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Existing multi-view 3D object reconstruction methods heavily rely on sufficient overlap between input views, where occlusions and sparse coverage in practice frequently yield severe reconstruction incompleteness. Recent advancements in…

计算机视觉与模式识别 · 计算机科学 2025-10-28 Jiahao Chang , Chongjie Ye , Yushuang Wu , Yuantao Chen , Yidan Zhang , Zhongjin Luo , Chenghong Li , Yihao Zhi , Xiaoguang Han

Diffusion models have achieved impressive performance in video generation, but their iterative denoising process remains computationally expensive due to the large number of tokens processed at each timestep. Recently, progressive…

计算机视觉与模式识别 · 计算机科学 2026-05-21 Shikang Zheng , Jingkai Huang , Jiacheng Liu , Guantao Chen , Lixuan , Yuqi Lin , Peiliang Cai , Linfeng Zhang

We present LingBot-World, an open-sourced world simulator stemming from video generation. Positioned as a top-tier world model, LingBot-World offers the following features. (1) It maintains high fidelity and robust dynamics in a broad…

This work introduces World-GAN, the first method to perform data-driven Procedural Content Generation via Machine Learning in Minecraft from a single example. Based on a 3D Generative Adversarial Network (GAN) architecture, we are able to…

机器学习 · 计算机科学 2021-06-21 Maren Awiszus , Frederik Schubert , Bodo Rosenhahn

Autonomous driving world models are expected to work effectively across three core dimensions: state, action, and reward. Existing models, however, are typically restricted to limited state modalities, short video sequences, imprecise…

计算机视觉与模式识别 · 计算机科学 2025-11-18 Bohan Li , Zhuang Ma , Dalong Du , Baorui Peng , Zhujin Liang , Zhenqiang Liu , Chao Ma , Yueming Jin , Hao Zhao , Wenjun Zeng , Xin Jin

We present Envision3D, a novel method for efficiently generating high-quality 3D content from a single image. Recent methods that extract 3D content from multi-view images generated by diffusion models show great potential. However, it is…

计算机视觉与模式识别 · 计算机科学 2024-03-15 Yatian Pang , Tanghui Jia , Yujun Shi , Zhenyu Tang , Junwu Zhang , Xinhua Cheng , Xing Zhou , Francis E. H. Tay , Li Yuan

We present StdGEN++, a novel and comprehensive system for generating high-fidelity, semantically decomposed 3D characters from diverse inputs. Existing 3D generative methods often produce monolithic meshes that lack the structural…

计算机视觉与模式识别 · 计算机科学 2026-01-13 Yuze He , Yanning Zhou , Wang Zhao , Jingwen Ye , Zhongkai Wu , Ran Yi , Yong-Jin Liu

Limited by the computational efficiency and accuracy, generating complex 3D scenes remains a challenging problem for existing generation networks. In this work, we propose DepthGAN, a novel method of generating depth maps with only semantic…

计算机视觉与模式识别 · 计算机科学 2022-03-23 Yidi Li , Yiqun Wang , Zhengda Lu , Jun Xiao

Recent years have witnessed remarkable advances in artificial intelligence generated content(AIGC), with diverse input modalities, e.g., text, image, video, audio and 3D. The 3D is the most close visual modality to real-world 3D environment…

计算机视觉与模式识别 · 计算机科学 2024-03-20 Jian Liu , Xiaoshui Huang , Tianyu Huang , Lu Chen , Yuenan Hou , Shixiang Tang , Ziwei Liu , Wanli Ouyang , Wangmeng Zuo , Junjun Jiang , Xianming Liu

Advances in diffusion, autoregressive, and hybrid models have enabled high-quality image synthesis for tasks such as text-to-image, editing, and reference-guided composition. Yet, existing benchmarks remain limited, either focus on isolated…

Given a set of calibrated images of a scene, we present an approach that produces a simple, compact, and actionable 3D world representation by means of 3D primitives. While many approaches focus on recovering high-fidelity 3D scenes, we…

计算机视觉与模式识别 · 计算机科学 2023-12-27 Tom Monnier , Jake Austin , Angjoo Kanazawa , Alexei A. Efros , Mathieu Aubry

3D scene generation plays a crucial role in gaming, artistic creation, virtual reality, and many other domains. However, current 3D scene design still relies heavily on extensive manual effort from creators, and existing automated methods…

计算机视觉与模式识别 · 计算机科学 2025-12-22 Zixuan Bian , Ruohan Ren , Yue Yang , Chris Callison-Burch

While recent generative models for 2D images achieve impressive visual results, they clearly lack the ability to perform 3D reasoning. This heavily restricts the degree of control over generated objects as well as the possible applications…

计算机视觉与模式识别 · 计算机科学 2020-10-26 Dario Pavllo , Graham Spinks , Thomas Hofmann , Marie-Francine Moens , Aurelien Lucchi

Recent years have seen an explosion of work and interest in text-to-3D shape generation. Much of the progress is driven by advances in 3D representations, large-scale pretraining and representation learning for text and image data enabling…

计算机视觉与模式识别 · 计算机科学 2024-03-21 Han-Hung Lee , Manolis Savva , Angel X. Chang

To address key limitations in human-object interaction (HOI) video generation -- specifically the reliance on curated motion data, limited generalization to novel objects/scenarios, and restricted accessibility -- we introduce…

计算机视觉与模式识别 · 计算机科学 2025-06-11 Ziyao Huang , Zixiang Zhou , Juan Cao , Yifeng Ma , Yi Chen , Zejing Rao , Zhiyong Xu , Hongmei Wang , Qin Lin , Yuan Zhou , Qinglin Lu , Fan Tang

In this paper, we explore the overlooked challenge of stability and temporal consistency in interactive video generation, which synthesizes dynamic and controllable video worlds through interactive behaviors such as camera movements and…

计算机视觉与模式识别 · 计算机科学 2026-01-22 Ying Yang , Zhengyao Lv , Tianlin Pan , Haofan Wang , Binxin Yang , Hubery Yin , Chen Li , Ziwei Liu , Chenyang Si

We introduce the WorldScore benchmark, the first unified benchmark for world generation. We decompose world generation into a sequence of next-scene generation tasks with explicit camera trajectory-based layout specifications, enabling…

图形学 · 计算机科学 2025-12-02 Haoyi Duan , Hong-Xing Yu , Sirui Chen , Li Fei-Fei , Jiajun Wu

3D object generation has undergone significant advancements, yielding high-quality results. However, fall short of achieving precise user control, often yielding results that do not align with user expectations, thus limiting their…

图形学 · 计算机科学 2024-04-26 Shaocong Dong , Lihe Ding , Zhanpeng Huang , Zibin Wang , Tianfan Xue , Dan Xu

Automatically generating multiview illusions is a compelling challenge, where a single piece of visual content offers distinct interpretations from different viewing perspectives. Traditional methods, such as shadow art and wire art, create…

计算机视觉与模式识别 · 计算机科学 2025-06-09 Yue Feng , Vaibhav Sanjay , Spencer Lutz , Badour AlBahar , Songwei Ge , Jia-Bin Huang

The field of text-to-3D content generation has made significant progress in generating realistic 3D objects, with existing methodologies like Score Distillation Sampling (SDS) offering promising guidance. However, these methods often…

计算机视觉与模式识别 · 计算机科学 2024-09-11 Phu Pham , Aradhya N. Mathur , Ojaswa Sharma , Aniket Bera