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Recent advances in novel view synthesis (NVS) have enabled real-time rendering with 3D Gaussian Splatting (3DGS). However, existing methods struggle with artifacts and missing regions when rendering from viewpoints that deviate from the…

计算机视觉与模式识别 · 计算机科学 2025-08-11 Minsu Kim , Subin Jeon , In Cho , Mijin Yoo , Seon Joo Kim

Existing offline feed-forward methods for joint scene understanding and reconstruction on long image streams often repeatedly perform global computation over an ever-growing set of past observations, causing runtime and GPU memory to…

计算机视觉与模式识别 · 计算机科学 2026-03-17 Renhe Zhang , Yuyang Tan , Jingyu Gong , Zhizhong Zhang , Lizhuang Ma , Yuan Xie , Xin Tan

Underwater scene reconstruction is essential for immersive exploration of aquatic environments, yet remains challenging due to complex participating-media effects such as absorption and scattering, as well as the limited field of view (FoV)…

计算机视觉与模式识别 · 计算机科学 2026-05-27 Jiangbei Hu , Weichao Song , Shibo Yu , Mohan Wang , Zihan Yi , Rui Wu , Mingkang Xiang , Na Lei , Shengfa Wang , Zhongxuan Luo , Ying He

3D Gaussian Splatting (3DGS) is a highly deployable real-time method for novel view synthesis. In practice, it requires a universal, consistent control mechanism that adjusts the trade-off between rendering quality and model compression…

计算机视觉与模式识别 · 计算机科学 2025-11-10 Fengdi Zhang , Yibao Sun , Hongkun Cao , Ruqi Huang

Recent advances in generalizable 3D Gaussian Splatting (3DGS) have enabled rapid 3D scene reconstruction within seconds, eliminating the need for per-scene optimization. However, existing methods primarily follow an offline reconstruction…

计算机视觉与模式识别 · 计算机科学 2026-03-04 Chong Xia , Fangfu Liu , Yule Wang , Yize Pang , Yueqi Duan

Novel view synthesis has been greatly enhanced by the development of radiance field methods. The introduction of 3D Gaussian Splatting (3DGS) has effectively addressed key challenges, such as long training times and slow rendering speeds,…

计算机视觉与模式识别 · 计算机科学 2025-01-07 Gopi Raju Matta , Reddypalli Trisha , Kaushik Mitra

Streaming reconstruction from monocular image sequences remains challenging, as existing methods typically favor either high-quality rendering or accurate geometry, but rarely both. We present PLANING, an efficient on-the-fly reconstruction…

计算机视觉与模式识别 · 计算机科学 2026-03-12 Changjian Jiang , Kerui Ren , Xudong Li , Kaiwen Song , Guanghao Li , Linning Xu , Tao Lu , Junting Dong , Yu Zhang , Bo Dai , Mulin Yu

Text-based generation and editing of 3D scenes hold significant potential for streamlining content creation through intuitive user interactions. While recent advances leverage 3D Gaussian Splatting (3DGS) for high-fidelity and real-time…

计算机视觉与模式识别 · 计算机科学 2025-04-17 Hyojun Go , Byeongjun Park , Jiho Jang , Jin-Young Kim , Soonwoo Kwon , Changick Kim

Feed-forward 3D Gaussian Splatting models offer fast single-pass reconstruction,but scaling them to match per-scene optimization quality is fundamentally hindered by the scarcity of large-scale 3D annotations. A practical compromise is…

计算机视觉与模式识别 · 计算机科学 2026-05-25 Yuke Li , Weihang Liu , Cheng Zhang , Yuefeng Zhang , Jiadi Cui , Zixuan Wang , Junran Ding , Haoyu Wu , Yujiao Shi , Jingyi Yu , Xin Lou

3D Gaussian Splatting (3DGS) has recently created impressive 3D assets for various applications. However, considering security, capacity, invisibility, and training efficiency, the copyright of 3DGS assets is not well protected as existing…

计算机视觉与模式识别 · 计算机科学 2025-03-18 Zixuan Chen , Guangcong Wang , Jiahao Zhu , Jianhuang Lai , Xiaohua Xie

3D Gaussian Splatting (3DGS) has garnered significant attention due to its superior scene representation fidelity and real-time rendering performance, especially for dynamic 3D scene reconstruction (\textit{i.e.}, 4D reconstruction).…

计算机视觉与模式识别 · 计算机科学 2025-10-14 Henan Wang , Hanxin Zhu , Xinliang Gong , Tianyu He , Xin Li , Zhibo Chen

Reconstructing realistic underwater scenes from underwater video remains a meaningful yet challenging task in the multimedia domain. The inherent spatiotemporal degradations in underwater imaging, including caustics, flickering,…

计算机视觉与模式识别 · 计算机科学 2026-04-28 Shaohua Liu , Ning Gao , Zuoya Gu , Hongkun Dou , Yue Deng , Hongjue Li

Feed-forward 3D reconstruction for autonomous driving has advanced rapidly, yet existing methods struggle with the joint challenges of sparse, non-overlapping camera views and complex scene dynamics. We present UniSplat, a general…

计算机视觉与模式识别 · 计算机科学 2025-11-07 Chen Shi , Shaoshuai Shi , Xiaoyang Lyu , Chunyang Liu , Kehua Sheng , Bo Zhang , Li Jiang

Dynamic scene reconstruction poses a persistent challenge in 3D vision. Deformable 3D Gaussian Splatting has emerged as an effective method for this task, offering real-time rendering and high visual fidelity. This approach decomposes a…

计算机视觉与模式识别 · 计算机科学 2025-10-22 Bing He , Yunuo Chen , Guo Lu , Qi Wang , Qunshan Gu , Rong Xie , Li Song , Wenjun Zhang

3D Gaussian Splatting (3DGS) has achieved excellent rendering quality with fast training and rendering speed. However, its optimization process lacks explicit geometric constraints, leading to suboptimal geometric reconstruction in regions…

计算机视觉与模式识别 · 计算机科学 2025-02-12 Lin-Zhuo Chen , Kangjie Liu , Youtian Lin , Siyu Zhu , Zhihao Li , Xun Cao , Yao Yao

3D Gaussian Splatting (3DGS) techniques have achieved satisfactory 3D scene representation. Despite their impressive performance, they confront challenges due to the limitation of structure-from-motion (SfM) methods on acquiring accurate…

计算机视觉与模式识别 · 计算机科学 2025-01-28 Ao Gao , Luosong Guo , Tao Chen , Zhao Wang , Ying Tai , Jian Yang , Zhenyu Zhang

The dominant 3D Gaussian splatting (3DGS) acceleration methods fail to properly regulate the number of Gaussians during training, causing redundant computational time overhead. In this paper, we propose FastGS, a novel, simple, and general…

计算机视觉与模式识别 · 计算机科学 2025-12-09 Shiwei Ren , Tianci Wen , Yongchun Fang , Biao Lu

Previous surface reconstruction methods either suffer from low geometric accuracy or lengthy training times when dealing with real-world complex dynamic scenes involving multi-person activities, and human-object interactions. To tackle the…

计算机视觉与模式识别 · 计算机科学 2024-09-30 Shuo Wang , Binbin Huang , Ruoyu Wang , Shenghua Gao

While 3D Gaussian Splatting (3DGS) excels in static scene modeling, its extension to dynamic scenes introduces significant challenges. Existing dynamic 3DGS methods suffer from either over-smoothing due to low-rank decomposition or feature…

图形学 · 计算机科学 2025-08-08 Yifan Zhou , Beizhen Zhao , Pengcheng Wu , Hao Wang

We present CrowdSplat, a novel approach that leverages 3D Gaussian Splatting for real-time, high-quality crowd rendering. Our method utilizes 3D Gaussian functions to represent animated human characters in diverse poses and outfits, which…

计算机视觉与模式识别 · 计算机科学 2025-12-09 Xiaohan Sun , Yinghan Xu , John Dingliana , Carol O'Sullivan