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Recently, 3D Gaussian splatting has gained attention for its capability to generate high-fidelity rendering results. At the same time, most applications such as games, animation, and AR/VR use mesh-based representations to represent and…

计算机视觉与模式识别 · 计算机科学 2024-10-14 Jaehoon Choi , Yonghan Lee , Hyungtae Lee , Heesung Kwon , Dinesh Manocha

Despite recent advancements in high-fidelity human reconstruction techniques, the requirements for densely captured images or time-consuming per-instance optimization significantly hinder their applications in broader scenarios. To tackle…

计算机视觉与模式识别 · 计算机科学 2024-10-31 Panwang Pan , Zhuo Su , Chenguo Lin , Zhen Fan , Yongjie Zhang , Zeming Li , Tingting Shen , Yadong Mu , Yebin Liu

3D Gaussian Splatting (3DGS) has demonstrated impressive Novel View Synthesis (NVS) results in a real-time rendering manner. During training, it relies heavily on the average magnitude of view-space positional gradients to grow Gaussians to…

计算机视觉与模式识别 · 计算机科学 2024-12-09 Qingshan Xu , Jiequan Cui , Xuanyu Yi , Yuxuan Wang , Yuan Zhou , Yew-Soon Ong , Hanwang Zhang

We present a novel approach for enhancing the resolution and geometric fidelity of 3D Gaussian Splatting (3DGS) beyond native training resolution. Current 3DGS methods are fundamentally limited by their input resolution, producing…

图形学 · 计算机科学 2025-06-10 Shuja Khalid , Mohamed Ibrahim , Yang Liu

The past few years have witnessed the rapid development of vision-centric 3D perception in autonomous driving. Although the 3D perception models share many structural and conceptual similarities, there still exist gaps in their feature…

计算机视觉与模式识别 · 计算机科学 2024-01-17 Yu Hong , Qian Liu , Huayuan Cheng , Danjiao Ma , Hang Dai , Yu Wang , Guangzhi Cao , Yong Ding

3D occupancy prediction aims to infer dense, voxel-wise scene semantics from sensor observations, where the 2D-to-3D view transformation serves as a crucial step in bridging image features and volumetric representations. Most previous…

计算机视觉与模式识别 · 计算机科学 2026-05-12 Yuan Wu , Zhiqiang Yan , Jiawei Lian , Zhengxue Wang , Jian Yang

Recently, perception task based on Bird's-Eye View (BEV) representation has drawn more and more attention, and BEV representation is promising as the foundation for next-generation Autonomous Vehicle (AV) perception. However, most existing…

计算机视觉与模式识别 · 计算机科学 2024-07-10 Yangguang Li , Bin Huang , Zeren Chen , Yufeng Cui , Feng Liang , Mingzhu Shen , Fenggang Liu , Enze Xie , Lu Sheng , Wanli Ouyang , Jing Shao

Accurately recovering human pose and appearance from video is an essential component of scene reconstruction, with applications to motion capture, motion prediction, virtual reality, and digital twinning. Despite significant interest in…

计算机视觉与模式识别 · 计算机科学 2026-05-22 Yeheng Zong , Pou-Chun Kung , Yike Pan , Seth Isaacson , Yizhou Chen , Ram Vasudevan , Katherine A. Skinner

High-quality observations of the real world are crucial for a variety of applications, including producing 3D printed replicas of small-scale scenes and conducting inspections of large-scale infrastructure. These 3D observations are…

机器人学 · 计算机科学 2025-09-18 Rowan Border , Jonathan D. Gammell

Visual observation of objects is essential for many robotic applications, such as object reconstruction and manipulation, navigation, and scene understanding. Machine learning algorithms constitute the state-of-the-art in many fields but…

机器人学 · 计算机科学 2025-03-31 Heiko Renz , Maximilian Krämer , Frank Hoffmann , Torsten Bertram

We perceive our surroundings with an active focus, paying more attention to regions of interest, such as the shelf labels in a grocery store. When it comes to scene reconstruction, this human perception trait calls for spatially varying…

计算机视觉与模式识别 · 计算机科学 2025-10-01 Yijia Weng , Zhicheng Wang , Songyou Peng , Saining Xie , Howard Zhou , Leonidas J. Guibas

The very recent volume-enclosing surface extraction algorithm, VESTA, is revisited. VESTA is used to determine implicit surfaces that are potentially contained in 3D data sets, such as 3D image data and/or 3D simulation data. VESTA surfaces…

计算几何 · 计算机科学 2011-07-06 B. R. Schlei

This paper studies implicit surface reconstruction leveraging differentiable ray casting. Previous works such as IDR and NeuS overlook the spatial context in 3D space when predicting and rendering the surface, thereby may fail to capture…

计算机视觉与模式识别 · 计算机科学 2023-03-28 Bowen Cai , Jinchi Huang , Rongfei Jia , Chengfei Lv , Huan Fu

Constructing drivable and photorealistic 3D head avatars has become a central task in AR/XR, enabling immersive and expressive user experiences. With the emergence of high-fidelity and efficient representations such as 3D Gaussians, recent…

图形学 · 计算机科学 2025-12-25 Jaeseong Lee , Junyeong Ahn , Taewoong Kang , Jaegul Choo

3D spatial perception is the problem of building and maintaining an actionable and persistent representation of the environment in real-time using sensor data and prior knowledge. Despite the fast-paced progress in robot perception, most…

机器人学 · 计算机科学 2023-05-15 Nathan Hughes , Yun Chang , Siyi Hu , Rajat Talak , Rumaisa Abdulhai , Jared Strader , Luca Carlone

Reconstructing 3D human heads in low-view settings presents technical challenges, mainly due to the pronounced risk of overfitting with limited views and high-frequency signals. To address this, we propose geometry decomposition and adopt a…

计算机视觉与模式识别 · 计算机科学 2023-08-21 Baixin Xu , Jiarui Zhang , Kwan-Yee Lin , Chen Qian , Ying He

View selection is critical in active 3D neural reconstruction as it impacts the contents of training set and resulting final output quality. Recent view selection strategies emphasize the visibility when evaluating model uncertainty in…

计算机视觉与模式识别 · 计算机科学 2025-12-05 Hyunseo Kim , Hyeonseo Yang , Taekyung Kim , YoonSung Kim , Minsu Lee , Jin-Hwa Kim , Byoung-Tak Zhang

Capturing and reconstructing a human actor's motion is important for filmmaking and gaming. Currently, motion capture systems with static cameras are used for pixel-level high-fidelity reconstructions. Such setups are costly, require…

机器人学 · 计算机科学 2023-08-02 Qingyuan Jiang , Volkan Isler

The ultimate goal of many image-based modeling systems is to render photo-realistic novel views of a scene without visible artifacts. Existing evaluation metrics and benchmarks focus mainly on the geometric accuracy of the reconstructed…

计算机视觉与模式识别 · 计算机科学 2016-01-27 Michael Waechter , Mate Beljan , Simon Fuhrmann , Nils Moehrle , Johannes Kopf , Michael Goesele

Meshes are fundamental representations of 3D surfaces. However, creating high-quality meshes is a labor-intensive task that requires significant time and expertise in 3D modeling. While a delicate object often requires over $10^4$ faces to…

图形学 · 计算机科学 2024-12-13 Zekun Hao , David W. Romero , Tsung-Yi Lin , Ming-Yu Liu