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Leveraging neural implicit representation to conduct dense RGB-D SLAM has been studied in recent years. However, this approach relies on a static environment assumption and does not work robustly within a dynamic environment due to the…

机器人学 · 计算机科学 2024-07-02 Haochen Jiang , Yueming Xu , Kejie Li , Jianfeng Feng , Li Zhang

Commonly, SLAM algorithms are focused on a static environment, however, there are several scenes where dynamic objects are present. This work presents the STDyn-SLAM an image feature-based SLAM system working on dynamic environments using a…

机器人学 · 计算机科学 2021-04-01 Daniela Esparza , Gerardo Flores

SLAM systems based on NeRF have demonstrated superior performance in rendering quality and scene reconstruction for static environments compared to traditional dense SLAM. However, they encounter tracking drift and mapping errors in…

计算机视觉与模式识别 · 计算机科学 2024-03-12 Mingrui Li , Yiming Zhou , Guangan Jiang , Tianchen Deng , Yangyang Wang , Hongyu Wang

As the foundation of driverless vehicle and intelligent robots, Simultaneous Localization and Mapping(SLAM) has attracted much attention these days. However, non-geometric modules of traditional SLAM algorithms are limited by data…

计算机视觉与模式识别 · 计算机科学 2019-01-25 Rong Kang , Jieqi Shi , Xueming Li , Yang Liu , Xiao Liu

We present HI-SLAM2, a geometry-aware Gaussian SLAM system that achieves fast and accurate monocular scene reconstruction using only RGB input. Existing Neural SLAM or 3DGS-based SLAM methods often trade off between rendering quality and…

机器人学 · 计算机科学 2026-02-03 Wei Zhang , Qing Cheng , David Skuddis , Niclas Zeller , Daniel Cremers , Norbert Haala

The existence of variable factors within the environment can cause a decline in camera localization accuracy, as it violates the fundamental assumption of a static environment in Simultaneous Localization and Mapping (SLAM) algorithms.…

机器人学 · 计算机科学 2023-10-11 Ghanta Sai Krishna , Kundrapu Supriya , Sabur Baidya

Visual SLAM algorithms achieve significant improvements through the exploration of 3D Gaussian Splatting (3DGS) representations, particularly in generating high-fidelity dense maps. However, they depend on a static environment assumption…

机器人学 · 计算机科学 2026-04-15 Yi Liu , Haoxuan Xu , Hongbo Duan , Keyu Fan , Zhengyang Zhang , Peiyu Zhuang , Pengting Luo , Houde Liu

Visual Simultaneous Localization and Mapping (V-SLAM) methods achieve remarkable performance in static environments, but face challenges in dynamic scenes where moving objects severely affect their core modules. To avoid this, dynamic…

机器人学 · 计算机科学 2024-08-21 Chenghao Xu , Elia Bonetto , Aamir Ahmad

Visual SLAM - Simultaneous Localization and Mapping - in dynamic environments typically relies on identifying and masking image features on moving objects to prevent them from negatively affecting performance. Current approaches are…

计算机视觉与模式识别 · 计算机科学 2022-12-07 Adrian Bojko , Romain Dupont , Mohamed Tamaazousti , Hervé Le Borgne

We introduce Dynamic Gaussian Splatting SLAM (DGS-SLAM), the first dynamic SLAM framework built on the foundation of Gaussian Splatting. While recent advancements in dense SLAM have leveraged Gaussian Splatting to enhance scene…

机器人学 · 计算机科学 2024-11-19 Mangyu Kong , Jaewon Lee , Seongwon Lee , Euntai Kim

Understating and controlling generative models' latent space is a complex task. In this paper, we propose a novel method for learning to control any desired attribute in a pre-trained GAN's latent space, for the purpose of editing…

计算机视觉与模式识别 · 计算机科学 2021-11-18 Nir Diamant , Nitsan Sandor , Alex M Bronstein

The static world assumption is standard in most simultaneous localisation and mapping (SLAM) algorithms. Increased deployment of autonomous systems to unstructured dynamic environments is driving a need to identify moving objects and…

机器人学 · 计算机科学 2020-02-25 Mina Henein , Jun Zhang , Robert Mahony , Viorela Ila

The majority of visual SLAM systems are not robust in dynamic scenarios. The ones that deal with dynamic objects in the scenes usually rely on deep-learning-based methods to detect and filter these objects. However, these methods cannot…

Traditional Visual Simultaneous Localization and Mapping (VSLAM) systems assume a static environment, which makes them ineffective in highly dynamic settings. To overcome this, many approaches integrate semantic information from deep…

计算机视觉与模式识别 · 计算机科学 2024-12-20 Sanghyoup Gu , Ratnesh Kumar

Visual Simultaneous Localization and Mapping (SLAM) plays a vital role in real-time localization for autonomous systems. However, traditional SLAM methods, which assume a static environment, often suffer from significant localization drift…

机器人学 · 计算机科学 2025-07-30 Haolan Zhang , Thanh Nguyen Canh , Chenghao Li , Nak Young Chong

Visual Simultaneous Localization and Mapping (SLAM) plays a crucial role in autonomous systems. Traditional SLAM methods, based on static environment assumptions, struggle to handle complex dynamic environments. Recent dynamic SLAM systems…

机器人学 · 计算机科学 2025-09-04 Haolan Zhang , Thanh Nguyen Canh , Chenghao Li , Ruidong Yang , Yonghoon Ji , Nak Young Chong

Highly dynamic environments, with moving objects such as cars or humans, can pose a performance challenge for LiDAR SLAM systems that assume largely static scenes. To overcome this challenge and support the deployment of robots in real…

We propose SemGauss-SLAM, a dense semantic SLAM system utilizing 3D Gaussian representation, that enables accurate 3D semantic mapping, robust camera tracking, and high-quality rendering simultaneously. In this system, we incorporate…

机器人学 · 计算机科学 2025-06-25 Siting Zhu , Renjie Qin , Guangming Wang , Jiuming Liu , Hesheng Wang

We propose a method to train deep networks to decompose videos into 3D geometry (camera and depth), moving objects, and their motions, with no supervision. We build on the idea of view synthesis, which uses classical camera geometry to…

计算机视觉与模式识别 · 计算机科学 2021-06-02 Dan Xu , Andrea Vedaldi , Joao F. Henriques

Current techniques in Visual Simultaneous Localization and Mapping (VSLAM) estimate camera displacement by comparing image features of consecutive scenes. These algorithms depend on scene continuity, hence requires frequent camera inputs.…

机器人学 · 计算机科学 2024-01-25 Mingyang Li , Yue Ma , Qinru Qiu