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相关论文: Causal-Aware Intelligent QoE Optimization for VR I…

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Abrupt resolution changes in virtual reality (VR) streaming can significantly impair the quality-of-experience (QoE) of users, particularly during transitions from high to low resolutions. Existing QoE models and transmission schemes…

网络与互联网体系结构 · 计算机科学 2025-08-14 Chang Wu , Yuang Chen , Yiyuan Chen , Fengqian Guo , Xiaowei Qin , Hancheng Lu

Virtual Reality Cloud Gaming (VR-CG) represents a demanding class of immersive applications, requiring high bandwidth, ultra-low latency, and intelligent resource management to ensure optimal user experience. In this paper, we propose a…

网络与互联网体系结构 · 计算机科学 2026-01-06 Gabriel Almeida , João Paulo Esper , Cleverson Nahum , Aldebaro Klautau , Kleber Vieira Cardoso

Metaverse applications such as virtual reality (VR) content streaming, require optimal resource allocation strategies for mobile edge computing (MEC) to ensure a high-quality user experience. In contrast to online reinforcement learning…

系统与控制 · 电气工程与系统科学 2023-05-24 Jiadong Yu , Ahmad Alhilal , Tailin Zhou , Pan Hui , Danny H. K. Tsang

Immersive media streaming, especially virtual reality (VR)/360-degree video streaming which is very bandwidth demanding, has become more and more popular due to the rapid growth of the multimedia and networking deployments. To better…

多媒体 · 计算机科学 2018-03-22 Wei Huang , Lianghui Ding , Hung-Yu Wei , Jenq-Neng Hwang , Yiling Xu , Wenjun Zhang

Quality of Experience (QoE) prediction is a critical component of modern multimedia systems, particularly for adaptive video streaming in 5G networks. Accurate QoE estimation enables intelligent resource management and supports user centric…

人工智能 · 计算机科学 2025-12-16 Syeda Zunaira Ahmed , Hejab Tahira Beg , Maryam Khalid

Motivated by the prowess of deep learning (DL) based techniques in prediction, generalization, and representation learning, we develop a novel framework called DeepQoE to predict video quality of experience (QoE). The end-to-end framework…

多媒体 · 计算机科学 2018-04-11 Huaizheng Zhang , Han Hu , Guanyu Gao , Yonggang Wen , Kyle Guan

In the 360-degree immersive video, a user only views a part of the entire raw video frame based on her viewing direction. However, today's 360-degree video players always fetch the entire panoramic view regardless of users' head movement,…

多媒体 · 计算机科学 2017-04-27 Arnob Ghosh , Vaneet Aggarwal , Feng Qian

Extended Reality (XR) is an important service in the 5G network and in future 6G networks. In contrast to traditional video on demand services, real-time XR video is transmitted frame-by-frame, requiring low latency and being highly…

多媒体 · 计算机科学 2024-05-14 Guangjin Pan , Shugong Xu , Shunqing Zhang , Xiaojing Chen , Yanzan Sun

Adapting video data rate during streaming can effectively reduce the risk of playback interruptions caused by channel throughput fluctuations. The variations in rate, however, also introduce video quality fluctuations and thus potentially…

多媒体 · 计算机科学 2013-11-26 Chao Chen , Xiaoqing Zhu , Gustavo de Veciana , Alan C. Bovik , Robert W. Heath

Mobile edge computing (MEC) provides low-latency offloading solutions for computationally intensive tasks, effectively improving the computing efficiency and battery life of mobile devices. However, for data-intensive tasks or scenarios…

网络与互联网体系结构 · 计算机科学 2026-02-13 Xuyang Chen , Daquan Feng , Wei Jiang , Qu Luo , Gaojie Chen , Yao Sun

This paper proposes a communication-efficient, event-triggered inference framework for cooperative edge AI systems comprising multiple user devices and edge servers. Building upon dual-threshold early-exit strategies for rare-event…

网络与互联网体系结构 · 计算机科学 2025-07-22 Thai T. Vu , John Le

We study a multi-task decision-making problem for 360 video processing in a wireless multi-user virtual reality (VR) system that includes an edge computing unit (ECU) to deliver 360 videos to VR users and offer computing assistance for…

网络与互联网体系结构 · 计算机科学 2024-07-08 Babak Badnava , Jacob Chakareski , Morteza Hashemi

Wirelessly streaming high quality 360 degree videos is still a challenging problem. When there are many users watching different 360 degree videos and competing for the computing and communication resources, the streaming algorithm at hand…

机器学习 · 计算机科学 2024-09-25 Anis Elgabli , Mohammed S. Elbamby , Cristina Perfecto , Mounssif Krouka , Mehdi Bennis , Vaneet Aggarwal

In human interactions, emotion recognition is crucial. For this reason, the topic of computer-vision approaches for automatic emotion recognition is currently being extensively researched. Processing multi-channel electroencephalogram (EEG)…

计算机视觉与模式识别 · 计算机科学 2023-11-07 Joshua Bègue , Mohamed Aymen Labiod , Abdelhamid Melloulk

This paper investigates resource allocation to provide heterogeneous users with customized virtual reality (VR) services in a mobile edge computing (MEC) system. We first introduce a quality of experience (QoE) metric to measure user…

人工智能 · 计算机科学 2024-02-16 Tailin Zhou , Jiadong Yu , Jun Zhang , Danny H. K. Tsang

With rapid advancements in large language models (LLMs), AI-generated content (AIGC) has emerged as a key driver of technological innovation and economic transformation. Personalizing AIGC services to meet individual user demands is…

计算机科学与博弈论 · 计算机科学 2025-11-04 Hongjia Wu , Minrui Xu , Zehui Xiong , Lin Gao , Haoyuan Pan , Dusit Niyato , Tse-Tin Chan

In this paper, we study the problem of Quality of Experience (QoE) aware resource allocation in wireless systems. In particular, we consider application-aware joint Bandwidth-Power allocation for a small cell. We optimize a QoE metric for…

信息论 · 计算机科学 2018-08-20 Anis Elgabli , Ali Elghariani , Vaneet Aggarwal , Mark Bell

The quality of experience (QoE) is known to be subjective and context-dependent. Identifying and calculating the factors that affect QoE is indeed a difficult task. Recently, a lot of effort has been devoted to estimate the users QoE in…

多媒体 · 计算机科学 2017-08-22 Imen Triki , Quanyan Zhu , Rachid Elazouzi , Majed Haddad , Zhiheng Xu

Wireless-connected Virtual Reality (VR) provides immersive experience for VR users from any-where at anytime. However, providing wireless VR users with seamless connectivity and real-time VR video with high quality is challenging due to its…

信号处理 · 电气工程与系统科学 2020-05-19 Xiaonan Liu , Yansha Deng

Future advances in deep learning and its impact on the development of artificial intelligence (AI) in all fields depends heavily on data size and computational power. Sacrificing massive computing resources in exchange for better precision…

机器学习 · 计算机科学 2020-07-22 Rui Wang , Min Chen , Nadra Guizani , Yong Li , Hamid Gharavi , Kai Hwang
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