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Conditional motion generation has been extensively studied in computer vision, yet two critical challenges remain. First, while masked autoregressive methods have recently outperformed diffusion-based approaches, existing masking models…

计算机视觉与模式识别 · 计算机科学 2025-03-13 Zeyu Zhang , Yiran Wang , Wei Mao , Danning Li , Rui Zhao , Biao Wu , Zirui Song , Bohan Zhuang , Ian Reid , Richard Hartley

Bilingual text-to-motion generation, which synthesizes 3D human motions from bilingual text inputs, holds immense potential for cross-linguistic applications in gaming, film, and robotics. However, this task faces critical challenges: the…

计算机视觉与模式识别 · 计算机科学 2025-08-04 Wanjiang Weng , Xiaofeng Tan , Hongsong Wang , Pan Zhou

Human motion synthesis in complex scenes presents a fundamental challenge, extending beyond conventional Text-to-Motion tasks by requiring the integration of diverse modalities such as static environments, movable objects, natural language…

图形学 · 计算机科学 2025-05-20 Zichen Geng , Zeeshan Hayder , Wei Liu , Ajmal Mian

Recent advances in text-to-image generation with diffusion models present transformative capabilities in image quality. However, user controllability of the generated image, and fast adaptation to new tasks still remains an open challenge,…

计算机视觉与模式识别 · 计算机科学 2023-02-17 Omer Bar-Tal , Lior Yariv , Yaron Lipman , Tali Dekel

In this paper, we introduce GaussianMotion, a novel human rendering model that generates fully animatable scenes aligned with textual descriptions using Gaussian Splatting. Although existing methods achieve reasonable text-to-3D generation…

计算机视觉与模式识别 · 计算机科学 2025-02-18 Gyumin Shim , Sangmin Lee , Jaegul Choo

The goal of this work is to generate step-by-step visual instructions in the form of a sequence of images, given an input image that provides the scene context and the sequence of textual instructions. This is a challenging problem as it…

计算机视觉与模式识别 · 计算机科学 2025-03-26 Tomáš Souček , Prajwal Gatti , Michael Wray , Ivan Laptev , Dima Damen , Josef Sivic

Scenes are continuously undergoing dynamic changes in the real world. However, existing human-scene interaction generation methods typically treat the scene as static, which deviates from reality. Inspired by world models, we introduce…

计算机视觉与模式识别 · 计算机科学 2026-01-28 Yin Wang , Zhiying Leng , Haitian Liu , Frederick W. B. Li , Mu Li , Xiaohui Liang

Current approaches for 3D human motion synthesis generate high quality animations of digital humans performing a wide variety of actions and gestures. However, a notable technological gap exists in addressing the complex dynamics of multi…

计算机视觉与模式识别 · 计算机科学 2024-07-30 Anindita Ghosh , Rishabh Dabral , Vladislav Golyanik , Christian Theobalt , Philipp Slusallek

In this paper, we introduce LGTM, a novel Local-to-Global pipeline for Text-to-Motion generation. LGTM utilizes a diffusion-based architecture and aims to address the challenge of accurately translating textual descriptions into…

计算机视觉与模式识别 · 计算机科学 2024-05-07 Haowen Sun , Ruikun Zheng , Haibin Huang , Chongyang Ma , Hui Huang , Ruizhen Hu

Human trajectory data is crucial in urban planning, traffic engineering, and public health. However, directly using real-world trajectory data often faces challenges such as privacy concerns, data acquisition costs, and data quality. A…

机器学习 · 计算机科学 2025-11-05 Qingyue Long , Can Rong , Tong Li , Yong Li

Human video generation is becoming an increasingly important task with broad applications in graphics, entertainment, and embodied AI. Despite the rapid progress of video diffusion models (VDMs), their use for general-purpose human video…

计算机视觉与模式识别 · 计算机科学 2025-10-07 Hyelin Nam , Hyojun Go , Byeongjun Park , Byung-Hoon Kim , Hyungjin Chung

Recent advances in deep learning have enabled the generation of videos from textual descriptions as well as the prediction of future sequences from input videos. Similarly, in human motion modeling, motions can be generated from text or…

计算机视觉与模式识别 · 计算机科学 2026-04-27 Masato Soga , Ryuki Takebayashi

Gestures play a key role in human communication. Recent methods for co-speech gesture generation, while managing to generate beat-aligned motions, struggle generating gestures that are semantically aligned with the utterance. Compared to…

计算机视觉与模式识别 · 计算机科学 2024-03-27 Muhammad Hamza Mughal , Rishabh Dabral , Ikhsanul Habibie , Lucia Donatelli , Marc Habermann , Christian Theobalt

3D human motion generation has seen substantial advancement in recent years. While state-of-the-art approaches have improved performance significantly, they still struggle with complex and detailed motions unseen in training data, largely…

计算机视觉与模式识别 · 计算机科学 2025-01-09 Shanlin Sun , Gabriel De Araujo , Jiaqi Xu , Shenghan Zhou , Hanwen Zhang , Ziheng Huang , Chenyu You , Xiaohui Xie

Diffusion models have achieved great progress in image animation due to powerful generative capabilities. However, maintaining spatio-temporal consistency with detailed information from the input static image over time (e.g., style,…

计算机视觉与模式识别 · 计算机科学 2024-07-24 Xin Ma , Yaohui Wang , Gengyun Jia , Xinyuan Chen , Yuan-Fang Li , Cunjian Chen , Yu Qiao

Existing text-to-image diffusion models struggle to synthesize realistic images given dense captions, where each text prompt provides a detailed description for a specific image region. To address this, we propose DenseDiffusion, a…

计算机视觉与模式识别 · 计算机科学 2023-08-25 Yunji Kim , Jiyoung Lee , Jin-Hwa Kim , Jung-Woo Ha , Jun-Yan Zhu

Collecting multi-view driving scenario videos to enhance the performance of 3D visual perception tasks presents significant challenges and incurs substantial costs, making generative models for realistic data an appealing alternative. Yet,…

计算机视觉与模式识别 · 计算机科学 2025-04-29 Junpeng Jiang , Gangyi Hong , Miao Zhang , Hengtong Hu , Kun Zhan , Rui Shao , Liqiang Nie

We present DreamHuman, a method to generate realistic animatable 3D human avatar models solely from textual descriptions. Recent text-to-3D methods have made considerable strides in generation, but are still lacking in important aspects.…

计算机视觉与模式识别 · 计算机科学 2023-06-16 Nikos Kolotouros , Thiemo Alldieck , Andrei Zanfir , Eduard Gabriel Bazavan , Mihai Fieraru , Cristian Sminchisescu

Generating realistic motions for digital humans is a core but challenging part of computer animations and games, as human motions are both diverse in content and rich in styles. While the latest deep learning approaches have made…

计算机视觉与模式识别 · 计算机科学 2022-12-19 Ziyi Chang , Edmund J. C. Findlay , Haozheng Zhang , Hubert P. H. Shum

We address the problem of generating realistic 3D human-object interactions (HOIs) driven by textual prompts. To this end, we take a modular design and decompose the complex task into simpler sub-tasks. We first develop a dual-branch…

计算机视觉与模式识别 · 计算机科学 2025-07-08 Xiaogang Peng , Yiming Xie , Zizhao Wu , Varun Jampani , Deqing Sun , Huaizu Jiang