , Nicu Sebe

In video understanding tasks, particularly those involving human motion, synthetic data generation often suffers from uncanny features, diminishing its effectiveness for training. Tasks such as sign language translation, gesture…

计算机视觉与模式识别 · 计算机科学 2025-06-12 Vaclav Knapp , Matyas Bohacek

Recent advancements in personalized Text-to-Video (T2V) generation have made significant strides in synthesizing character-specific content. However, these methods face a critical limitation: the inability to perform fine-grained control…

计算机视觉与模式识别 · 计算机科学 2026-01-06 Haopeng Fang , Di Qiu , Binjie Mao , He Tang

Effectively handling the interplay between spatial perception and action generation remains a critical bottleneck in robotic manipulation. Existing methods typically treat spatial perception and action execution as decoupled or strictly…

机器人学 · 计算机科学 2026-05-13 Kai Xiong , Hongjie Fang , Lixin Yang , Cewu Lu

Existing learning-based frame interpolation algorithms extract consecutive frames from high-speed natural videos to train the model. Compared to natural videos, cartoon videos are usually in a low frame rate. Besides, the motion between…

计算机视觉与模式识别 · 计算机科学 2022-06-28 Wang Shen , Cheng Ming , Wenbo Bao , Guangtao Zhai , Li Chen , Zhiyong Gao
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