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Recent advances in Multimodal Large Language Models (MLLMs) have enabled automated generation of structured layouts from natural language descriptions. Existing methods typically follow a code-only paradigm that generates code to represent…

计算机视觉与模式识别 · 计算机科学 2026-03-24 Junrong Guo , Shancheng Fang , Yadong Qu , Hongtao Xie

Game environments provide rich, controllable settings that stimulate many aspects of real-world complexity. As such, game agents offer a valuable testbed for exploring capabilities relevant to Artificial General Intelligence. Recently, the…

The recent advancement of Artificial Intelligence Generated Content (AIGC) has led to significant strides in modeling human interaction, particularly in the context of multimodal dialogue. While current methods impressively generate…

多媒体 · 计算机科学 2026-05-12 Zeyu Jin , Songtao Zhou , Haoyu Wang , Minghao Tian , Kaifeng Yun , Zhuo Chen , Xiaoyu Qin , Jia Jia

We propose pre-finetuning, an additional large-scale learning stage between language model pre-training and fine-tuning. Pre-finetuning is massively multi-task learning (around 50 datasets, over 4.8 million total labeled examples), and is…

计算与语言 · 计算机科学 2021-01-28 Armen Aghajanyan , Anchit Gupta , Akshat Shrivastava , Xilun Chen , Luke Zettlemoyer , Sonal Gupta

Large language models (LLMs) struggle to consistently generate UI code that compiles and produces visually relevant designs. Existing approaches to improve generation rely on expensive human feedback or distilling a proprietary model. In…

计算与语言 · 计算机科学 2024-06-13 Jason Wu , Eldon Schoop , Alan Leung , Titus Barik , Jeffrey P. Bigham , Jeffrey Nichols

Communicating with humans is challenging for AIs because it requires a shared understanding of the world, complex semantics (e.g., metaphors or analogies), and at times multi-modal gestures (e.g., pointing with a finger, or an arrow in a…

Recent advancements in large language models (LLMs) have significantly improved their ability to generate natural and contextually relevant text, enabling more human-like AI interactions. However, generating and understanding interactive…

人工智能 · 计算机科学 2025-03-13 Jeongeun Park , Sungjoon Choi , Sangdoo Yun

Results from a triple-blind mixed-method user study into the effectiveness of mixed-initiative tools for the procedural generation of game levels are presented. A tool which generates levels using interactive evolutionary optimisation was…

神经与进化计算 · 计算机科学 2021-06-03 Sean P. Walton , Alma A. M. Rahat , James Stovold

Robot manipulation research still suffers from significant data scarcity: even the largest robot datasets are orders of magnitude smaller and less diverse than those that fueled recent breakthroughs in language and vision. We introduce…

机器人学 · 计算机科学 2026-05-29 Marion Lepert , Jiaying Fang , Jeannette Bohg

Verifiers--functions assigning rewards to agent behavior--have been key to AI progress in math, code, and games. However, extending gains to domains without clear-cut success criteria remains a challenge: while humans can recognize desired…

人工智能 · 计算机科学 2026-03-10 Moises Andrade , Joonhyuk Cha , Brandon Ho , Vriksha Srihari , Karmesh Yadav , Zsolt Kira

The emergence of generative AI (GenAI) models, including large language models and text-to-image models, has significantly advanced the synergy between humans and AI with not only their outstanding capability but more importantly, the…

人机交互 · 计算机科学 2025-03-05 Leixian Shen , Haotian Li , Yifang Wang , Xing Xie , Huamin Qu

Advances in Deep Reinforcement Learning have led to agents that perform well across a variety of sensory-motor domains. In this work, we study the setting in which an agent must learn to generate programs for diverse scenes conditioned on a…

机器学习 · 计算机科学 2018-12-04 Aishwarya Agrawal , Mateusz Malinowski , Felix Hill , Ali Eslami , Oriol Vinyals , Tejas Kulkarni

Achieving human-AI alignment in complex multi-agent games is crucial for creating trustworthy AI agents that enhance gameplay. We propose a method to evaluate this alignment using an interpretable task-sets framework, focusing on high-level…

Computer-Aided Design (CAD) delivers rapid, editable modeling for engineering and manufacturing. Recent AI progress now makes full automation feasible for various CAD tasks. However, progress is bottlenecked by data: public corpora mostly…

Graphic design visually conveys information and data by creating and combining text, images and graphics. Two-stage methods that rely primarily on layout generation lack creativity and intelligence, making graphic design still…

计算机视觉与模式识别 · 计算机科学 2025-07-15 Yadong Qu , Shancheng Fang , Yuxin Wang , Xiaorui Wang , Zhineng Chen , Hongtao Xie , Yongdong Zhang

Multimodal learning has rapidly advanced visual understanding, largely via multimodal large language models (MLLMs) that use powerful LLMs as cognitive cores. In visual generation, however, these powerful core models are typically reduced…

计算机视觉与模式识别 · 计算机科学 2025-12-15 Han Lin , Xichen Pan , Ziqi Huang , Ji Hou , Jialiang Wang , Weifeng Chen , Zecheng He , Felix Juefei-Xu , Junzhe Sun , Zhipeng Fan , Ali Thabet , Mohit Bansal , Chu Wang

To advance the evaluation of multimodal math reasoning in large multimodal models (LMMs), this paper introduces a novel benchmark, MM-MATH. MM-MATH consists of 5,929 open-ended middle school math problems with visual contexts, with…

计算与语言 · 计算机科学 2024-07-03 Kai Sun , Yushi Bai , Ji Qi , Lei Hou , Juanzi Li

Modern computing students often rely on both natural-language prompting and manual code editing to solve programming tasks. Yet we still lack a clear understanding of how these two modes are combined in practice, and how their usage varies…

State-of-the-art machine translation models are still not on par with human translators. Previous work takes human interactions into the neural machine translation process to obtain improved results in target languages. However, not all…

计算与语言 · 计算机科学 2019-08-14 Rongxiang Weng , Hao Zhou , Shujian Huang , Lei Li , Yifan Xia , Jiajun Chen

Large Language Models (LLMs) reasoning abilities are increasingly being applied to classical board and card games, but the dominant approach -- involving prompting for direct move generation -- has significant drawbacks. It relies on the…