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We introduce a resource adaptive agent mechanism which supports the user in interactive theorem proving. The mechanism uses a two layered architecture of agent societies to suggest appropriate commands together with possible command…

计算机科学中的逻辑 · 计算机科学 2009-01-26 Christoph Benzmueller , Volker Sorge

In this work, we propose a novel memory-based multi-agent meta-learning architecture and learning procedure that allows for learning of a shared communication policy that enables the emergence of rapid adaptation to new and unseen…

Fighting games such as Street Fighter II present unique challenges to reinforcement learning (RL) agents due to their fast-paced, real-time nature. In most RL frameworks, agents are hard-coded to make decisions at a fixed interval,…

人工智能 · 计算机科学 2026-05-21 Hoang Hai Nguyen , Kurt Driessens , Dennis J. N. J. Soemers

A profound challenge for A-Life is to construct agents whose behavior is 'life-like' in a deep way. We propose an architecture and approach to constructing networks driving artificial agents, using processes analogous to the processes that…

神经与进化计算 · 计算机科学 2022-02-01 Addison Wood , Jory Schossau , Nick Sabaj , Richard Liu , Mark Reimers

Imitation learning has shown success in many tasks by learning from expert demonstrations. However, most existing work relies on large-scale demonstrations from technical professionals and close monitoring of the training process. These are…

人工智能 · 计算机科学 2026-02-05 Feiyu Gavin Zhu , Jean Oh , Reid Simmons

Current approaches to multi-agent cooperation rely heavily on centralized mechanisms or explicit communication protocols to ensure convergence. This paper studies the problem of distributed multi-agent learning without resorting to…

多智能体系统 · 计算机科学 2025-08-19 Caroline Wang , Ishan Durugkar , Elad Liebman , Peter Stone

Opponent modeling is necessary in multi-agent settings where secondary agents with competing goals also adapt their strategies, yet it remains challenging because strategies interact with each other and change. Most previous work focuses on…

机器学习 · 计算机科学 2016-09-20 He He , Jordan Boyd-Graber , Kevin Kwok , Hal Daumé

Current face reenactment and swapping methods mainly rely on GAN frameworks, but recent focus has shifted to pre-trained diffusion models for their superior generation capabilities. However, training these models is resource-intensive, and…

计算机视觉与模式识别 · 计算机科学 2024-07-10 Yue Han , Junwei Zhu , Keke He , Xu Chen , Yanhao Ge , Wei Li , Xiangtai Li , Jiangning Zhang , Chengjie Wang , Yong Liu

Traditional centralized multi-agent reinforcement learning (MARL) algorithms are sometimes unpractical in complicated applications, due to non-interactivity between agents, curse of dimensionality and computation complexity. Hence, several…

机器学习 · 计算机科学 2023-07-10 Wenhao Li , Bo Jin , Xiangfeng Wang , Junchi Yan , Hongyuan Zha

Learning in multi-agent environments is difficult due to the non-stationarity introduced by an opponent's or partner's changing behaviors. Instead of reactively adapting to the other agent's (opponent or partner) behavior, we propose an…

机器人学 · 计算机科学 2021-10-18 Woodrow Z. Wang , Andy Shih , Annie Xie , Dorsa Sadigh

Recent advances in multimodal agents have improved computer-use interaction and tool-usage, yet most existing systems remain reactive, optimizing actions in isolation without reasoning about future states or long-term goals. This limits…

人工智能 · 计算机科学 2026-03-18 Yongyuan Liang , Shijie Zhou , Yu Gu , Hao Tan , Gang Wu , Franck Dernoncourt , Jihyung Kil , Ryan A. Rossi , Ruiyi Zhang

Adversarial examples can be useful for identifying vulnerabilities in AI systems before they are deployed. In reinforcement learning (RL), adversarial policies can be developed by training an adversarial agent to minimize a target agent's…

人工智能 · 计算机科学 2023-10-17 Stephen Casper , Taylor Killian , Gabriel Kreiman , Dylan Hadfield-Menell

Real-world autonomous decision-making systems, from robots to recommendation engines, must operate in environments that change over time. While deep reinforcement learning (RL) has shown an impressive ability to learn optimal policies in…

机器学习 · 计算机科学 2025-05-16 Jonathan Clifford Balloch

In this paper, we propose an adaptive event-triggered reinforcement learning control for continuous-time nonlinear systems, subject to bounded uncertainties, characterized by complex interactions. Specifically, the proposed method is…

机器学习 · 计算机科学 2024-10-01 Umer Siddique , Abhinav Sinha , Yongcan Cao

We explore deep reinforcement learning methods for multi-agent domains. We begin by analyzing the difficulty of traditional algorithms in the multi-agent case: Q-learning is challenged by an inherent non-stationarity of the environment,…

机器学习 · 计算机科学 2020-03-17 Ryan Lowe , Yi Wu , Aviv Tamar , Jean Harb , Pieter Abbeel , Igor Mordatch

This paper introduces SC-Phi2, a fine-tuned StarCraft II small language model for macromanagement tasks. Small language models, like Phi2, Gemma, and DistilBERT, are streamlined versions of large language models (LLMs) with fewer parameters…

计算与语言 · 计算机科学 2024-10-01 Muhammad Junaid Khan , Gita Sukthankar

We apply recent advances in deep generative modeling to the task of imitation learning from biological agents. Specifically, we apply variations of the variational recurrent neural network model to a multi-agent setting where we learn…

机器学习 · 计算机科学 2020-07-02 Michael Teng , Tuan Anh Le , Adam Scibior , Frank Wood

Forecasting future trajectories of agents in complex traffic scenes requires reliable and efficient predictions for all agents in the scene. However, existing methods for trajectory prediction are either inefficient or sacrifice accuracy.…

计算机视觉与模式识别 · 计算机科学 2023-07-27 Görkay Aydemir , Adil Kaan Akan , Fatma Güney

Learning the evolution of real-time strategy (RTS) game is a challenging problem in artificial intelligent (AI) system. In this paper, we present a novel Hebbian learning method to extract the global feature of point sets in StarCraft II…

神经与进化计算 · 计算机科学 2022-10-04 Beomseok Kang , Harshit Kumar , Saurabh Dash , Saibal Mukhopadhyay

In this paper, we explore the susceptibility of the independent Q-learning algorithms (a classical and widely used multi-agent reinforcement learning method) to strategic manipulation of sophisticated opponents in normal-form games played…

计算机科学与博弈论 · 计算机科学 2024-07-17 Yuksel Arslantas , Ege Yuceel , Muhammed O. Sayin
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