相关论文: Generative Fields: Uncovering Hierarchical Feature…
Recently, a surge of face editing techniques have been proposed to employ the pretrained StyleGAN for semantic manipulation. To successfully edit a real image, one must first convert the input image into StyleGAN's latent variables.…
Style synthesis attracts great interests recently, while few works focus on its dual problem "style separation". In this paper, we propose the Style Separation and Synthesis Generative Adversarial Network (S3-GAN) to simultaneously…
Generative adversarial networks (GANs) learn a deep generative model that is able to synthesise novel, high-dimensional data samples. New data samples are synthesised by passing latent samples, drawn from a chosen prior distribution,…
The style-based GAN architecture (StyleGAN) yields state-of-the-art results in data-driven unconditional generative image modeling. We expose and analyze several of its characteristic artifacts, and propose changes in both model…
Last-generation GAN models allow to generate synthetic images which are visually indistinguishable from natural ones, raising the need to develop tools to distinguish fake and natural images thus contributing to preserve the trustworthiness…
Modern machine learning techniques, such as deep neural networks, are transforming many disciplines ranging from image recognition to language understanding, by uncovering patterns in big data and making accurate predictions. They have also…
In the last few years, we have witnessed the rise of a series of deep learning methods to generate synthetic images that look extremely realistic. These techniques prove useful in the movie industry and for artistic purposes. However, they…
Recent advances in generative models and adversarial training have enabled artificially generating artworks in various artistic styles. It is highly desirable to gain more control over the generated style in practice. However, artistic…
Portrait sketching involves capturing identity specific attributes of a real face with abstract lines and shades. Unlike photo-realistic images, a good portrait sketch generation method needs selective attention to detail, making the…
We present a technique to synthesize and analyze volume-rendered images using generative models. We use the Generative Adversarial Network (GAN) framework to compute a model from a large collection of volume renderings, conditioned on (1)…
Facial Image inpainting aim is to restore the missing or corrupted regions in face images while preserving identity, structural consistency and photorealistic image quality, a task specifically created for photo restoration. Though there…
This paper introduces a novel approach to texture synthesis based on generative adversarial networks (GAN) (Goodfellow et al., 2014). We extend the structure of the input noise distribution by constructing tensors with different types of…
Inspired by the ability of StyleGAN to generate highly realistic images in a variety of domains, much recent work has focused on understanding how to use the latent spaces of StyleGAN to manipulate generated and real images. However,…
Synthesizing visual content that meets users' needs often requires flexible and precise controllability of the pose, shape, expression, and layout of the generated objects. Existing approaches gain controllability of generative adversarial…
Editing facial expressions by only changing what we want is a long-standing research problem in Generative Adversarial Networks (GANs) for image manipulation. Most of the existing methods that rely only on a global generator usually suffer…
There are five features to consider when using generative adversarial networks to apply makeup to photos of the human face. These features include (1) facial components, (2) interactive color adjustments, (3) makeup variations, (4)…
In few-shot image generation, directly training GAN models on just a handful of images faces the risk of overfitting. A popular solution is to transfer the models pretrained on large source domains to small target ones. In this work, we…
Unsupervised generation of high-quality multi-view-consistent images and 3D shapes using only collections of single-view 2D photographs has been a long-standing challenge. Existing 3D GANs are either compute-intensive or make approximations…
This paper proposes the decision tree latent controller generative adversarial network (DTLC-GAN), an extension of a GAN that can learn hierarchically interpretable representations without relying on detailed supervision. To impose a…
In this paper, we propose GlyphGAN: style-consistent font generation based on generative adversarial networks (GANs). GANs are a framework for learning a generative model using a system of two neural networks competing with each other. One…