相关论文: NAT: Neural Acoustic Transfer for Interactive Scen…
Audio and video are two most common modalities in the mainstream media platforms, e.g., YouTube. To learn from multimodal videos effectively, in this work, we propose a novel audio-video recognition approach termed audio video Transformer,…
We present a novel machine-learning (ML) approach (EM-GANSim) for real-time electromagnetic (EM) propagation that is used for wireless communication simulation in 3D indoor environments. Our approach uses a modified conditional Generative…
Can machines recording an audio-visual scene produce realistic, matching audio-visual experiences at novel positions and novel view directions? We answer it by studying a new task -- real-world audio-visual scene synthesis -- and a…
The boundary element method (BEM) is an efficient numerical method for simulating harmonic wave propagation. It uses boundary integral formulations of the Helmholtz equation at the interfaces of piecewise homogeneous domains. The…
In this paper, we present a Neural Preset technique to address the limitations of existing color style transfer methods, including visual artifacts, vast memory requirement, and slow style switching speed. Our method is based on two core…
Online learning via Bayes' theorem allows new data to be continuously integrated into an agent's current beliefs. However, a naive application of Bayesian methods in non stationary environments leads to slow adaptation and results in state…
Environment shifts and conflicts present significant challenges for learning-based sound event localization and detection (SELD) methods. SELD systems, when trained in particular acoustic settings, often show restricted generalization…
Addressing the detrimental impact of non-stationary environmental noise on automatic speech recognition (ASR) has been a persistent and significant research focus. Despite advancements, this challenge continues to be a major concern.…
Collecting sufficient amount of data that can represent various acoustic environmental attributes is a critical problem for distributed acoustic machine learning. Several audio data augmentation techniques have been introduced to address…
Realistic sound simulation plays a critical role in many applications. A key element in sound simulation is the room impulse response (RIR), which characterizes how sound propagates from a source to a listener within a given space. Recent…
Unifying acoustic and linguistic representation learning has become increasingly crucial to transfer the knowledge learned on the abundance of high-resource language data for low-resource speech recognition. Existing approaches simply…
This paper presents a transfer learning method in speech emotion recognition based on a Time-Delay Neural Network (TDNN) architecture. A major challenge in the current speech-based emotion detection research is data scarcity. The proposed…
Neural networks have emerged as a tool for solving differential equations in many branches of engineering and science. But their progress in frequency domain acoustics is limited by the vanishing gradient problem that occurs at higher…
Realistic sound is essential in virtual environments, such as computer games and mixed reality. Efficient and accurate numerical methods for pre-calculating acoustics have been developed over the last decade; however, pre-calculating…
Acoustic Environment Matching (AEM) is the task of transferring clean audio into a target acoustic environment, enabling engaging applications such as audio dubbing and auditory immersive virtual reality (VR). Recovering similar room…
Accurate trajectory prediction is essential for the safety and efficiency of autonomous driving. Traditional models often struggle with real-time processing, capturing non-linearity and uncertainty in traffic environments, efficiency in…
Aerial scene recognition is a fundamental task in remote sensing and has recently received increased interest. While the visual information from overhead images with powerful models and efficient algorithms yields considerable performance…
Event stream data often exhibit hierarchical structure in which multiple events co-occur, resulting in a sequence of multisets (i.e., bags of events). In electronic health records (EHRs), for example, medical events are grouped into a…
In this paper we address the problems of modeling the acoustic space generated by a full-spectrum sound source and of using the learned model for the localization and separation of multiple sources that simultaneously emit sparse-spectrum…
In this paper, we propose a method for incremental learning of two distinct tasks over time: acoustic scene classification (ASC) and audio tagging (AT). We use a simple convolutional neural network (CNN) model as an incremental learner to…