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相关论文: Diffusion Classifier-Driven Reward for Offline Pre…

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Offline preference-based reinforcement learning (PbRL) typically operates in two phases: first, use human preferences to learn a reward model and annotate rewards for a reward-free offline dataset; second, learn a policy by optimizing the…

人工智能 · 计算机科学 2024-12-24 Songjun Tu , Jingbo Sun , Qichao Zhang , Yaocheng Zhang , Jia Liu , Ke Chen , Dongbin Zhao

Preference-based reinforcement learning (PbRL) is an approach that enables RL agents to learn from preference, which is particularly useful when formulating a reward function is challenging. Existing PbRL methods generally involve a…

机器学习 · 计算机科学 2023-10-30 Gaon An , Junhyeok Lee , Xingdong Zuo , Norio Kosaka , Kyung-Min Kim , Hyun Oh Song

Offline preference-based reinforcement learning (RL), which focuses on optimizing policies using human preferences between pairs of trajectory segments selected from an offline dataset, has emerged as a practical avenue for RL applications.…

机器学习 · 计算机科学 2024-07-08 Chen-Xiao Gao , Shengjun Fang , Chenjun Xiao , Yang Yu , Zongzhang Zhang

In this paper, we investigate the problem of offline Preference-based Reinforcement Learning (PbRL) with human feedback where feedback is available in the form of preference between trajectory pairs rather than explicit rewards. Our…

机器学习 · 计算机科学 2023-10-03 Wenhao Zhan , Masatoshi Uehara , Nathan Kallus , Jason D. Lee , Wen Sun

Preference-based reinforcement learning (PBRL) in the offline setting has succeeded greatly in industrial applications such as chatbots. A two-step learning framework where one applies a reinforcement learning step after a reward modeling…

Offline reinforcement learning has become one of the most practical RL settings. However, most existing works on offline RL focus on the standard setting with scalar reward feedback. It remains unknown how to universally transfer the…

机器学习 · 计算机科学 2024-10-25 Yinglun Xu , David Zhu , Rohan Gumaste , Gagandeep Singh

Offline preference-based reinforcement learning (PbRL) provides an effective way to overcome the challenges of designing reward and the high costs of online interaction. However, since labeling preference needs real-time human feedback,…

机器学习 · 计算机科学 2026-02-10 Xiao-Yin Liu , Guotao Li , Xiao-Hu Zhou , Zeng-Guang Hou

This study focuses on the topic of offline preference-based reinforcement learning (PbRL), a variant of conventional reinforcement learning that dispenses with the need for online interaction or specification of reward functions. Instead,…

机器学习 · 计算机科学 2023-06-12 Yachen Kang , Diyuan Shi , Jinxin Liu , Li He , Donglin Wang

Process reward models (PRMs) provide fine-grained supervision for reasoning, but reliable PRMs often require step annotations or heavy verification pipelines, making them costly to scale and refresh during online RL. Implicit PRMs reduce…

计算与语言 · 计算机科学 2026-05-29 Shiping Gao , Hongzhan Chen , Xiaojun Quan , Qifan Wang , Lifu Huang

In preference-based reinforcement learning (PbRL), a reward function is learned from a type of human feedback called preference. To expedite preference collection, recent works have leveraged \emph{offline preferences}, which are…

机器学习 · 计算机科学 2024-03-18 Guoxi Zhang , Han Bao , Hisashi Kashima

Preference-based Reinforcement Learning (PbRL) is a paradigm in which an RL agent learns to optimize a task using pair-wise preference-based feedback over trajectories, rather than explicit reward signals. While PbRL has demonstrated…

机器学习 · 计算机科学 2024-04-18 Wenhao Zhan , Masatoshi Uehara , Wen Sun , Jason D. Lee

Aligning generative diffusion models with human preferences via reinforcement learning (RL) is critical yet challenging. Most existing algorithms are often vulnerable to reward hacking, such as quality degradation, over-stylization, or…

In Reinforcement Learning (RL), designing precise reward functions remains to be a challenge, particularly when aligning with human intent. Preference-based RL (PbRL) was introduced to address this problem by learning reward models from…

机器学习 · 计算机科学 2024-08-09 Heewoong Choi , Sangwon Jung , Hongjoon Ahn , Taesup Moon

Discrete diffusion models have demonstrated great promise in modeling various sequence data, ranging from human language to biological sequences. Inspired by the success of RL in language models, there is growing interest in further…

机器学习 · 计算机科学 2026-02-03 Jiaqi Han , Austin Wang , Minkai Xu , Wenda Chu , Meihua Dang , Haotian Ye , Huayu Chen , Yisong Yue , Stefano Ermon

To date, distributional reinforcement learning (distributional RL) methods have exclusively focused on the discounted setting, where an agent aims to optimize a discounted sum of rewards over time. In this work, we extend distributional RL…

机器学习 · 计算机科学 2026-01-14 Juan Sebastian Rojas , Chi-Guhn Lee

The complexity of designing reward functions has been a major obstacle to the wide application of deep reinforcement learning (RL) techniques. Describing an agent's desired behaviors and properties can be difficult, even for experts. A new…

机器学习 · 计算机科学 2024-05-09 Wanqi Xue , Bo An , Shuicheng Yan , Zhongwen Xu

Applying reinforcement learning (RL) to real-world problems is often made challenging by the inability to interact with the environment and the difficulty of designing reward functions. Offline RL addresses the first challenge by…

机器学习 · 计算机科学 2025-03-03 Alizée Pace , Bernhard Schölkopf , Gunnar Rätsch , Giorgia Ramponi

Preference-based reinforcement learning (PbRL) can help avoid sophisticated reward designs and align better with human intentions, showing great promise in various real-world applications. However, obtaining human feedback for preferences…

机器学习 · 计算机科学 2026-04-06 Yiqin Yang , Hao Hu , Yihuan Mao , Jin Zhang , Chengjie Wu , Yuhua Jiang , Xu Yang , Runpeng Xie , Yi Fan , Bo Liu , Yang Gao , Bo Xu , Chongjie Zhang

Reinforcement Learning from Human Feedback (RLHF) has emerged as a powerful approach for aligning generative models, but its reliance on learned reward models makes it vulnerable to mis-specification and reward hacking. Preference-based…

机器学习 · 计算机科学 2026-04-23 Akhil Agnihotri , Rahul Jain , Deepak Ramachandran , Zheng Wen

Current mainstream methods of aligning diffusion models with human preferences typically employ VLM-based reward models. However, these reward models, pre-trained for semantic alignment, struggle to capture the essential perceptual…

计算机视觉与模式识别 · 计算机科学 2026-05-26 Jaxon Zhang , Binxin Yang , Hubery Yin , Chen Li , Jing Lyu
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