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Deep Reinforcement Learning (DRL) has been successfully used to solve different challenges, e.g. complex board and computer games, recently. However, solving real-world robotics tasks with DRL seems to be a more difficult challenge. The…

机器人学 · 计算机科学 2020-10-08 Péter Almási , Róbert Moni , Bálint Gyires-Tóth

Deep reinforcement learning has learned to play many games well, but failed on others. To better characterize the modes and reasons of failure of deep reinforcement learners, we test the widely used Asynchronous Actor-Critic (A2C) algorithm…

Supervised deep convolutional neural networks (DCNNs) are currently one of the best computational models that can explain how the primate ventral visual stream solves object recognition. However, embodied cognition has not been considered…

In this project we demonstrate the effectiveness of the transformer encoder as a viable architecture for policies in variable action environments. Using it, we train an agent using Proximal Policy Optimisation (PPO) on multiple maps against…

人工智能 · 计算机科学 2023-01-11 Niklas Zwingenberger

Transformers have become the dominant architecture for sequence modeling tasks such as natural language processing or audio processing, and they are now even considered for tasks that are not naturally sequential such as image…

机器学习 · 计算机科学 2024-03-05 Jorg Bornschein , Yazhe Li , Amal Rannen-Triki

Deep Reinforcement Learning (DRL) emerges as a prime solution for Unmanned Aerial Vehicle (UAV) trajectory planning, offering proficiency in navigating high-dimensional spaces, adaptability to dynamic environments, and making sequential…

信号处理 · 电气工程与系统科学 2024-05-17 Chenrui Sun , Gianluca Fontanesi , Swarna Bindu Chetty , Xuanyu Liang , Berk Canberk , Hamed Ahmadi

Decision Transformers (DT) have demonstrated strong performances in offline reinforcement learning settings, but quickly adapting to unseen novel tasks remains challenging. To address this challenge, we propose a new framework, called…

机器学习 · 计算机科学 2023-04-18 Mengdi Xu , Yuchen Lu , Yikang Shen , Shun Zhang , Ding Zhao , Chuang Gan

The pervasive uncertainty and dynamic nature of real-world environments present significant challenges for the widespread implementation of machine-driven Intelligent Decision-Making (IDM) systems. Consequently, IDM should possess the…

人工智能 · 计算机科学 2023-05-17 Ying Wen , Ziyu Wan , Ming Zhou , Shufang Hou , Zhe Cao , Chenyang Le , Jingxiao Chen , Zheng Tian , Weinan Zhang , Jun Wang

Decision making for autonomous driving in urban environments is challenging due to the complexity of the road structure and the uncertainty in the behavior of diverse road users. Traditional methods consist of manually designed rules as the…

神经与进化计算 · 计算机科学 2020-10-27 Niranjan Deshpande , Dominique Vaufreydaz , Anne Spalanzani

In recent years, model-free methods that use deep learning have achieved great success in many different reinforcement learning environments. Most successful approaches focus on solving a single task, while multi-task reinforcement learning…

机器学习 · 计算机科学 2017-05-25 Asier Mujika

The variable and unpredictable load demands in hybrid agricultural tractors make it difficult to design optimal rule-based energy management strategies, motivating the use of adaptive, learning-based control. However, existing approaches…

系统与控制 · 电气工程与系统科学 2025-08-06 Hend Abououf , Sidra Ghayour Bhatti , Qadeer Ahmed

We propose a distributed deep learning model to successfully learn control policies directly from high-dimensional sensory input using reinforcement learning. The model is based on the deep Q-network, a convolutional neural network trained…

机器学习 · 计算机科学 2015-10-16 Hao Yi Ong , Kevin Chavez , Augustus Hong

Offline reinforcement learning (RL) leverages pre-collected datasets to train optimal policies. Diffusion Q-Learning (DQL), introducing diffusion models as a powerful and expressive policy class, significantly boosts the performance of…

机器学习 · 计算机科学 2024-11-04 Tianyu Chen , Zhendong Wang , Mingyuan Zhou

Autonomous navigation in dynamic environments is a complex but essential task for autonomous robots. Recent deep reinforcement learning approaches show promising results to solve the problem, but it is not solved yet, as they typically…

机器人学 · 计算机科学 2022-10-21 Diego Martinez , Luis Riazuelo , Luis Montano

An important goal of research in Deep Reinforcement Learning in mobile robotics is to train agents capable of solving complex tasks, which require a high level of scene understanding and reasoning from an egocentric perspective. When…

机器学习 · 计算机科学 2019-04-04 Edward Beeching , Christian Wolf , Jilles Dibangoye , Olivier Simonin

Deep reinforcement learning, applied to vision-based problems like Atari games, maps pixels directly to actions; internally, the deep neural network bears the responsibility of both extracting useful information and making decisions based…

机器学习 · 计算机科学 2019-03-05 Giuseppe Cuccu , Julian Togelius , Philippe Cudre-Mauroux

The asynchronous nature of the state-of-the-art reinforcement learning algorithms such as the Asynchronous Advantage Actor-Critic algorithm, makes them exceptionally suitable for CPU computations. However, given the fact that deep…

分布式、并行与集群计算 · 计算机科学 2018-04-17 Robert Adamski , Tomasz Grel , Maciej Klimek , Henryk Michalewski

Recurrent neural networks are effective models to process sequences. However, they are unable to learn long-term dependencies because of their inherent sequential nature. As a solution, Vaswani et al. introduced the Transformer, a model…

机器学习 · 计算机科学 2023-03-28 Quentin Fournier , Gaétan Marceau Caron , Daniel Aloise

Real-world autonomous decision-making systems, from robots to recommendation engines, must operate in environments that change over time. While deep reinforcement learning (RL) has shown an impressive ability to learn optimal policies in…

机器学习 · 计算机科学 2025-05-16 Jonathan Clifford Balloch

Recent advances in Deep Reinforcement Learning (DRL) have largely focused on improving the performance of agents with the aim of replacing humans in known and well-defined environments. The use of these techniques as a game design tool for…

机器学习 · 计算机科学 2020-12-08 Alessandro Sestini , Alexander Kuhnle , Andrew D. Bagdanov
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