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相关论文: A Neural Quality Metric for BRDF Models

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We propose a method to accelerate the joint process of physically acquiring and learning neural Bi-directional Reflectance Distribution Function (BRDF) models. While BRDF learning alone can be accelerated by meta-learning, acquisition…

图形学 · 计算机科学 2024-09-24 Chen Liu , Michael Fischer , Tobias Ritschel

Monte Carlo rendering of translucent objects with heterogeneous scattering properties is often expensive both in terms of memory and computation. If we do path tracing and use a high dynamic range lighting environment, the rendering becomes…

图形学 · 计算机科学 2025-03-28 Thomson TG , Jeppe Revall Frisvad , Ravi Ramamoorthi , Henrik Wann Jensen

Structural coloration is commonly modeled using wave optics for reliable and photorealistic rendering of natural, quasi-periodic and complex nanostructures. Such models often rely on dense, preliminary or preprocessed data to accurately…

图形学 · 计算机科学 2025-07-03 Narayan Kandel , Daljit Singh J. S. Dhillon

High dynamic range (HDR) rendering has the ability to faithfully reproduce the wide luminance ranges in natural scenes, but how to accurately assess the rendering quality is relatively underexplored. Existing quality models are mostly…

图像与视频处理 · 电气工程与系统科学 2024-09-11 Peibei Cao , Rafal K. Mantiuk , Kede Ma

Traditional physically-based material models rely on analytically derived bidirectional reflectance distribution functions (BRDFs), typically by considering statistics of micro-primitives such as facets, flakes, or spheres, sometimes…

图形学 · 计算机科学 2026-05-07 Zixuan Li , Zixiong Wang , Jian Yang , Miloš Hašan , Beibei Wang

BRDF models are ubiquitous tools for the representation of material appearance. However, there is now an astonishingly large number of different models in practical use. Both a lack of BRDF model standardisation across implementations found…

图形学 · 计算机科学 2018-08-22 Alejandro Sztrajman , Jaroslav Krivanek , Alexander Wilkie , Tim Weyrich

Estimating surface reflectance (BRDF) is one key component for complete 3D scene capture, with wide applications in virtual reality, augmented reality, and human computer interaction. Prior work is either limited to controlled environments…

计算机视觉与模式识别 · 计算机科学 2018-04-03 Kihwan Kim , Jinwei Gu , Stephen Tyree , Pavlo Molchanov , Matthias Nießner , Jan Kautz

Computer vision applications have heavily relied on the linear combination of Lambertian diffuse and microfacet specular reflection models for representing reflected radiance, which turns out to be physically incompatible and limited in…

计算机视觉与模式识别 · 计算机科学 2022-12-09 Tomoki Ichikawa , Yoshiki Fukao , Shohei Nobuhara , Ko Nishino

We develop a flexible feature selection framework based on deep neural networks that approximately controls the false discovery rate (FDR), a measure of Type-I error. The method applies to architectures whose first layer is fully connected.…

机器学习 · 统计学 2026-02-10 Kazuma Sawaya

Accurate BRDF acquisition is essential for realistic rendering, but dense gonioreflectometer measurements are slow and expensive. We study how to select a small set of BRDF measurements that is most informative for reconstructing material…

计算机视觉与模式识别 · 计算机科学 2026-05-26 W. Cao , D. Jönsson , Z. Huang , J. Unger

We propose a material appearance modeling neural network for visualizing plausible, spatially-varying materials under diverse view and lighting conditions, utilizing only a single photograph of a material under co-located light and view as…

计算机视觉与模式识别 · 计算机科学 2024-06-28 Jay Idema , Pieter Peers

We present a novel convolutional neural network architecture for photometric stereo (Woodham, 1980), a problem of recovering 3D object surface normals from multiple images observed under varying illuminations. Despite its long history in…

计算机视觉与模式识别 · 计算机科学 2018-05-30 Tatsunori Taniai , Takanori Maehara

In this paper, we first propose a novel method for transferring material transformations across different scenes. Building on disentangled Neural Radiance Field (NeRF) representations, our approach learns to map Bidirectional Reflectance…

计算机视觉与模式识别 · 计算机科学 2024-11-13 Ivan Lopes , Jean-François Lalonde , Raoul de Charette

Perceptual image restoration seeks for high-fidelity images that most likely degrade to given images. For better visual quality, previous work proposed to search for solutions within the natural image manifold, by exploiting the latent…

图像与视频处理 · 电气工程与系统科学 2021-03-05 Chaoyi Han , Yiping Duan , Xiaoming Tao , Jianhua Lu

Super-resolution results are usually measured by full-reference image quality metrics or human rating scores. However, these evaluation methods are general image quality measurement, and do not account for the nature of the super-resolution…

计算机视觉与模式识别 · 计算机科学 2023-03-14 Sheng Cheng

In this paper we demonstrate robust estimation of the model parameters of a fully-linear data-driven BRDF model from a reflectance map under known natural lighting. To regularize the estimation of the model parameters, we leverage the…

图形学 · 计算机科学 2019-06-13 Victoria L. Cooper , James C. Bieron , Pieter Peers

The present study focuses on the optical properties of functionalized surfaces and how the surface geometry impacts them. Physical measurements of reflected light are required to understand the visual aspect of such surfaces. Bidirectional…

材料科学 · 物理学 2017-03-03 C. Turbil , I. Gozhyk , J. Teisseire , I. Simonsen , G. Ged , G. Obein

Neural scene representations, such as Neural Radiance Fields (NeRF), are based on training a multilayer perceptron (MLP) using a set of color images with known poses. An increasing number of devices now produce RGB-D(color + depth)…

计算机视觉与模式识别 · 计算机科学 2022-11-08 Arnab Dey , Yassine Ahmine , Andrew I. Comport

We present a neural rendering-based method called NeRO for reconstructing the geometry and the BRDF of reflective objects from multiview images captured in an unknown environment. Multiview reconstruction of reflective objects is extremely…

计算机视觉与模式识别 · 计算机科学 2023-05-30 Yuan Liu , Peng Wang , Cheng Lin , Xiaoxiao Long , Jiepeng Wang , Lingjie Liu , Taku Komura , Wenping Wang

Physically-based rendering (PBR) is key for immersive rendering effects used widely in the industry to showcase detailed realistic scenes from computer graphics assets. A well-known caveat is that producing the same is computationally heavy…

计算机视觉与模式识别 · 计算机科学 2023-04-13 Jing Yang , Hanyuan Xiao , Wenbin Teng , Yunxuan Cai , Yajie Zhao