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相关论文: Revealing Human Attention Patterns from Gameplay A…

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Inspired by recent developments in attention models for image classification and natural language processing, we present various Attention based architectures in reinforcement learning (RL) domain, capable of performing well on OpenAI Gym…

机器学习 · 计算机科学 2023-10-06 Victor Vadakechirayath George

In neuroscience, attention has been shown to bidirectionally interact with reinforcement learning (RL) processes. This interaction is thought to support dimensionality reduction of task representations, restricting computations to relevant…

人工智能 · 计算机科学 2020-07-14 Lennart Bramlage , Aurelio Cortese

Deep reinforcement learning (RL) algorithms are powerful tools for solving visuomotor decision tasks. However, the trained models are often difficult to interpret, because they are represented as end-to-end deep neural networks. In this…

机器学习 · 计算机科学 2021-11-04 Sihang Guo , Ruohan Zhang , Bo Liu , Yifeng Zhu , Mary Hayhoe , Dana Ballard , Peter Stone

Inspired by recent work in attention models for image captioning and question answering, we present a soft attention model for the reinforcement learning domain. This model uses a soft, top-down attention mechanism to create a bottleneck in…

机器学习 · 计算机科学 2019-06-07 Alex Mott , Daniel Zoran , Mike Chrzanowski , Daan Wierstra , Danilo J. Rezende

While deep reinforcement learning agents demonstrate high performance across domains, their internal decision processes remain difficult to interpret when evaluated only through performance metrics. In particular, it is poorly understood…

机器学习 · 计算机科学 2025-12-01 Charlotte Beylier , Hannah Selder , Arthur Fleig , Simon M. Hofmann , Nico Scherf

The learning process of a reinforcement learning (RL) agent remains poorly understood beyond the mathematical formulation of its learning algorithm. To address this gap, we introduce attention-oriented metrics (ATOMs) to investigate the…

机器学习 · 计算机科学 2025-02-06 Charlotte Beylier , Simon M. Hofmann , Nico Scherf

This work proposes a novel model-free Reinforcement Learning (RL) agent that is able to learn how to complete an unknown task having access to only a part of the input observation. We take inspiration from the concepts of visual attention…

机器学习 · 计算机科学 2023-01-16 Gonçalo Querido , Alberto Sardinha , Francisco S. Melo

We study reinforcement learning (RL) for text-based games, which are interactive simulations in the context of natural language. While different methods have been developed to represent the environment information and language actions,…

机器学习 · 计算机科学 2020-12-29 Yunqiu Xu , Meng Fang , Ling Chen , Yali Du , Joey Tianyi Zhou , Chengqi Zhang

People's goal-directed behaviors are influenced by their cognitive biases, and autonomous systems that interact with people should be aware of this. For example, people's attention to objects in their environment will be biased in a way…

There has recently been significant interest in training reinforcement learning (RL) agents in vision-based environments. This poses many challenges, such as high dimensionality and the potential for observational overfitting through…

When playing video-games we immediately detect which entity we control and we center the attention towards it to focus the learning and reduce its dimensionality. Reinforcement Learning (RL) has been able to deal with big state spaces,…

机器学习 · 计算机科学 2020-01-01 Berkay Demirel , Martí Sánchez-Fibla

We propose a new spatio-temporal attention based mechanism for human action recognition able to automatically attend to the hands most involved into the studied action and detect the most discriminative moments in an action. Attention is…

计算机视觉与模式识别 · 计算机科学 2017-12-22 Fabien Baradel , Christian Wolf , Julien Mille

This work proposes an attention-based sequence-to-sequence model for handwritten word recognition and explores transfer learning for data-efficient training of HTR systems. To overcome training data scarcity, this work leverages models…

计算机视觉与模式识别 · 计算机科学 2022-09-13 Dmitrijs Kass , Ekta Vats

Deep reinforcement learning (DeepRL) agents surpass human-level performance in many tasks. However, the direct mapping from states to actions makes it hard to interpret the rationale behind the decision-making of the agents. In contrast to…

机器学习 · 计算机科学 2023-04-07 Zhao Yang , Song Bai , Li Zhang , Philip H. S. Torr

Reinforcement learning (RL) studies how an agent comes to achieve reward in an environment through interactions over time. Recent advances in machine RL have surpassed human expertise at the world's oldest board games and many classic video…

This paper investigates whether learning contingency-awareness and controllable aspects of an environment can lead to better exploration in reinforcement learning. To investigate this question, we consider an instantiation of this…

机器学习 · 计算机科学 2019-03-05 Jongwook Choi , Yijie Guo , Marcin Moczulski , Junhyuk Oh , Neal Wu , Mohammad Norouzi , Honglak Lee

A major challenge for Multi-Agent Systems is enabling agents to adapt dynamically to diverse environments in which opponents and teammates may continually change. Agents trained using conventional methods tend to excel only within the…

人工智能 · 计算机科学 2025-04-09 Qian Long , Ruoyan Li , Minglu Zhao , Tao Gao , Demetri Terzopoulos

First-person object-interaction tasks in high-fidelity, 3D, simulated environments such as the AI2Thor virtual home-environment pose significant sample-efficiency challenges for reinforcement learning (RL) agents learning from sparse task…

机器学习 · 计算机科学 2023-01-31 Wilka Carvalho , Anthony Liang , Kimin Lee , Sungryull Sohn , Honglak Lee , Richard L. Lewis , Satinder Singh

Deep reinforcement learning (DRL) has great potential for acquiring the optimal action in complex environments such as games and robot control. However, it is difficult to analyze the decision-making of the agent, i.e., the reasons it…

机器学习 · 计算机科学 2021-03-09 Hidenori Itaya , Tsubasa Hirakawa , Takayoshi Yamashita , Hironobu Fujiyoshi , Komei Sugiura

While deep reinforcement learning (RL) agents outperform humans on an increasing number of tasks, training them requires data equivalent to decades of human gameplay. Recent hierarchical RL methods have increased sample efficiency by…

机器学习 · 计算机科学 2023-06-21 Anna Penzkofer , Simon Schaefer , Florian Strohm , Mihai Bâce , Stefan Leutenegger , Andreas Bulling
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