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Generative models have emerged as a powerful class of policies for offline reinforcement learning (RL) due to their ability to capture complex, multi-modal behaviors. However, existing methods face a stark trade-off: slow, iterative models…

机器学习 · 计算机科学 2026-05-29 Xinsong Feng , Leshu Tang , Chenan Wang , Haipeng Chen

The growing disparity between the exponential scaling of computational resources and the finite growth of high-quality text data now constrains conventional scaling approaches for large language models (LLMs). To address this challenge, we…

Advanced reasoning in LLMs on challenging domains like mathematical reasoning can be tackled using verifiable rewards based reinforced fine-tuning (ReFT). In standard ReFT frameworks, a behavior model generates multiple completions with…

机器学习 · 计算机科学 2025-11-25 Maxime Heuillet , Yufei Cui , Boxing Chen , Audrey Durand , Prasanna Parthasarathi

In goal-conditioned offline reinforcement learning, an agent learns from previously collected data to go to an arbitrary goal. Since the offline data only contains a finite number of trajectories, a main challenge is how to generate more…

机器学习 · 计算机科学 2023-03-07 Wenyan Yang , Joni Pajarinen , Dinging Cai , Joni Kämäräinen

Recently, Offline Reinforcement Learning (RL) has achieved remarkable progress with the emergence of various algorithms and datasets. However, these methods usually focus on algorithmic advancements, ignoring that many low-level…

机器学习 · 计算机科学 2023-06-02 Bingyi Kang , Xiao Ma , Yirui Wang , Yang Yue , Shuicheng Yan

We consider the problem of learning useful robotic skills from previously collected offline data without access to manually specified rewards or additional online exploration, a setting that is becoming increasingly important for scaling…

Unsupervised and self-supervised objectives, such as next token prediction, have enabled pre-training generalist models from large amounts of unlabeled data. In reinforcement learning (RL), however, finding a truly general and scalable…

机器学习 · 计算机科学 2024-05-28 Seohong Park , Tobias Kreiman , Sergey Levine

Developing agents that can execute multiple skills by learning from pre-collected datasets is an important problem in robotics, where online interaction with the environment is extremely time-consuming. Moreover, manually designing reward…

机器人学 · 计算机科学 2023-01-06 Lina Mezghani , Sainbayar Sukhbaatar , Piotr Bojanowski , Alessandro Lazaric , Karteek Alahari

The performance of reinforcement learning depends upon designing an appropriate action space, where the effect of each action is measurable, yet, granular enough to permit flexible behavior. So far, this process involved non-trivial user…

机器学习 · 计算机科学 2021-06-08 Edoardo Cetin , Oya Celiktutan

In offline reinforcement learning, agents are trained using only a fixed set of stored transitions derived from a source policy. However, this requires that the dataset be labeled by a reward function. In applied settings such as video game…

机器学习 · 计算机科学 2025-06-30 Alessandro Sestini , Joakim Bergdahl , Konrad Tollmar , Andrew D. Bagdanov , Linus Gisslén

Reinforcement learning (RL) is central to improving reasoning in large language models (LLMs) but typically requires ground-truth rewards. Test-Time Reinforcement Learning (TTRL) removes this need by using majority-vote rewards, but relies…

机器学习 · 计算机科学 2025-10-06 Aleksei Arzhantsev , Otmane Sakhi , Flavian Vasile

Offline Reinforcement Learning (RL) aims to turn large datasets into powerful decision-making engines without any online interactions with the environment. This great promise has motivated a large amount of research that hopes to replicate…

Techniques that learn improved representations via offline data or self-supervised objectives have shown impressive results in traditional reinforcement learning (RL). Nevertheless, it is unclear how improved representation learning can…

计算与语言 · 计算机科学 2024-10-25 Vaskar Nath , Dylan Slack , Jeff Da , Yuntao Ma , Hugh Zhang , Spencer Whitehead , Sean Hendryx

Recent Offline Reinforcement Learning methods have succeeded in learning high-performance policies from fixed datasets of experience. A particularly effective approach learns to first identify and then mimic optimal decision-making…

机器学习 · 计算机科学 2023-12-12 Jake Grigsby , Yanjun Qi

Deep Learning models have shown remarkable performance in a broad range of vision tasks. However, they are often vulnerable against domain shifts at test-time. Test-time training (TTT) methods have been developed in an attempt to mitigate…

计算机视觉与模式识别 · 计算机科学 2023-10-20 Gustavo A. Vargas Hakim , David Osowiechi , Mehrdad Noori , Milad Cheraghalikhani , Ismail Ben Ayed , Christian Desrosiers

A long-standing goal in AI is to develop agents capable of solving diverse tasks across a range of environments, including those never seen during training. Two dominant paradigms address this challenge: (i) reinforcement learning (RL),…

机器学习 · 计算机科学 2025-10-30 Vlad Sobal , Wancong Zhang , Kyunghyun Cho , Randall Balestriero , Tim G. J. Rudner , Yann LeCun

In many real-world multi-agent cooperative tasks, due to high cost and risk, agents cannot continuously interact with the environment and collect experiences during learning, but have to learn from offline datasets. However, the transition…

机器学习 · 计算机科学 2023-08-01 Jiechuan Jiang , Zongqing Lu

In a sequential decision-making problem, off-policy evaluation estimates the expected cumulative reward of a target policy using logged trajectory data generated from a different behavior policy, without execution of the target policy.…

机器学习 · 计算机科学 2022-11-04 Jie Wang , Rui Gao , Hongyuan Zha

We consider the hybrid reinforcement learning setting where the agent has access to both offline data and online interactive access. While Reinforcement Learning (RL) research typically assumes offline data contains complete action, reward…

机器学习 · 计算机科学 2024-06-12 Yuda Song , J. Andrew Bagnell , Aarti Singh

Policy gradient methods are widely adopted reinforcement learning algorithms for tasks with continuous action spaces. These methods succeeded in many application domains, however, because of their notorious sample inefficiency their use…