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相关论文: Few-Shot Identity Adaptation for 3D Talking Heads …

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Despite exhibiting impressive performance in synthesizing lifelike personalized 3D talking heads, prevailing methods based on radiance fields suffer from high demands for training data and time for each new identity. This paper introduces…

计算机视觉与模式识别 · 计算机科学 2025-02-28 Jiahe Li , Jiawei Zhang , Xiao Bai , Jin Zheng , Jun Zhou , Lin Gu

Audio-driven 3D talking head synthesis has advanced rapidly with Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS). By leveraging rich pre-trained priors, few-shot methods enable instant personalization from just a few seconds…

计算机视觉与模式识别 · 计算机科学 2026-03-31 Haolan Xu , Keli Cheng , Lei Wang , Ning Bi , Xiaoming Liu

A key challenge in 3D talking head synthesis lies in the reliance on a long-duration talking head video to train a new model for each target identity from scratch. Recent methods have attempted to address this issue by extracting general…

计算机视觉与模式识别 · 计算机科学 2025-08-21 Yuhang Guo , Kaijun Deng , Siyang Song , Jindong Xie , Wenhui Ma , Linlin Shen

Radiance fields have demonstrated impressive performance in synthesizing lifelike 3D talking heads. However, due to the difficulty in fitting steep appearance changes, the prevailing paradigm that presents facial motions by directly…

计算机视觉与模式识别 · 计算机科学 2024-07-08 Jiahe Li , Jiawei Zhang , Xiao Bai , Jin Zheng , Xin Ning , Jun Zhou , Lin Gu

High-quality, real-time talking head synthesis remains a fundamental challenge in computer vision. Existing reconstruction- and rendering-based methods typically rely on identity-specific models, limiting cross-identity generalization. To…

计算机视觉与模式识别 · 计算机科学 2026-05-12 Peng Jia , Zhen Xiao , Jia Li , Xueliang Liu , Zhenzhen Hu , Lingyun Yu

Talking head synthesis is an emerging technology with wide applications in film dubbing, virtual avatars and online education. Recent NeRF-based methods generate more natural talking videos, as they better capture the 3D structural…

计算机视觉与模式识别 · 计算机科学 2022-07-26 Shuai Shen , Wanhua Li , Zheng Zhu , Yueqi Duan , Jie Zhou , Jiwen Lu

Talking face generation (TFG) aims to animate a target identity's face to create realistic talking videos. Personalized TFG is a variant that emphasizes the perceptual identity similarity of the synthesized result (from the perspective of…

计算机视觉与模式识别 · 计算机科学 2024-10-16 Zhenhui Ye , Tianyun Zhong , Yi Ren , Ziyue Jiang , Jiawei Huang , Rongjie Huang , Jinglin Liu , Jinzheng He , Chen Zhang , Zehan Wang , Xize Chen , Xiang Yin , Zhou Zhao

Creating high-quality, generalizable speech-driven 3D talking heads remains a persistent challenge. Previous methods achieve satisfactory results for fixed viewpoints and small-scale audio variations, but they struggle with large head…

计算机视觉与模式识别 · 计算机科学 2025-07-11 Wentao Hu , Shunkai Li , Ziqiao Peng , Haoxian Zhang , Fan Shi , Xiaoqiang Liu , Pengfei Wan , Di Zhang , Hui Tian

Audio-driven talking head generation is a core component of digital avatars, and 3D Gaussian Splatting has shown strong performance in real-time rendering of high-fidelity talking heads. However, achieving precise control over fine-grained…

计算机视觉与模式识别 · 计算机科学 2026-02-11 Shaoyang Xie , Xiaofeng Cong , Baosheng Yu , Zhipeng Gui , Jie Gui , Yuan Yan Tang , James Tin-Yau Kwok

Existing full-body Gaussian avatar methods primarily optimize global reconstruction quality and often fail to preserve fine-grained facial geometry and expression details. This challenge arises from limited facial representational capacity…

计算机视觉与模式识别 · 计算机科学 2026-04-14 Willem Menu , Erkut Akdag , Pedro Quesado , Yasaman Kashefbahrami , Egor Bondarev

Creating high-fidelity, real-time drivable 3D head avatars is a core challenge in digital animation. While 3D Gaussian Splashing (3D-GS) offers unprecedented rendering speed and quality, current animation techniques often rely on a…

图形学 · 计算机科学 2026-01-22 Zhe Chang , Haodong Jin , Yan Song , Hui Yu

Recent works on audio-driven talking head synthesis using Neural Radiance Fields (NeRF) have achieved impressive results. However, due to inadequate pose and expression control caused by NeRF implicit representation, these methods still…

计算机视觉与模式识别 · 计算机科学 2024-08-12 Hongyun Yu , Zhan Qu , Qihang Yu , Jianchuan Chen , Zhonghua Jiang , Zhiwen Chen , Shengyu Zhang , Jimin Xu , Fei Wu , Chengfei Lv , Gang Yu

We introduce GaussianSpeech, a novel approach that synthesizes high-fidelity animation sequences of photo-realistic, personalized 3D human head avatars from spoken audio. To capture the expressive, detailed nature of human heads, including…

计算机视觉与模式识别 · 计算机科学 2024-12-02 Shivangi Aneja , Artem Sevastopolsky , Tobias Kirschstein , Justus Thies , Angela Dai , Matthias Nießner

We introduce GenSync, a novel framework for multi-identity lip-synced video synthesis using 3D Gaussian Splatting. Unlike most existing 3D methods that require training a new model for each identity , GenSync learns a unified network that…

计算机视觉与模式识别 · 计算机科学 2025-05-06 Anushka Agarwal , Muhammad Yusuf Hassan , Talha Chafekar

Despite recent progress in 3D Gaussian-based head avatar modeling, efficiently generating high fidelity avatars remains a challenge. Current methods typically rely on extensive multi-view capture setups or monocular videos with per-identity…

计算机视觉与模式识别 · 计算机科学 2026-02-02 Xinya Ji , Sebastian Weiss , Manuel Kansy , Jacek Naruniec , Xun Cao , Barbara Solenthaler , Derek Bradley

Accurately synthesizing talking face videos and capturing fine facial features for individuals with long hair presents a significant challenge. To tackle these challenges in existing methods, we propose a decomposed per-embedding Gaussian…

计算机视觉与模式识别 · 计算机科学 2024-12-31 Kaijun Deng , Dezhi Zheng , Jindong Xie , Jinbao Wang , Weicheng Xie , Linlin Shen , Siyang Song

Creating high-fidelity 3D human head avatars is crucial for applications in VR/AR, digital human, and film production. Recent advances have leveraged morphable face models to generate animated head avatars from easily accessible data,…

计算机视觉与模式识别 · 计算机科学 2024-10-24 Yuelang Xu , Zhaoqi Su , Qingyao Wu , Yebin Liu

3D Gaussian splatting-based talking head synthesis has recently gained attention for its ability to render high-fidelity images with real-time inference speed. However, since it is typically trained on only a short video that lacks the…

计算机视觉与模式识别 · 计算机科学 2025-02-04 Junuk Cha , Seongro Yoon , Valeriya Strizhkova , Francois Bremond , Seungryul Baek

We propose GaussianTalker, a novel framework for real-time generation of pose-controllable talking heads. It leverages the fast rendering capabilities of 3D Gaussian Splatting (3DGS) while addressing the challenges of directly controlling…

计算机视觉与模式识别 · 计算机科学 2024-04-26 Kyusun Cho , Joungbin Lee , Heeji Yoon , Yeobin Hong , Jaehoon Ko , Sangjun Ahn , Seungryong Kim

In this paper, we propose Generalizable and Animatable Gaussian head Avatar (GAGAvatar) for one-shot animatable head avatar reconstruction. Existing methods rely on neural radiance fields, leading to heavy rendering consumption and low…

计算机视觉与模式识别 · 计算机科学 2024-10-11 Xuangeng Chu , Tatsuya Harada
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