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Animation of humanoid characters is essential in various graphics applications, but requires significant time and cost to create realistic animations. We propose an approach to synthesize 4D animated sequences of input static 3D humanoid…

图形学 · 计算机科学 2025-03-21 Marc Benedí San Millán , Angela Dai , Matthias Nießner

Character image animation, which generates high-quality videos from a reference image and target pose sequence, has seen significant progress in recent years. However, most existing methods only apply to human figures, which usually do not…

计算机视觉与模式识别 · 计算机科学 2024-12-12 Shuai Tan , Biao Gong , Xiang Wang , Shiwei Zhang , Dandan Zheng , Ruobing Zheng , Kecheng Zheng , Jingdong Chen , Ming Yang

Text-to-image diffusion models benefit artists with high-quality image generation. Yet their stochastic nature hinders artists from creating consistent images of the same subject. Existing methods try to tackle this challenge and generate…

计算机视觉与模式识别 · 计算机科学 2024-10-29 Jiahao Wang , Caixia Yan , Haonan Lin , Weizhan Zhang , Mengmeng Wang , Tieliang Gong , Guang Dai , Hao Sun

We present a novel character control framework that effectively utilizes motion diffusion probabilistic models to generate high-quality and diverse character animations, responding in real-time to a variety of dynamic user-supplied control…

图形学 · 计算机科学 2024-04-24 Rui Chen , Mingyi Shi , Shaoli Huang , Ping Tan , Taku Komura , Xuelin Chen

Character image animation is gaining significant importance across various domains, driven by the demand for robust and flexible multi-subject rendering. While existing methods excel in single-person animation, they struggle to handle…

计算机视觉与模式识别 · 计算机科学 2026-01-19 Shuai Tan , Biao Gong , Ke Ma , Yutong Feng , Qiyuan Zhang , Yan Wang , Yujun Shen , Hengshuang Zhao

In contrast to the traditional avatar creation pipeline which is a costly process, contemporary generative approaches directly learn the data distribution from photographs. While plenty of works extend unconditional generative models and…

计算机视觉与模式识别 · 计算机科学 2022-10-18 Junshu Tang , Bo Zhang , Binxin Yang , Ting Zhang , Dong Chen , Lizhuang Ma , Fang Wen

Animating virtual characters has always been a fundamental research problem in virtual reality (VR). Facial animations play a crucial role as they effectively convey emotions and attitudes of virtual humans. However, creating such facial…

人机交互 · 计算机科学 2024-02-22 Zechen Bai , Peng Chen , Xiaolan Peng , Lu Liu , Hui Chen , Mike Zheng Shou , Feng Tian

We propose a zero-shot approach for generating consistent videos of animated characters based on Text-to-Image (T2I) diffusion models. Existing Text-to-Video (T2V) methods are expensive to train and require large-scale video datasets to…

计算机视觉与模式识别 · 计算机科学 2024-06-04 Abdelrahman Eldesokey , Peter Wonka

We introduce CharacterGAN, a generative model that can be trained on only a few samples (8 - 15) of a given character. Our model generates novel poses based on keypoint locations, which can be modified in real time while providing…

计算机视觉与模式识别 · 计算机科学 2022-01-13 Tobias Hinz , Matthew Fisher , Oliver Wang , Eli Shechtman , Stefan Wermter

We are living in a flourishing era of digital media, where everyone has the potential to become a personal filmmaker. Current research on video generation suggests a promising avenue for controllable film creation in pixel space using…

计算机视觉与模式识别 · 计算机科学 2025-07-03 Weiliang Chen , Fangfu Liu , Diankun Wu , Haowen Sun , Jiwen Lu , Yueqi Duan

Digital human avatars aim to simulate the dynamic appearance of humans in virtual environments, enabling immersive experiences across gaming, film, virtual reality, and more. However, the conventional process for creating and animating…

计算机视觉与模式识别 · 计算机科学 2025-10-15 Felix Taubner , Ruihang Zhang , Mathieu Tuli , Sherwin Bahmani , David B. Lindell

Recent advances in diffusion models have revolutionized 2D and 3D content creation, yet generating photorealistic dynamic 4D scenes remains a significant challenge. Existing dynamic 4D generation methods typically rely on distilling…

计算机视觉与模式识别 · 计算机科学 2025-04-01 Vinayak Gupta , Yunze Man , Yu-Xiong Wang

Recent advances in 3D representations, such as Neural Radiance Fields and 3D Gaussian Splatting, have greatly improved realistic scene modeling and novel-view synthesis. However, achieving controllable and consistent editing in dynamic 3D…

计算机视觉与模式识别 · 计算机科学 2024-12-03 Kai He , Chin-Hsuan Wu , Igor Gilitschenski

We present a probabilistic framework to generate character animations based on weak control signals, such that the synthesized motions are realistic while retaining the stochastic nature of human movement. The proposed architecture, which…

图形学 · 计算机科学 2020-10-21 Saeed Ghorbani , Calden Wloka , Ali Etemad , Marcus A. Brubaker , Nikolaus F. Troje

Recent advances in AI-generated content (AIGC) have significantly accelerated animation production. To produce engaging animations, it is essential to generate coherent multi-shot video clips with narrative scripts and character references.…

计算机视觉与模式识别 · 计算机科学 2025-06-04 Lu Qiu , Yizhuo Li , Yuying Ge , Yixiao Ge , Ying Shan , Xihui Liu

Producing expressive facial animations from static images is a challenging task. Prior methods relying on explicit geometric priors (e.g., facial landmarks or 3DMM) often suffer from artifacts in cross reenactment and struggle to capture…

计算机视觉与模式识别 · 计算机科学 2025-07-18 Qiang Wang , Mengchao Wang , Fan Jiang , Yaqi Fan , Yonggang Qi , Mu Xu

The audiovisual industry is undergoing a profound transformation as it is integrating AI developments not only to automate routine tasks but also to inspire new forms of art. This paper addresses the problem of producing a virtually…

计算机视觉与模式识别 · 计算机科学 2026-01-26 Ruben Pascual , Mikel Sesma-Sara , Aranzazu Jurio , Daniel Paternain , Mikel Galar

Audio-Driven Face Animation is an eagerly anticipated technique for applications such as VR/AR, games, and movie making. With the rapid development of 3D engines, there is an increasing demand for driving 3D faces with audio. However,…

计算机视觉与模式识别 · 计算机科学 2023-12-14 Haozhe Wu , Jia Jia , Junliang Xing , Hongwei Xu , Xiangyuan Wang , Jelo Wang

The essence of a video lies in its dynamic motions, including character actions, object movements, and camera movements. While text-to-video generative diffusion models have recently advanced in creating diverse contents, controlling…

计算机视觉与模式识别 · 计算机科学 2024-01-04 Yuxin Zhang , Fan Tang , Nisha Huang , Haibin Huang , Chongyang Ma , Weiming Dong , Changsheng Xu

In the game development process, creating character animations is a vital step that involves several stages. Typically for 2D games, illustrators begin by designing the main character image, which serves as the foundation for all subsequent…

图形学 · 计算机科学 2025-03-18 Cheng-An Hsieh , Jing Zhang , Ava Yan