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Volumetric visualization has long been dominated by Direct Volume Rendering (DVR), which operates on dense voxel grids and suffers from limited scalability as resolution and interactivity demands increase. Recent advances in 3D Gaussian…

图形学 · 计算机科学 2026-04-15 Yuxuan Wang , Qibiao Li , Youcheng Cai

We present DrivingGaussian++, an efficient and effective framework for realistic reconstructing and controllable editing of surrounding dynamic autonomous driving scenes. DrivingGaussian++ models the static background using incremental 3D…

计算机视觉与模式识别 · 计算机科学 2025-08-29 Yajiao Xiong , Xiaoyu Zhou , Yongtao Wan , Deqing Sun , Ming-Hsuan Yang

Many high-level video understanding methods require input in the form of object proposals. Currently, such proposals are predominantly generated with the help of networks that were trained for detecting and segmenting a set of known object…

计算机视觉与模式识别 · 计算机科学 2020-05-22 Aljosa Osep , Paul Voigtlaender , Mark Weber , Jonathon Luiten , Bastian Leibe

Most recent advances in 3D generative modeling rely on diffusion or flow-matching formulations. We instead explore a fully autoregressive alternative and introduce GaussianGPT, a transformer-based model that directly generates 3D Gaussians…

计算机视觉与模式识别 · 计算机科学 2026-03-30 Nicolas von Lützow , Barbara Rössle , Katharina Schmid , Matthias Nießner

We introduce the \method, an ultra-efficient approach for monocular 3D object reconstruction. Splatter Image is based on Gaussian Splatting, which allows fast and high-quality reconstruction of 3D scenes from multiple images. We apply…

计算机视觉与模式识别 · 计算机科学 2024-04-17 Stanislaw Szymanowicz , Christian Rupprecht , Andrea Vedaldi

We propose a method to enhance 3D Gaussian Splatting (3DGS)~\cite{Kerbl2023}, addressing challenges in initialization, optimization, and density control. Gaussian Splatting is an alternative for rendering realistic images while supporting…

计算机视觉与模式识别 · 计算机科学 2025-07-02 Xingjun Wang , Lianlei Shan

Videos of robots interacting with objects encode rich information about the objects' dynamics. However, existing video prediction approaches typically do not explicitly account for the 3D information from videos, such as robot actions and…

机器人学 · 计算机科学 2024-10-25 Mingtong Zhang , Kaifeng Zhang , Yunzhu Li

We introduce Control4D, an innovative framework for editing dynamic 4D portraits using text instructions. Our method addresses the prevalent challenges in 4D editing, notably the inefficiencies of existing 4D representations and the…

计算机视觉与模式识别 · 计算机科学 2023-12-01 Ruizhi Shao , Jingxiang Sun , Cheng Peng , Zerong Zheng , Boyao Zhou , Hongwen Zhang , Yebin Liu

The ability to animate photo-realistic head avatars reconstructed from monocular portrait video sequences represents a crucial step in bridging the gap between the virtual and real worlds. Recent advancements in head avatar techniques,…

计算机视觉与模式识别 · 计算机科学 2023-12-08 Yufan Chen , Lizhen Wang , Qijing Li , Hongjiang Xiao , Shengping Zhang , Hongxun Yao , Yebin Liu

Dynamic scene reconstruction is a long-term challenge in 3D vision. Recent methods extend 3D Gaussian Splatting to dynamic scenes via additional deformation fields and apply explicit constraints like motion flow to guide the deformation.…

计算机视觉与模式识别 · 计算机科学 2025-10-07 DaDong Jiang , Zhihui Ke , Xiaobo Zhou , Zhi Hou , Xianghui Yang , Wenbo Hu , Tie Qiu , Chunchao Guo

Four-dimensional computed tomography (4D CT) reconstruction is crucial for capturing dynamic anatomical changes but faces inherent limitations from conventional phase-binning workflows. Current methods discretize temporal resolution into…

计算机视觉与模式识别 · 计算机科学 2025-10-20 Weihao Yu , Yuanhao Cai , Ruyi Zha , Zhiwen Fan , Chenxin Li , Yixuan Yuan

Feedforward Gaussian Splatting has recently emerged as an efficient paradigm for 4D reconstruction in autonomous driving. However, in unstructured off-road scenes, its performance degrades due to high-frequency geometry, ego-motion jitter,…

计算机视觉与模式识别 · 计算机科学 2026-05-07 Shuo Wang , Jilin Mei , Fuyang Liu , Wenfei Guan , Fanjie Kong , Zhihua Zhao , Shuai Wang , Chen Min , Yu Hu

We present an approach for high-quality dynamic Gaussian Splatting from monocular videos. To this end, we in this work go one step further beyond previous methods to explicitly model continuous position and orientation deformation of…

计算机视觉与模式识别 · 计算机科学 2026-03-27 Xuankai Zhang , Junjin Xiao , Shangwei Huang , Wei-shi Zheng , Qing Zhang

Dynamic garment reconstruction from monocular video is an important yet challenging task due to the complex dynamics and unconstrained nature of the garments. Recent advancements in neural rendering have enabled high-quality geometric…

计算机视觉与模式识别 · 计算机科学 2025-08-26 Soham Dasgupta , Shanthika Naik , Preet Savalia , Sujay Kumar Ingle , Avinash Sharma

We present DeSiRe-GS, a self-supervised gaussian splatting representation, enabling effective static-dynamic decomposition and high-fidelity surface reconstruction in complex driving scenarios. Our approach employs a two-stage optimization…

计算机视觉与模式识别 · 计算机科学 2025-07-29 Chensheng Peng , Chengwei Zhang , Yixiao Wang , Chenfeng Xu , Yichen Xie , Wenzhao Zheng , Kurt Keutzer , Masayoshi Tomizuka , Wei Zhan

Volumetric videos offer immersive 4D experiences, but remain difficult to reconstruct, store, and stream at scale. Existing Gaussian Splatting based methods achieve high-quality reconstruction but break down on long sequences, temporal…

计算机视觉与模式识别 · 计算机科学 2026-03-10 Aashish Rai , Angela Xing , Anushka Agarwal , Xiaoyan Cong , Zekun Li , Tao Lu , Aayush Prakash , Srinath Sridhar

We introduce 4DGS360, a diffusion-free framework for 360$^{\circ}$ dynamic object reconstruction from casual monocular video. Existing methods often fail to reconstruct consistent 360$^{\circ}$ geometry, as their heavy reliance on 2D-native…

计算机视觉与模式识别 · 计算机科学 2026-03-24 Jae Won Jang , Yeonjin Chang , Wonsik Shin , Juhwan Cho , Nojun Kwak

Despite recent progress in 3D hand reconstruction from monocular videos, most existing methods rely on data captured in well-controlled environments and therefore degrade in real-world settings with severe perturbations, such as hand-object…

计算机视觉与模式识别 · 计算机科学 2026-02-25 Hanhui Li , Xuan Huang , Wanquan Liu , Yuhao Cheng , Long Chen , Yiqiang Yan , Xiaodan Liang , Chenqiang Gao

We tackle the challenge of generating dynamic 4D scenes from monocular, multi-object videos with heavy occlusions, and introduce GenMOJO, a novel approach that integrates rendering-based deformable 3D Gaussian optimization with generative…

计算机视觉与模式识别 · 计算机科学 2025-06-17 Wen-Hsuan Chu , Lei Ke , Jianmeng Liu , Mingxiao Huo , Pavel Tokmakov , Katerina Fragkiadaki

Dynamic scenes rendering is an intriguing yet challenging problem. Although current methods based on NeRF have achieved satisfactory performance, they still can not reach real-time levels. Recently, 3D Gaussian Splatting (3DGS) has garnered…

计算机视觉与模式识别 · 计算机科学 2024-11-07 Jiahao Lu , Jiacheng Deng , Ruijie Zhu , Yanzhe Liang , Wenfei Yang , Tianzhu Zhang , Xu Zhou
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