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Amodal recognition is the ability of the system to detect occluded objects. Most SOTA Visual Recognition systems lack the ability to perform amodal recognition. Few studies have achieved amodal recognition through passive prediction or…

计算机视觉与模式识别 · 计算机科学 2023-03-09 Venkatraman Narayanan , Bala Murali Manoghar , Rama Prashanth RV , Phu Pham , Aniket Bera

Learning various motor skills for quadrupedal robots is a challenging problem that requires careful design of task-specific mathematical models or reward descriptions. In this work, we propose to learn a single capable policy using deep…

机器人学 · 计算机科学 2023-03-28 Arnaud Klipfel , Nitish Sontakke , Ren Liu , Sehoon Ha

In robotic fruit picking applications, managing object occlusion in unstructured settings poses a substantial challenge for designing grasping algorithms. Using strawberry harvesting as a case study, we present an end-to-end framework for…

机器人学 · 计算机科学 2025-06-18 Ali Abouzeid , Malak Mansour , Chengsong Hu , Dezhen Song

Imitation learning is promising for robotic manipulation, but \emph{precise insertion} in the real world remains difficult due to contact-rich dynamics, tight clearances, and limited demonstrations. Many existing visuomotor policies depend…

机器人学 · 计算机科学 2026-03-25 Han Sun , Sheng Liu , Yizhao Wang , Zhenning Zhou , Shuai Wang , Haibo Yang , Jingyuan Sun , Qixin Cao

A simple gripper can solve more complex manipulation tasks if it can utilize the external environment such as pushing the object against the table or a vertical wall, known as "Extrinsic Dexterity." Previous work in extrinsic dexterity…

机器人学 · 计算机科学 2022-11-04 Wenxuan Zhou , David Held

When searching for objects in cluttered environments, it is often necessary to perform complex interactions in order to move occluding objects out of the way and fully reveal the object of interest and make it graspable. Due to the…

To aid humans in everyday tasks, robots need to know which objects exist in the scene, where they are, and how to grasp and manipulate them in different situations. Therefore, object recognition and grasping are two key functionalities for…

机器人学 · 计算机科学 2022-12-07 Hamidreza Kasaei , Sha Luo , Remo Sasso , Mohammadreza Kasaei

We study how to generalize the visuomotor policy of a mobile manipulator from the perspective of visual observations. The mobile manipulator is prone to occlusion owing to its own body when only a single viewpoint is employed and a…

机器人学 · 计算机科学 2024-10-03 Yutaro Ishida , Yuki Noguchi , Takayuki Kanai , Kazuhiro Shintani , Hiroshi Bito

In order to manipulate a deformable object, such as rope or cloth, in unstructured environments, robots need a way to estimate its current shape. However, tracking the shape of a deformable object can be challenging because of the object's…

机器人学 · 计算机科学 2020-11-03 Yixuan Wang , Dale McConachie , Dmitry Berenson

In this paper, we study the problem of task-oriented grasp synthesis from partial point cloud data using an eye-in-hand camera configuration. In task-oriented grasp synthesis, a grasp has to be selected so that the object is not lost during…

机器人学 · 计算机科学 2023-09-22 Aditya Patankar , Khiem Phi , Dasharadhan Mahalingam , Nilanjan Chakraborty , IV Ramakrishnan

Task-oriented grasping, which involves grasping specific parts of objects based on their functions, is crucial for developing advanced robotic systems capable of performing complex tasks in dynamic environments. In this paper, we propose a…

机器人学 · 计算机科学 2024-10-15 Haosheng Li , Weixin Mao , Weipeng Deng , Chenyu Meng , Rui Zhang , Fan Jia , Tiancai Wang , Haoqiang Fan , Hongan Wang , Xiaoming Deng

In order to successfully perform manipulation tasks in new environments, such as grasping, robots must be proficient in segmenting unseen objects from the background and/or other objects. Previous works perform unseen object instance…

计算机视觉与模式识别 · 计算机科学 2024-03-05 Howard H. Qian , Yangxiao Lu , Kejia Ren , Gaotian Wang , Ninad Khargonkar , Yu Xiang , Kaiyu Hang

Grasping is one of the most fundamental challenging capabilities in robotic manipulation, especially in unstructured, cluttered, and semantically diverse environments. Recent researches have increasingly explored language-guided…

机器人学 · 计算机科学 2025-12-25 Zebin Jiang , Tianle Jin , Xiangtong Yao , Alois Knoll , Hu Cao

Tracking a target in cluttered and dynamic environments is challenging but forms a core component in applications like aerial cinematography. The obstacles in the environment not only pose collision risk but can also occlude the target from…

机器人学 · 计算机科学 2024-06-24 Houman Masnavi , Arun Kumar Singh , Farrokh Janabi-Sharifi

Amodal completion is a visual task that humans perform easily but which is difficult for computer vision algorithms. The aim is to segment those object boundaries which are occluded and hence invisible. This task is particularly challenging…

计算机视觉与模式识别 · 计算机科学 2022-07-12 Yihong Sun , Adam Kortylewski , Alan Yuille

Mobile Manipulation (MoMa) systems incorporate the benefits of mobility and dexterity, due to the enlarged space in which they can move and interact with their environment. However, even when equipped with onboard sensors, e.g., an embodied…

机器人学 · 计算机科学 2024-03-05 Snehal Jauhri , Sophie Lueth , Georgia Chalvatzaki

Grasping occluded objects in cluttered environments is an essential component in complex robotic manipulation tasks. In this paper, we introduce an AffordanCE-driven Next-Best-View planning policy (ACE-NBV) that tries to find a feasible…

Developing personal robots that can perform a diverse range of manipulation tasks in unstructured environments necessitates solving several challenges for robotic grasping systems. We take a step towards this broader goal by presenting the…

Amodal segmentation is a challenging task that aims to predict the complete geometric shape of objects, including their occluded regions. Although existing methods primarily focus on amodal segmentation within the training domain, these…

计算机视觉与模式识别 · 计算机科学 2026-04-23 Bo Zhang , Zhuotao Tian , Xin Tao , Songlin Tang , Jun Yu , Wenjie Pei

We present Masked Generative Policy (MGP), a novel framework for visuomotor imitation learning. We represent actions as discrete tokens, and train a conditional masked transformer that generates tokens in parallel and then rapidly refines…