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Human movement is goal-directed and influenced by the spatial layout of the objects in the scene. To plan future human motion, it is crucial to perceive the environment -- imagine how hard it is to navigate a new room with lights off.…

计算机视觉与模式识别 · 计算机科学 2020-08-03 Zhe Cao , Hang Gao , Karttikeya Mangalam , Qi-Zhi Cai , Minh Vo , Jitendra Malik

We present a novel method for placing a 3D human animation into a 3D scene while maintaining any human-scene interactions in the animation. We use the notion of computing the most important meshes in the animation for the interaction with…

计算机视觉与模式识别 · 计算机科学 2024-04-16 James F. Mullen , Divya Kothandaraman , Aniket Bera , Dinesh Manocha

Recent advances in 3D scene generation produce visually appealing output, but current representations hinder artists' workflows that require modifiable 3D textured mesh scenes for visual effects and game development. Despite significant…

计算机视觉与模式识别 · 计算机科学 2025-12-22 Tobias Sautter , Jan-Niklas Dihlmann , Hendrik P. A. Lensch

Humans are in constant contact with the world as they move through it and interact with it. This contact is a vital source of information for understanding 3D humans, 3D scenes, and the interactions between them. In fact, we demonstrate…

计算机视觉与模式识别 · 计算机科学 2022-03-30 Hongwei Yi , Chun-Hao P. Huang , Dimitrios Tzionas , Muhammed Kocabas , Mohamed Hassan , Siyu Tang , Justus Thies , Michael J. Black

Generative models have shown substantial impact across multiple domains, their potential for scene synthesis remains underexplored in robotics. This gap is more evident in drone simulators, where simulation environments still rely heavily…

Generating good quality and geometrically plausible synthetic images of humans with the ability to control appearance, pose and shape parameters, has become increasingly important for a variety of tasks ranging from photo editing, fashion…

计算机视觉与模式识别 · 计算机科学 2019-10-21 Mihai Zanfir , Elisabeta Oneata , Alin-Ionut Popa , Andrei Zanfir , Cristian Sminchisescu

Existing methods for reconstructing objects and humans from a monocular image suffer from severe mesh collisions and performance limitations for interacting occluding objects. This paper introduces a method to obtain a globally consistent…

计算机视觉与模式识别 · 计算机科学 2024-08-16 Sarthak Batra , Partha P. Chakrabarti , Simon Hadfield , Armin Mustafa

Recent advancements in human video synthesis have enabled the generation of high-quality videos through the application of stable diffusion models. However, existing methods predominantly concentrate on animating solely the human element…

计算机视觉与模式识别 · 计算机科学 2024-05-29 Jinlin Liu , Kai Yu , Mengyang Feng , Xiefan Guo , Miaomiao Cui

The use of drones for aerial cinematography has revolutionized several applications and industries that require live and dynamic camera viewpoints such as entertainment, sports, and security. However, safely controlling a drone while…

机器人学 · 计算机科学 2019-07-30 Rogerio Bonatti , Cherie Ho , Wenshan Wang , Sanjiban Choudhury , Sebastian Scherer

Although human reconstruction typically results in human-specific avatars, recent 3D scene reconstruction techniques utilizing pixel-aligned features show promise in generalizing to new scenes. Applying these techniques to human avatar…

计算机视觉与模式识别 · 计算机科学 2023-10-18 Jinlong Fan , Jing Zhang , Zhi Hou , Dacheng Tao

Reconstructing dynamic humans interacting with real-world environments from monocular videos is an important and challenging task. Despite considerable progress in 4D neural rendering, existing approaches either model dynamic scenes…

计算机视觉与模式识别 · 计算机科学 2025-11-14 Wenqing Wang , Haosen Yang , Josef Kittler , Xiatian Zhu

Interactive applications demand believable characters that respond naturally to dynamic environments. Traditional character animation techniques often struggle to handle arbitrary situations, leading to a growing trend of dynamically…

图形学 · 计算机科学 2025-10-28 Jose Luis Ponton , Sheldon Andrews , Carlos Andujar , Nuria Pelechano

Large-scale capture of human motion with diverse, complex scenes, while immensely useful, is often considered prohibitively costly. Meanwhile, human motion alone contains rich information about the scene they reside in and interact with.…

图形学 · 计算机科学 2023-01-05 Sifan Ye , Yixing Wang , Jiaman Li , Dennis Park , C. Karen Liu , Huazhe Xu , Jiajun Wu

Synthesizing 3D human motion plays an important role in many graphics applications as well as understanding human activity. While many efforts have been made on generating realistic and natural human motion, most approaches neglect the…

计算机视觉与模式识别 · 计算机科学 2021-06-15 Jiashun Wang , Huazhe Xu , Jingwei Xu , Sifei Liu , Xiaolong Wang

Animating human-scene interactions such as pick-and-place tasks in cluttered, complex layouts is a challenging task, with objects of a wide variation of geometries and articulation under scenarios with various obstacles. The main difficulty…

图形学 · 计算机科学 2025-10-07 Jintao Lu , He Zhang , Yuting Ye , Takaaki Shiratori , Sebastian Starke , Taku Komura

With the popularity of monocular videos generated by video sharing and live broadcasting applications, reconstructing and editing dynamic scenes in stationary monocular cameras has become a special but anticipated technology. In contrast to…

计算机视觉与模式识别 · 计算机科学 2024-02-02 Weixing Xie , Xiao Dong , Yong Yang , Qiqin Lin , Jingze Chen , Junfeng Yao , Xiaohu Guo

Movement is how people interact with and affect their environment. For realistic character animation, it is necessary to synthesize such interactions between virtual characters and their surroundings. Despite recent progress in character…

图形学 · 计算机科学 2023-02-03 Mohamed Hassan , Yunrong Guo , Tingwu Wang , Michael Black , Sanja Fidler , Xue Bin Peng

Recent progress in 3D/4D scene generation emphasizes the importance of physical alignment throughout video generation and scene reconstruction. However, existing methods improve the alignment separately at each stage, making it difficult to…

计算机视觉与模式识别 · 计算机科学 2025-07-31 Byeongjun Park , Hyojun Go , Hyelin Nam , Byung-Hoon Kim , Hyungjin Chung , Changick Kim

High-quality 4D reconstruction enables photorealistic and immersive rendering of the dynamic real world. However, unlike static scenes that can be fully captured with a single camera, high-quality dynamic scenes typically require dense…

计算机视觉与模式识别 · 计算机科学 2026-04-08 Weihong Pan , Xiaoyu Zhang , Zhuang Zhang , Zhichao Ye , Nan Wang , Haomin Liu , Guofeng Zhang

Animation of humanoid characters is essential in various graphics applications, but requires significant time and cost to create realistic animations. We propose an approach to synthesize 4D animated sequences of input static 3D humanoid…

图形学 · 计算机科学 2025-03-21 Marc Benedí San Millán , Angela Dai , Matthias Nießner