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Different from what happens for most types of software systems, testing video games has largely remained a manual activity performed by human testers. This is mostly due to the continuous and intelligent user interaction video games…

软件工程 · 计算机科学 2022-01-19 Rosalia Tufano , Simone Scalabrino , Luca Pascarella , Emad Aghajani , Rocco Oliveto , Gabriele Bavota

In this paper, we formulate inverse reinforcement learning (IRL) as an expert-learner interaction whereby the optimal performance intent of an expert or target agent is unknown to a learner agent. The learner observes the states and…

机器学习 · 计算机科学 2023-01-06 Wenqian Xue , Bosen Lian , Jialu Fan , Tianyou Chai , Frank L. Lewis

Zero-shot reinforcement learning (RL) promises to provide agents that can perform any task in an environment after an offline, reward-free pre-training phase. Methods leveraging successor measures and successor features have shown strong…

机器学习 · 计算机科学 2024-10-31 Scott Jeen , Tom Bewley , Jonathan M. Cullen

Reinforcement Learning (RL) has been widely used in many applications, particularly in gaming, which serves as an excellent training ground for AI models. Google DeepMind has pioneered innovations in this field, employing reinforcement…

人工智能 · 计算机科学 2026-02-12 Abdelrhman Shaheen , Anas Badr , Ali Abohendy , Hatem Alsaadawy , Nadine Alsayad , Ehab H. El-Shazly

The main focus of this paper is on enhancement of two types of game-theoretic learning algorithms: log-linear learning and reinforcement learning. The standard analysis of log-linear learning needs a highly structured environment, i.e.…

机器学习 · 计算机科学 2018-09-19 Mohammadhosein Hasanbeig , Lacra Pavel

Reinforcement learning has achieved great success in many applications. However, sample efficiency remains a key challenge, with prominent methods requiring millions (or even billions) of environment steps to train. Recently, there has been…

机器学习 · 计算机科学 2021-12-14 Weirui Ye , Shaohuai Liu , Thanard Kurutach , Pieter Abbeel , Yang Gao

Recent advancements in large language models (LLMs) have expanded their capabilities beyond traditional text-based tasks to multimodal domains, integrating visual, auditory, and textual data. While multimodal LLMs have been extensively…

人工智能 · 计算机科学 2024-12-03 Nicholas R. Waytowich , Devin White , MD Sunbeam , Vinicius G. Goecks

Modern reinforcement learning (RL) systems capture deep truths about general, human problem-solving. In domains where new data can be simulated cheaply, these systems uncover sequential decision-making policies that far exceed the ability…

机器学习 · 计算机科学 2025-10-07 Scott Jeen

In this work, we address the challenge of zero-shot generalization (ZSG) in Reinforcement Learning (RL), where agents must adapt to entirely novel environments without additional training. We argue that understanding and utilizing…

机器学习 · 计算机科学 2024-04-16 Tidiane Camaret Ndir , André Biedenkapp , Noor Awad

Offline zero-shot reinforcement learning (RL) aims to learn agents that optimize unseen reward functions without additional environment interaction. The standard approach to this problem trains task-conditioned policies by sampling task…

人工智能 · 计算机科学 2026-04-29 Nazim Bendib , Nicolas Perrin-Gilbert , Olivier Sigaud

In recent years, reinforcement learning has been successful in solving video games from Atari to Star Craft II. However, the end-to-end model-free reinforcement learning (RL) is not sample efficient and requires a significant amount of…

多智能体系统 · 计算机科学 2019-06-26 Yunqi Zhao , Igor Borovikov , Jason Rupert , Caedmon Somers , Ahmad Beirami

Reinforcement learning algorithms such as Q-learning have shown great promise in training models to learn the optimal action to take for a given system state; a goal in applications with an exploratory or adversarial nature such as…

计算与语言 · 计算机科学 2020-04-08 Xusen Yin , Jonathan May

Offline Reinforcement Learning (RL) provides a promising avenue for training policies from pre-collected datasets when gathering additional interaction data is infeasible. However, existing offline RL methods often assume stationarity or…

机器学习 · 计算机科学 2025-12-30 Suzan Ece Ada , Georg Martius , Emre Ugur , Erhan Oztop

A zero-shot RL agent is an agent that can solve any RL task in a given environment, instantly with no additional planning or learning, after an initial reward-free learning phase. This marks a shift from the reward-centric RL paradigm…

机器学习 · 计算机科学 2023-03-02 Ahmed Touati , Jérémy Rapin , Yann Ollivier

Natural and idiomatic expressions are essential for fluent, everyday communication, yet many second-language learners struggle to acquire and spontaneously use casual slang despite strong formal proficiency. To address this gap, we designed…

人机交互 · 计算机科学 2026-04-13 Amir Tahmasbi , Milad Esrafilian , Judson Wright , Sooyeon Jeong , Aniket Bera

Although there has been remarkable progress and impressive performance on reinforcement learning (RL) on Atari games, there are many problems with challenging characteristics that have not yet been explored in Deep Learning for RL. These…

人工智能 · 计算机科学 2018-09-17 Akshat Agarwal , Ryan Hope , Katia Sycara

In this work we present a technique to use natural language to help reinforcement learning generalize to unseen environments. This technique uses neural machine translation, specifically the use of encoder-decoder networks, to learn…

人工智能 · 计算机科学 2017-09-15 Brent Harrison , Upol Ehsan , Mark O. Riedl

In this paper, we propose Rogue-Gym, a simple and classic style roguelike game built for evaluating generalization in reinforcement learning (RL). Combined with the recent progress of deep neural networks, RL has successfully trained…

机器学习 · 计算机科学 2019-06-04 Yuji Kanagawa , Tomoyuki Kaneko

Model-free reinforcement learning (RL) can be used to learn effective policies for complex tasks, such as Atari games, even from image observations. However, this typically requires very large amounts of interaction -- substantially more,…

Reinforcement learning (RL) has produced spectacular results in games, robotics, and continuous control. Yet, despite these successes, learned policies often fail to generalize beyond their training distribution, limiting real-world impact.…

机器学习 · 计算机科学 2026-04-06 André Biedenkapp
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