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相关论文: Heterogeneous Skeleton-Based Action Representation…

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With the advances in capturing 2D or 3D skeleton data, skeleton-based action recognition has received an increasing interest over the last years. As skeleton data is commonly represented by graphs, graph convolutional networks have been…

计算机视觉与模式识别 · 计算机科学 2021-01-19 Shijie Li , Jinhui Yi , Yazan Abu Farha , Juergen Gall

We propose a novel skeleton-based representation for 3D action recognition in videos using Deep Convolutional Neural Networks (D-CNNs). Two key issues have been addressed: First, how to construct a robust representation that easily captures…

计算机视觉与模式识别 · 计算机科学 2018-07-19 Huy Hieu Pham , Louahdi Khoudour , Alain Crouzil , Pablo Zegers , Sergio A. Velastin

Human motion prediction is an essential component for enabling closer human-robot collaboration. The task of accurately predicting human motion is non-trivial. It is compounded by the variability of human motion, both at a skeletal level…

机器人学 · 计算机科学 2021-07-02 Mohammad Samin Yasar , Tariq Iqbal

Skeleton based action recognition distinguishes human actions using the trajectories of skeleton joints, which provide a very good representation for describing actions. Considering that recurrent neural networks (RNNs) with Long Short-Term…

计算机视觉与模式识别 · 计算机科学 2016-03-28 Wentao Zhu , Cuiling Lan , Junliang Xing , Wenjun Zeng , Yanghao Li , Li Shen , Xiaohui Xie

In this paper, we focus on unsupervised representation learning for skeleton-based action recognition. Existing approaches usually learn action representations by sequential prediction but they suffer from the inability to fully learn…

计算机视觉与模式识别 · 计算机科学 2020-11-17 Shihao Xu , Haocong Rao , Xiping Hu , Bin Hu

This paper presents a new framework for human action recognition from a 3D skeleton sequence. Previous studies do not fully utilize the temporal relationships between video segments in a human action. Some studies successfully used very…

计算机视觉与模式识别 · 计算机科学 2018-08-21 Thao Minh Le , Nakamasa Inoue , Koichi Shinoda

It's common for current methods in skeleton-based action recognition to mainly consider capturing long-term temporal dependencies as skeleton sequences are typically long (>128 frames), which forms a challenging problem for previous…

计算机视觉与模式识别 · 计算机科学 2022-09-14 Lianyu Hu , Shenglan Liu , Wei Feng

Skeleton-based action representation learning aims to interpret and understand human behaviors by encoding the skeleton sequences, which can be categorized into two primary training paradigms: supervised learning and self-supervised…

计算机视觉与模式识别 · 计算机科学 2024-09-17 Yang Chen , Tian He , Junfeng Fu , Ling Wang , Jingcai Guo , Ting Hu , Hong Cheng

Skeleton-based action recognition has recently received considerable attention. Current approaches to skeleton-based action recognition are typically formulated as one-hot classification tasks and do not fully exploit the semantic relations…

计算机视觉与模式识别 · 计算机科学 2023-09-07 Wangmeng Xiang , Chao Li , Yuxuan Zhou , Biao Wang , Lei Zhang

Variations of human body skeletons may be considered as dynamic graphs, which are generic data representation for numerous real-world applications. In this paper, we propose a spatio-temporal graph convolution (STGC) approach for assembling…

计算机视觉与模式识别 · 计算机科学 2018-02-28 Chaolong Li , Zhen Cui , Wenming Zheng , Chunyan Xu , Jian Yang

Skeleton-based action recognition is a central task in computer vision and human-robot interaction. However, most previous methods suffer from overlooking the explicit exploitation of the latent data distributions (i.e., the intra-class…

计算机视觉与模式识别 · 计算机科学 2025-03-18 Shaojie Zhang , Jianqin Yin , Yonghao Dang

In the last years, the computer vision research community has studied on how to model temporal dynamics in videos to employ 3D human action recognition. To that end, two main baseline approaches have been researched: (i) Recurrent Neural…

计算机视觉与模式识别 · 计算机科学 2019-09-13 Carlos Caetano , François Brémond , William Robson Schwartz

In this paper, we propose a new hand gesture recognition method based on skeletal data by learning SPD matrices with neural networks. We model the hand skeleton as a graph and introduce a neural network for SPD matrix learning, taking as…

计算机视觉与模式识别 · 计算机科学 2019-05-21 Xuan Nguyen , Luc Brun , Olivier Lezoray , Sébastien Bougleux

One of the roadblocks for training generalist robotic models today is heterogeneity. Previous robot learning methods often collect data to train with one specific embodiment for one task, which is expensive and prone to overfitting. This…

机器人学 · 计算机科学 2024-10-01 Lirui Wang , Xinlei Chen , Jialiang Zhao , Kaiming He

Zero-shot skeleton-based action recognition aims to recognize unseen actions by transferring knowledge from seen categories through semantic descriptions. Most existing methods typically align skeleton features with textual embeddings…

计算机视觉与模式识别 · 计算机科学 2026-04-01 Ning Wang , Tieyue Wu , Naeha Sharif , Farid Boussaid , Guangming Zhu , Lin Mei , Mohammed Bennamoun , zhang liang

This paper presents an image classification based approach for skeleton-based video action recognition problem. Firstly, A dataset independent translation-scale invariant image mapping method is proposed, which transformes the skeleton…

计算机视觉与模式识别 · 计算机科学 2017-06-14 Bo Li , Mingyi He , Xuelian Cheng , Yucheng Chen , Yuchao Dai

Human motion analysis tasks, such as temporal 3D pose estimation, motion prediction, and motion in-betweening, play an essential role in computer vision. However, current paradigms suffer from severe fragmentation. First, the field is split…

计算机视觉与模式识别 · 计算机科学 2026-02-03 Xinshun Wang , Peiming Li , Ziyi Wang , Zhongbin Fang , Zhichao Deng , Songtao Wu , Jason Li , Mengyuan Liu

Sign language is commonly used by deaf or speech impaired people to communicate but requires significant effort to master. Sign Language Recognition (SLR) aims to bridge the gap between sign language users and others by recognizing signs…

计算机视觉与模式识别 · 计算机科学 2021-05-04 Songyao Jiang , Bin Sun , Lichen Wang , Yue Bai , Kunpeng Li , Yun Fu

Generating long-range skeleton-based human actions has been a challenging problem since small deviations of one frame can cause a malformed action sequence. Most existing methods borrow ideas from video generation, which naively treat…

图形学 · 计算机科学 2020-08-18 Ping Yu , Yang Zhao , Chunyuan Li , Junsong Yuan , Changyou Chen

Skeleton-based action recognition using GCNs has achieved remarkable performance, but recognizing ambiguous actions, such as "waving" and "saluting", remains a significant challenge. Existing methods typically rely on a serial combination…

计算机视觉与模式识别 · 计算机科学 2025-03-11 Hao Huang , Yujie Lin , Siyu Chen , Haiyang Liu
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