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相关论文: Think-Then-React: Towards Unconstrained Human Acti…

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Inspired by the strong ties between vision and language, the two intimate human sensing and communication modalities, our paper aims to explore the generation of 3D human full-body motions from texts, as well as its reciprocal task,…

计算机视觉与模式识别 · 计算机科学 2022-08-08 Chuan Guo , Xinxin Zuo , Sen Wang , Li Cheng

Inspired by the recent advances in generative models, we introduce a human action generation model in order to generate a consecutive sequence of human motions to formulate novel actions. We propose a framework of an autoencoder and a…

计算机视觉与模式识别 · 计算机科学 2018-05-29 Mohammad Ahangar Kiasari , Dennis Singh Moirangthem , Minho Lee

Humans constantly interact with their surrounding environments. Current human-centric generative models mainly focus on synthesizing humans plausibly interacting with static scenes and objects, while the dynamic human action-reaction…

计算机视觉与模式识别 · 计算机科学 2024-03-19 Liang Xu , Yizhou Zhou , Yichao Yan , Xin Jin , Wenhan Zhu , Fengyun Rao , Xiaokang Yang , Wenjun Zeng

Text-driven human motion generation aims to synthesize realistic motion sequences that follow textual descriptions. Despite recent advances, accurately aligning motion dynamics with textual semantics remains a fundamental challenge. In this…

计算机视觉与模式识别 · 计算机科学 2026-04-06 Ruxi Gu , Zilei Wang , Wei Wang

Modeling human-human interactions from text remains challenging because it requires not only realistic individual dynamics but also precise, text-consistent spatiotemporal coupling between agents. Currently, progress is hindered by 1)…

计算机视觉与模式识别 · 计算机科学 2025-10-09 Qingxuan Wu , Zhiyang Dou , Chuan Guo , Yiming Huang , Qiao Feng , Bing Zhou , Jian Wang , Lingjie Liu

Text-driven motion generation offers a powerful and intuitive way to create human movements directly from natural language. By removing the need for predefined motion inputs, it provides a flexible and accessible approach to controlling…

计算机视觉与模式识别 · 计算机科学 2025-05-15 Ali Rida Sahili , Najett Neji , Hedi Tabia

Human motion generation is a significant pursuit in generative computer vision with widespread applications in film-making, video games, AR/VR, and human-robot interaction. Current methods mainly utilize either diffusion-based generative…

计算机视觉与模式识别 · 计算机科学 2025-02-03 Canxuan Gang

Existing 3D human motion generation and understanding methods often exhibit limited interpretability, restricting effective mutual enhancement between these inherently related tasks. While current unified frameworks based on large language…

人工智能 · 计算机科学 2026-01-21 Guocun Wang , Kenkun Liu , Jing Lin , Guorui Song , Jian Li , Xiaoguang Han

In this paper, we address the challenging problem of long-term 3D human motion generation. Specifically, we aim to generate a long sequence of smoothly connected actions from a stream of multiple sentences (i.e., paragraph). Previous…

计算机视觉与模式识别 · 计算机科学 2024-06-04 Taeryung Lee , Fabien Baradel , Thomas Lucas , Kyoung Mu Lee , Gregory Rogez

Generating 3D human motions from text is a challenging yet valuable task. The key aspects of this task are ensuring text-motion consistency and achieving generation diversity. Although recent advancements have enabled the generation of…

计算机视觉与模式识别 · 计算机科学 2025-08-29 Zheng Qin , Yabing Wang , Minghui Yang , Sanping Zhou , Ming Yang , Le Wang

Verbal and non-verbal human reaction generation is a challenging task, as different reactions could be appropriate for responding to the same behaviour. This paper proposes the first multiple and multimodal (verbal and nonverbal)…

计算机视觉与模式识别 · 计算机科学 2023-07-07 Jiaqi Xu , Cheng Luo , Weicheng Xie , Linlin Shen , Xiaofeng Liu , Lu Liu , Hatice Gunes , Siyang Song

Although existing text-to-motion (T2M) methods can produce realistic human motion from text description, it is still difficult to align the generated motion with the desired postures since using text alone is insufficient for precisely…

计算机视觉与模式识别 · 计算机科学 2025-04-03 Ling-An Zeng , Gaojie Wu , Ancong Wu , Jian-Fang Hu , Wei-Shi Zheng

Text to Motion aims to generate human motions from texts. Existing settings rely on limited Action Texts that include action labels, which limits flexibility and practicability in scenarios difficult to describe directly. This paper extends…

计算机视觉与模式识别 · 计算机科学 2025-07-01 Runqi Wang , Caoyuan Ma , Guopeng Li , Hanrui Xu , Yuke Li , Zheng Wang

Text-driven human motion generation, as one of the vital tasks in computer-aided content creation, has recently attracted increasing attention. While pioneering research has largely focused on improving numerical performance metrics on…

计算机视觉与模式识别 · 计算机科学 2024-05-27 Yunyao Mao , Xiaoyang Liu , Wengang Zhou , Zhenbo Lu , Houqiang Li

Large language model agents that use external tools are often implemented through reactive execution, in which reasoning is repeatedly recomputed after each observation, increasing latency and sensitivity to error propagation. This work…

人工智能 · 计算机科学 2026-04-07 Paulo Akira F. Enabe

Digital human motion synthesis is a vibrant research field with applications in movies, AR/VR, and video games. Whereas methods were proposed to generate natural and realistic human motions, most only focus on modeling humans and largely…

计算机视觉与模式识别 · 计算机科学 2023-11-07 Quanzhou Li , Jingbo Wang , Chen Change Loy , Bo Dai

Human-motion generation is a long-standing challenging task due to the requirement of accurately modeling complex and diverse dynamic patterns. Most existing methods adopt sequence models such as RNN to directly model transitions in the…

计算机视觉与模式识别 · 计算机科学 2019-12-24 Zhenyi Wang , Ping Yu , Yang Zhao , Ruiyi Zhang , Yufan Zhou , Junsong Yuan , Changyou Chen

Text embedding and generative tasks are usually trained separately based on large language models (LLMs) nowadays. This causes a large amount of training cost and deployment effort. Context compression is also a challenging and pressing…

计算与语言 · 计算机科学 2026-05-13 Zhongtao Miao , Qiyu Wu , Yoshimasa Tsuruoka

The field has made significant progress in synthesizing realistic human motion driven by various modalities. Yet, the need for different methods to animate various body parts according to different control signals limits the scalability of…

计算机视觉与模式识别 · 计算机科学 2023-11-29 Zixiang Zhou , Yu Wan , Baoyuan Wang

Human behaviors in real-world environments are inherently interactive, with an individual's motion shaped by surrounding agents and the scene. Such capabilities are essential for applications in virtual avatars, interactive animation, and…

计算机视觉与模式识别 · 计算机科学 2026-04-02 Yaoqin Ye , Yiteng Xu , Qin Sun , Xinge Zhu , Yujing Sun , Yuexin Ma