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We explore how to enable machines to model 3D shapes like human modelers using deep reinforcement learning (RL). In 3D modeling software like Maya, a modeler usually creates a mesh model in two steps: (1) approximating the shape using a set…

计算机视觉与模式识别 · 计算机科学 2020-09-18 Cheng Lin , Tingxiang Fan , Wenping Wang , Matthias Nießner

Reinforcement learning (RL) is a general framework for adaptive control, which has proven to be efficient in many domains, e.g., board games, video games or autonomous vehicles. In such problems, an agent faces a sequential decision-making…

机器学习 · 计算机科学 2020-06-16 Olivier Buffet , Olivier Pietquin , Paul Weng

Reinforcement learning (RL) algorithms find applications in inventory control, recommender systems, vehicular traffic management, cloud computing and robotics. The real-world complications of many tasks arising in these domains makes them…

机器学习 · 计算机科学 2021-06-03 Sindhu Padakandla

Goal-directed Reinforcement Learning (RL) traditionally considers an agent interacting with an environment, prescribing a real-valued reward to an agent proportional to the completion of some goal. Goal-directed RL has seen large gains in…

机器学习 · 计算机科学 2020-10-28 Sharath Chandra Raparthy , Bhairav Mehta , Florian Golemo , Liam Paull

Reinforcement Learning (RL) in games has gained significant momentum in recent years, enabling the creation of different agent behaviors that can transform a player's gaming experience. However, deploying RL agents in production…

人工智能 · 计算机科学 2025-07-01 António Afonso , Iolanda Leite , Alessandro Sestini , Florian Fuchs , Konrad Tollmar , Linus Gisslén

Reinforcement Learning (RL) has progressed from simple control tasks to complex real-world challenges with large state spaces. While RL excels in these tasks, training time remains a limitation. Reward shaping is a popular solution, but…

机器人学 · 计算机科学 2024-09-17 Nilaksh Nilaksh , Abhishek Ranjan , Shreenabh Agrawal , Aayush Jain , Pushpak Jagtap , Shishir Kolathaya

Reinforcement learning (RL) is a central problem in artificial intelligence. This problem consists of defining artificial agents that can learn optimal behaviour by interacting with an environment -- where the optimal behaviour is defined…

Self-paced reinforcement learning (RL) aims to improve the data efficiency of learning by automatically creating sequences, namely curricula, of probability distributions over contexts. However, existing techniques for self-paced RL fail in…

机器学习 · 计算机科学 2023-05-29 Cevahir Koprulu , Ufuk Topcu

Learning a policy capable of moving an agent between any two states in the environment is important for many robotics problems involving navigation and manipulation. Due to the sparsity of rewards in such tasks, applying reinforcement…

人工智能 · 计算机科学 2018-07-05 Artem Molchanov , Karol Hausman , Stan Birchfield , Gaurav Sukhatme

Many relevant tasks require an agent to reach a certain state, or to manipulate objects into a desired configuration. For example, we might want a robot to align and assemble a gear onto an axle or insert and turn a key in a lock. These…

人工智能 · 计算机科学 2018-07-24 Carlos Florensa , David Held , Markus Wulfmeier , Michael Zhang , Pieter Abbeel

Real-time control for robotics is a popular research area in the reinforcement learning community. Through the use of techniques such as reward shaping, researchers have managed to train online agents across a multitude of domains. Despite…

机器人学 · 计算机科学 2023-04-21 Mihai Anca , Jonathan D. Thomas , Dabal Pedamonti , Matthew Studley , Mark Hansen

We develop Upside-Down Reinforcement Learning (UDRL), a method for learning to act using only supervised learning techniques. Unlike traditional algorithms, UDRL does not use reward prediction or search for an optimal policy. Instead, it…

机器学习 · 计算机科学 2021-09-07 Rupesh Kumar Srivastava , Pranav Shyam , Filipe Mutz , Wojciech Jaśkowski , Jürgen Schmidhuber

Reward shaping is one of the most effective methods to tackle the crucial yet challenging problem of credit assignment in Reinforcement Learning (RL). However, designing shaping functions usually requires much expert knowledge and…

机器学习 · 计算机科学 2019-01-29 Haosheng Zou , Tongzheng Ren , Dong Yan , Hang Su , Jun Zhu

We introduce Mix&Match (M&M) - a training framework designed to facilitate rapid and effective learning in RL agents, especially those that would be too slow or too challenging to train otherwise. The key innovation is a procedure that…

Dealing with sparse rewards is one of the biggest challenges in Reinforcement Learning (RL). We present a novel technique called Hindsight Experience Replay which allows sample-efficient learning from rewards which are sparse and binary and…

Applying reinforcement learning (RL) to sparse reward domains is notoriously challenging due to insufficient guiding signals. Common RL techniques for addressing such domains include (1) learning from demonstrations and (2) curriculum…

机器学习 · 计算机科学 2023-03-29 Vaibhav Bajaj , Guni Sharon , Peter Stone

Recently, video-based world models that learn to simulate the dynamics have gained increasing attention in robot learning. However, current approaches primarily emphasize visual generative quality while overlooking physical fidelity,…

机器人学 · 计算机科学 2026-01-21 Baorui Peng , Wenyao Zhang , Liang Xu , Zekun Qi , Jiazhao Zhang , Hongsi Liu , Wenjun Zeng , Xin Jin

Designing reinforcement learning (RL) agents is typically a difficult process that requires numerous design iterations. Learning can fail for a multitude of reasons, and standard RL methods provide too few tools to provide insight into the…

机器学习 · 计算机科学 2022-10-24 James MacGlashan , Evan Archer , Alisa Devlic , Takuma Seno , Craig Sherstan , Peter R. Wurman , Peter Stone

Curriculum Learning for Reinforcement Learning is an increasingly popular technique that involves training an agent on a sequence of intermediate tasks, called a Curriculum, to increase the agent's performance and learning speed. This paper…

机器学习 · 计算机科学 2021-11-02 Andrea Bassich , Francesco Foglino , Matteo Leonetti , Daniel Kudenko

Reinforcement learning (RL) algorithms aim to learn optimal decisions in unknown environments through experience of taking actions and observing the rewards gained. In some cases, the environment is not influenced by the actions of the RL…