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相关论文: SeqTex: Generate Mesh Textures in Video Sequence

200 篇论文

Generating high-quality, photorealistic textures for 3D human avatars remains a fundamental yet challenging task in computer vision and multimedia field. However, real paired front and back images of human subjects are rarely available with…

图形学 · 计算机科学 2026-04-10 Mingxiao Tu , Shuchang Ye , Hoijoon Jung , Jinman Kim

In this paper, we introduce a new sequence-to-sequence learning framework for RGB-based and multi-modal object tracking. First, we present SeqTrack for RGB-based tracking. It casts visual tracking as a sequence generation task, forecasting…

计算机视觉与模式识别 · 计算机科学 2024-03-28 Xin Chen , Ben Kang , Jiawen Zhu , Dong Wang , Houwen Peng , Huchuan Lu

High-quality 3D texture generation remains a fundamental challenge due to the view-inconsistency inherent in current mainstream multi-view diffusion pipelines. Existing representations either rely on UV maps, which suffer from distortion…

计算机视觉与模式识别 · 计算机科学 2026-02-17 Ziteng Lu , Yushuang Wu , Chongjie Ye , Yuda Qiu , Jing Shao , Xiaoyang Guo , Jiaqing Zhou , Tianlei Hu , Kun Zhou , Xiaoguang Han

This paper proposes a method for automatic generation of textures for 3D city meshes in immersive urban environments. Many recent pipelines capture or synthesize large quantities of city geometry using scanners or procedural modeling…

计算机视觉与模式识别 · 计算机科学 2022-02-08 Yiangos Georgiou , Melinos Averkiou , Tom Kelly , Evangelos Kalogerakis

This paper presents TexRO, a novel method for generating delicate textures of a known 3D mesh by optimizing its UV texture. The key contributions are two-fold. We propose an optimal viewpoint selection strategy, that finds the most…

计算机视觉与模式识别 · 计算机科学 2024-05-13 Jinbo Wu , Xing Liu , Chenming Wu , Xiaobo Gao , Jialun Liu , Xinqi Liu , Chen Zhao , Haocheng Feng , Errui Ding , Jingdong Wang

Mesh texture synthesis is a key component in the automatic generation of 3D content. Existing learning-based methods have drawbacks -- either by disregarding the shape manifold during texture generation or by requiring a large number of…

图形学 · 计算机科学 2024-03-12 Áron Samuel Kovács , Pedro Hermosilla , Renata G. Raidou

Creating 3D textured meshes using generative artificial intelligence has garnered significant attention recently. While existing methods support text-based generative texture generation or editing on 3D meshes, they often struggle to…

计算机视觉与模式识别 · 计算机科学 2024-03-05 Yudi Zhang , Qi Xu , Lei Zhang

In recent years, 3D generation has made great strides in both academia and industry. However, generating 3D scenes from a single RGB image remains a significant challenge, as current approaches often struggle to ensure both object…

图形学 · 计算机科学 2026-02-18 Xiang Tang , Ruotong Li , Xiaopeng Fan

We present TextureDreamer, a novel image-guided texture synthesis method to transfer relightable textures from a small number of input images (3 to 5) to target 3D shapes across arbitrary categories. Texture creation is a pivotal challenge…

计算机视觉与模式识别 · 计算机科学 2024-01-18 Yu-Ying Yeh , Jia-Bin Huang , Changil Kim , Lei Xiao , Thu Nguyen-Phuoc , Numair Khan , Cheng Zhang , Manmohan Chandraker , Carl S Marshall , Zhao Dong , Zhengqin Li

We consider the task of generating realistic 3D shapes, which is useful for a variety of applications such as automatic scene generation and physical simulation. Compared to other 3D representations like voxels and point clouds, meshes are…

图形学 · 计算机科学 2023-04-18 Zhen Liu , Yao Feng , Michael J. Black , Derek Nowrouzezahrai , Liam Paull , Weiyang Liu

We introduce TM-NET, a novel deep generative model for synthesizing textured meshes in a part-aware manner. Once trained, the network can generate novel textured meshes from scratch or predict textures for a given 3D mesh, without image…

图形学 · 计算机科学 2021-06-10 Lin Gao , Tong Wu , Yu-Jie Yuan , Ming-Xian Lin , Yu-Kun Lai , Hao Zhang

Vector-quantized based models have recently demonstrated strong potential for visual prior modeling. However, existing VQ-based methods simply encode visual features with nearest codebook items and train index predictor with code-level…

计算机视觉与模式识别 · 计算机科学 2026-03-24 Qifan Li , Jiale Zou , Jinhua Zhang , Wei Long , Xingyu Zhou , Shuhang Gu

Physically-based rendering (PBR) provides a principled standard for realistic material-lighting interactions in computer graphics. Despite recent advances in generating PBR textures, existing methods fail to address two fundamental…

计算机视觉与模式识别 · 计算机科学 2025-11-25 Jingzhi Bao , Hongze Chen , Lingting Zhu , Chenyu Liu , Runze Zhang , Keyang Luo , Zeyu Hu , Weikai Chen , Yingda Yin , Xin Wang , Zehong Lin , Jun Zhang , Xiaoguang Han

Latent diffusion models for image generation have crossed a quality threshold which enabled them to achieve mass adoption. Recently, a series of works have made advancements towards replicating this success in the 3D domain, introducing…

计算机视觉与模式识别 · 计算机科学 2023-03-29 Anchit Gupta , Wenhan Xiong , Yixin Nie , Ian Jones , Barlas Oğuz

Novel photo-realistic texture synthesis is an important task for generating novel scenes, including asset generation for 3D simulations. However, to date, these methods predominantly generate textured objects in 2D space. If we rely on 2D…

计算机视觉与模式识别 · 计算机科学 2023-02-09 Dharma KC , Clayton T. Morrison , Bradley Walls

In this paper, we propose a simple yet universal network termed SeqTR for visual grounding tasks, e.g., phrase localization, referring expression comprehension (REC) and segmentation (RES). The canonical paradigms for visual grounding often…

计算机视觉与模式识别 · 计算机科学 2022-11-29 Chaoyang Zhu , Yiyi Zhou , Yunhang Shen , Gen Luo , Xingjia Pan , Mingbao Lin , Chao Chen , Liujuan Cao , Xiaoshuai Sun , Rongrong Ji

This work presents a new state of the art in reconstruction of surface realizations from obfuscated text. We identify the lack of sufficient training data as the major obstacle to training high-performing models, and solve this issue by…

计算与语言 · 计算机科学 2018-05-22 Henry Elder , Chris Hokamp

We present EucliDreamer, a simple and effective method to generate textures for 3D models given text prompts and meshes. The texture is parametrized as an implicit function on the 3D surface, which is optimized with the Score Distillation…

计算机视觉与模式识别 · 计算机科学 2024-04-17 Cindy Le , Congrui Hetang , Chendi Lin , Ang Cao , Yihui He

Text-driven 3D scene generation is widely applicable to video gaming, film industry, and metaverse applications that have a large demand for 3D scenes. However, existing text-to-3D generation methods are limited to producing 3D objects with…

计算机视觉与模式识别 · 计算机科学 2024-02-01 Jingbo Zhang , Xiaoyu Li , Ziyu Wan , Can Wang , Jing Liao

In this work, we introduce Unique3D, a novel image-to-3D framework for efficiently generating high-quality 3D meshes from single-view images, featuring state-of-the-art generation fidelity and strong generalizability. Previous methods based…

计算机视觉与模式识别 · 计算机科学 2024-10-29 Kailu Wu , Fangfu Liu , Zhihan Cai , Runjie Yan , Hanyang Wang , Yating Hu , Yueqi Duan , Kaisheng Ma