相关论文: FluidNexus: 3D Fluid Reconstruction and Prediction…
Current texture synthesis methods, which generate textures from fixed viewpoints, suffer from inconsistencies due to the lack of global context and geometric understanding. Meanwhile, recent advancements in video generation models have…
Modern generative video models excel at producing convincing, high-quality outputs, but struggle to maintain multi-view and spatiotemporal consistency in highly dynamic real-world environments. In this work, we introduce \textbf{AnyView}, a…
We introduce Vid-CamEdit, a novel framework for video camera trajectory editing, enabling the re-synthesis of monocular videos along user-defined camera paths. This task is challenging due to its ill-posed nature and the limited multi-view…
In this paper, we propose VistaDream a novel framework to reconstruct a 3D scene from a single-view image. Recent diffusion models enable generating high-quality novel-view images from a single-view input image. Most existing methods only…
In this work, we introduce an efficient generation procedure to produce synthetic multi-modal datasets of fluid simulations. The procedure can reproduce the dynamics of fluid flows and allows for exploring and learning various properties of…
We present Knowledge NeRF to synthesize novel views for dynamic scenes. Reconstructing dynamic 3D scenes from few sparse views and rendering them from arbitrary perspectives is a challenging problem with applications in various domains.…
Text-to-video diffusion models are notoriously limited in their ability to model temporal aspects such as motion, physics, and dynamic interactions. Existing approaches address this limitation by retraining the model or introducing external…
This paper aims to tackle the challenge of dynamic view synthesis from multi-view videos. The key observation is that while previous grid-based methods offer consistent rendering, they fall short in capturing appearance details of a complex…
Realistic simulation of dynamic scenes requires accurately capturing diverse material properties and modeling complex object interactions grounded in physical principles. However, existing methods are constrained to basic material types…
We present Flowception, a novel non-autoregressive and variable-length video generation framework. Flowception learns a probability path that interleaves discrete frame insertions with continuous frame denoising. Compared to autoregressive…
Controlling illumination during video post-production is a crucial yet elusive goal in computational photography. Existing methods often lack flexibility, restricting users to certain relighting models. This paper introduces ReLumix, a…
Reconstructing non-rigid objects with physical plausibility remains a significant challenge. Existing approaches leverage differentiable rendering for per-scene optimization, recovering geometry and dynamics but requiring expensive tuning…
We present an algorithm for generating novel views at arbitrary viewpoints and any input time step given a monocular video of a dynamic scene. Our work builds upon recent advances in neural implicit representation and uses continuous and…
Video-to-video synthesis (vid2vid) aims for converting high-level semantic inputs to photorealistic videos. While existing vid2vid methods can achieve short-term temporal consistency, they fail to ensure the long-term one. This is because…
Accurate 3D reconstruction of objects with reflective, transparent, or low-texture surfaces still remains notoriously challenging. Such materials often violate key assumptions in multi-view reconstruction pipelines, such as photometric…
We tackle the task of reconstructing hand-object interactions from short video clips. Given an input video, our approach casts 3D inference as a per-video optimization and recovers a neural 3D representation of the object shape, as well as…
Recent advances in 4D generation mainly focus on generating 4D content by distilling pre-trained text or single-view image-conditioned models. It is inconvenient for them to take advantage of various off-the-shelf 3D assets with multi-view…
Although recent text-to-video generative models are getting more capable of following external camera controls, imposed by either text descriptions or camera trajectories, they still struggle to generalize to unconventional camera motions,…
Synthesizing novel views from a single input image is a challenging task. It requires extrapolating the 3D structure of a scene while inferring details in occluded regions, and maintaining geometric consistency across viewpoints. Many…
Novel view synthesis from a single image has recently attracted a lot of attention, and it has been primarily advanced by 3D deep learning and rendering techniques. However, most work is still limited by synthesizing new views within…