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In recent years, reinforcement learning (RL) has gained popularity and has been applied to a wide range of tasks. One such popular domain where RL has been effective is resource management problems in systems. We look to extend work on RL…

机器学习 · 计算机科学 2025-10-09 Arisrei Lim , Abhiram Maddukuri

Domain Randomization (DR) is commonly used for sim2real transfer of reinforcement learning (RL) policies in robotics. Most DR approaches require a simulator with a fixed set of tunable parameters from the start of the training, from which…

Preference-based Reinforcement Learning (PbRL) replaces reward values in traditional reinforcement learning by preferences to better elicit human opinion on the target objective, especially when numerical reward values are hard to design or…

机器学习 · 计算机科学 2020-10-27 Yichong Xu , Ruosong Wang , Lin F. Yang , Aarti Singh , Artur Dubrawski

In real-world applications with large state and action spaces, reinforcement learning (RL) typically employs function approximations to represent core components like the policies, value functions, and dynamics models. Although powerful…

机器学习 · 计算机科学 2026-01-29 Chenxiao Gao , Haotian Sun , Na Li , Dale Schuurmans , Bo Dai

Reinforcement learning with verifiable rewards (RLVR) has been a main driver of recent breakthroughs in large reasoning models. Yet it remains a mystery how rewards based solely on final outcomes can help overcome the long-horizon barrier…

机器学习 · 计算机科学 2026-05-07 Yu Huang , Zixin Wen , Yuejie Chi , Yuting Wei , Aarti Singh , Yingbin Liang , Yuxin Chen

Alignment is vital for safely deploying large language models (LLMs). Existing techniques are either reward-based (training a reward model on preference pairs and optimizing with reinforcement learning) or reward-free (directly fine-tuning…

计算与语言 · 计算机科学 2026-03-03 Ruoxi Cheng , Haoxuan Ma , Weixin Wang , Ranjie Duan , Jiexi Liu , Xiaoshuang Jia , Simeng Qin , Xiaochun Cao , Yang Liu , Xiaojun Jia

With the fast improvement of machine learning, reinforcement learning (RL) has been used to automate human tasks in different areas. However, training such agents is difficult and restricted to expert users. Moreover, it is mostly limited…

机器学习 · 计算机科学 2023-03-21 André Correia , Luís A. Alexandre

Reinforcement Learning (RL) algorithms suffer from the dependency on accurately engineered reward functions to properly guide the learning agents to do the required tasks. Preference-based reinforcement learning (PbRL) addresses that by…

人工智能 · 计算机科学 2024-08-23 Youssef Abdelkareem , Shady Shehata , Fakhri Karray

Reward-free reinforcement learning (RL) considers the setting where the agent does not have access to a reward function during exploration, but must propose a near-optimal policy for an arbitrary reward function revealed only after…

机器学习 · 计算机科学 2022-06-22 Andrew Wagenmaker , Yifang Chen , Max Simchowitz , Simon S. Du , Kevin Jamieson

To achieve the ambitious goals of artificial intelligence, reinforcement learning must include planning with a model of the world that is abstract in state and time. Deep learning has made progress with state abstraction, but temporal…

Reinforcement learning (RL) in autonomous driving employs a trial-and-error mechanism, enhancing robustness in unpredictable environments. However, crafting effective reward functions remains challenging, as conventional approaches rely…

机器学习 · 计算机科学 2025-06-02 Yongming Chen , Miner Chen , Liewen Liao , Mingyang Jiang , Xiang Zuo , Hengrui Zhang , Yuchen Xi , Songan Zhang

Preference based Reinforcement Learning (PbRL) removes the need to hand specify a reward function by learning a reward from preference feedback over policy behaviors. Current approaches to PbRL do not address the credit assignment problem…

机器学习 · 计算机科学 2024-04-16 Mudit Verma , Katherine Metcalf

As a popular concept proposed in the field of psychology, affordance has been regarded as one of the important abilities that enable humans to understand and interact with the environment. Briefly, it captures the possibilities and effects…

机器人学 · 计算机科学 2024-11-04 Xintong Yang , Ze Ji , Jing Wu , Yu-kun Lai

Most reinforcement learning (RL) methods only focus on learning a single task from scratch and are not able to use prior knowledge to learn other tasks more effectively. Context-based meta RL techniques are recently proposed as a possible…

机器学习 · 计算机科学 2022-08-01 Xu Han , Feng Wu

Current reinforcement learning (RL) methods can successfully learn single tasks but often generalize poorly to modest perturbations in task domain or training procedure. In this work, we present a decoupled learning strategy for RL that…

机器学习 · 计算机科学 2018-05-10 Amy Zhang , Harsh Satija , Joelle Pineau

Recovering reward function from expert demonstrations is a fundamental problem in reinforcement learning. The recovered reward function captures the motivation of the expert. Agents can imitate experts by following these reward functions in…

机器学习 · 计算机科学 2024-06-27 Fan-Ming Luo , Xingchen Cao , Rong-Jun Qin , Yang Yu

We study the problem of representational transfer in RL, where an agent first pretrains in a number of source tasks to discover a shared representation, which is subsequently used to learn a good policy in a \emph{target task}. We propose a…

机器学习 · 计算机科学 2023-02-23 Alekh Agarwal , Yuda Song , Wen Sun , Kaiwen Wang , Mengdi Wang , Xuezhou Zhang

Reinforcement Learning with Rubric Rewards (RLRR) is a framework that extends conventional reinforcement learning from human feedback (RLHF) and verifiable rewards (RLVR) by replacing scalar preference signals with structured,…

机器学习 · 计算机科学 2026-05-08 Guangchen Lan , Lian Xiong , Xin Zhou , Hejie Cui , Yuwei Zhang , Mao Li , Zhenyu Shi , Besnik Fetahu , Lihong Li , Xian Li

Learned representations in deep reinforcement learning (DRL) have to extract task-relevant information from complex observations, balancing between robustness to distraction and informativeness to the policy. Such stable and rich…

机器学习 · 计算机科学 2021-10-28 Mete Kemertas , Tristan Aumentado-Armstrong

Inverse Reinforcement Learning (IRL) describes the problem of learning an unknown reward function of a Markov Decision Process (MDP) from observed behavior of an agent. Since the agent's behavior originates in its policy and MDP policies…

人工智能 · 计算机科学 2016-04-14 Michael Herman , Tobias Gindele , Jörg Wagner , Felix Schmitt , Wolfram Burgard