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This paper introduces the first text-guided work for generating the sequence of hand-object interaction in 3D. The main challenge arises from the lack of labeled data where existing ground-truth datasets are nowhere near generalizable in…

计算机视觉与模式识别 · 计算机科学 2024-04-03 Junuk Cha , Jihyeon Kim , Jae Shin Yoon , Seungryul Baek

Language-guided scene-aware human motion generation has great significance for entertainment and robotics. In response to the limitations of existing datasets, we introduce LaserHuman, a pioneering dataset engineered to revolutionize…

计算机视觉与模式识别 · 计算机科学 2024-03-22 Peishan Cong , Ziyi Wang , Zhiyang Dou , Yiming Ren , Wei Yin , Kai Cheng , Yujing Sun , Xiaoxiao Long , Xinge Zhu , Yuexin Ma

In this paper, we present DreaMoving, a diffusion-based controllable video generation framework to produce high-quality customized human videos. Specifically, given target identity and posture sequences, DreaMoving can generate a video of…

计算机视觉与模式识别 · 计算机科学 2023-12-12 Mengyang Feng , Jinlin Liu , Kai Yu , Yuan Yao , Zheng Hui , Xiefan Guo , Xianhui Lin , Haolan Xue , Chen Shi , Xiaowen Li , Aojie Li , Xiaoyang Kang , Biwen Lei , Miaomiao Cui , Peiran Ren , Xuansong Xie

Generating realistic human motions from textual descriptions has undergone significant advancements. However, existing methods often overlook specific body part movements and their timing. In this paper, we address this issue by enriching…

计算机视觉与模式识别 · 计算机科学 2025-07-29 Bizhu Wu , Jinheng Xie , Meidan Ding , Zhe Kong , Jianfeng Ren , Ruibin Bai , Rong Qu , Linlin Shen

Thanks to the powerful generative capacity of diffusion models, recent years have witnessed rapid progress in human motion generation. Existing diffusion-based methods employ disparate network architectures and training strategies. The…

计算机视觉与模式识别 · 计算机科学 2024-12-10 Yiheng Huang , Hui Yang , Chuanchen Luo , Yuxi Wang , Shibiao Xu , Zhaoxiang Zhang , Man Zhang , Junran Peng

Text-to-motion models that generate sequences of human poses from textual descriptions are garnering significant attention. However, due to data scarcity, the range of motions these models can produce is still limited. For instance, current…

机器学习 · 计算机科学 2024-10-14 Clayton Leite , Yu Xiao

Text-driven human motion generation, as one of the vital tasks in computer-aided content creation, has recently attracted increasing attention. While pioneering research has largely focused on improving numerical performance metrics on…

计算机视觉与模式识别 · 计算机科学 2024-05-27 Yunyao Mao , Xiaoyang Liu , Wengang Zhou , Zhenbo Lu , Houqiang Li

In this paper, we introduce RoleMotion, a large-scale human motion dataset that encompasses a wealth of role-playing and functional motion data tailored to fit various specific scenes. Existing text datasets are mainly constructed…

计算机视觉与模式识别 · 计算机科学 2025-12-02 Junran Peng , Yiheng Huang , Silei Shen , Zeji Wei , Jingwei Yang , Baojie Wang , Yonghao He , Chuanchen Luo , Man Zhang , Xucheng Yin , Wei Sui

3D Human motion generation is pivotal across film, animation, gaming, and embodied intelligence. Traditional 3D motion synthesis relies on costly motion capture, while recent work shows that 2D videos provide rich, temporally coherent…

图形学 · 计算机科学 2026-05-20 Yi-Yang Zhang , Tengjiao Sun , Pengcheng Fang , Deng-Bao Wang , Xiaohao Cai , Min-Ling Zhang , Hansung Kim

Generating images from hand-drawings is a crucial and fundamental task in content creation. The translation is difficult as there exist infinite possibilities and the different users usually expect different outcomes. Therefore, we propose…

计算机视觉与模式识别 · 计算机科学 2022-09-02 Shin-I Cheng , Yu-Jie Chen , Wei-Chen Chiu , Hung-Yu Tseng , Hsin-Ying Lee

Generating videos of complex human motions such as flips, cartwheels, and martial arts remains challenging for current video diffusion models. Text-only conditioning is temporally ambiguous for fine-grained motion control, while explicit…

计算机视觉与模式识别 · 计算机科学 2026-03-10 Ashkan Taghipour , Morteza Ghahremani , Zinuo Li , Hamid Laga , Farid Boussaid , Mohammed Bennamoun

The focus of this paper is on 3D motion editing. Given a 3D human motion and a textual description of the desired modification, our goal is to generate an edited motion as described by the text. The key challenges include the scarcity of…

计算机视觉与模式识别 · 计算机科学 2024-11-26 Nikos Athanasiou , Alpár Cseke , Markos Diomataris , Michael J. Black , Gül Varol

Trajectory-controlled human motion generation aims to synthesize realistic human motions conditioned on both textual descriptions and spatial trajectories. However, existing methods suffer from two critical limitations: first, the conflict…

计算机视觉与模式识别 · 计算机科学 2026-05-14 Deli Cai , Haoyang Ma , Changxing Ding

We present a novel method for populating 3D indoor scenes with virtual humans that can navigate in the environment and interact with objects in a realistic manner. Existing approaches rely on training sequences that contain captured human…

计算机视觉与模式识别 · 计算机科学 2023-08-22 Kaifeng Zhao , Yan Zhang , Shaofei Wang , Thabo Beeler , Siyu Tang

Text-to-motion generation is a formidable task, aiming to produce human motions that align with the input text while also adhering to human capabilities and physical laws. While there have been advancements in diffusion models, their…

计算机视觉与模式识别 · 计算机科学 2023-08-31 Hanyang Kong , Kehong Gong , Dongze Lian , Michael Bi Mi , Xinchao Wang

3D Content Generation is at the heart of many computer graphics applications, including video gaming, film-making, virtual and augmented reality, etc. This paper proposes a novel deep-learning based approach for automatically generating…

计算机视觉与模式识别 · 计算机科学 2026-02-09 Yongzhi Xu , Yonhon Ng , Yifu Wang , Inkyu Sa , Yunfei Duan , Zhenhong Sun , Yang Li , Pan Ji , Hongdong Li

Text-driven motion generation has achieved substantial progress with the emergence of diffusion models. However, existing methods still struggle to generate complex motion sequences that correspond to fine-grained descriptions, depicting…

计算机视觉与模式识别 · 计算机科学 2023-12-27 Mingyuan Zhang , Huirong Li , Zhongang Cai , Jiawei Ren , Lei Yang , Ziwei Liu

Generating natural hand-object interactions in 3D is challenging as the resulting hand and object motions are expected to be physically plausible and semantically meaningful. Furthermore, generalization to unseen objects is hindered by the…

计算机视觉与模式识别 · 计算机科学 2024-12-24 Sammy Christen , Shreyas Hampali , Fadime Sener , Edoardo Remelli , Tomas Hodan , Eric Sauser , Shugao Ma , Bugra Tekin

Controllable generation of 3D human motions becomes an important topic as the world embraces digital transformation. Existing works, though making promising progress with the advent of diffusion models, heavily rely on meticulously captured…

计算机视觉与模式识别 · 计算机科学 2024-01-25 Nhat M. Hoang , Kehong Gong , Chuan Guo , Michael Bi Mi

Lightweight, controllable, and physically plausible human motion synthesis is crucial for animation, virtual reality, robotics, and human-computer interaction applications. Existing methods often compromise between computational efficiency,…

计算机视觉与模式识别 · 计算机科学 2025-01-29 Arvin Tashakori , Arash Tashakori , Gongbo Yang , Z. Jane Wang , Peyman Servati