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相关论文: Online hand gesture recognition using Continual Gr…

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This study mainly explores the application of natural gesture recognition based on computer vision in human-computer interaction, aiming to improve the fluency and naturalness of human-computer interaction through gesture recognition…

计算机视觉与模式识别 · 计算机科学 2024-12-25 Fenghua Shao , Tong Zhang , Shang Gao , Qi Sun , Liuqingqing Yang

New and more natural human-robot interfaces are of crucial interest to the evolution of robotics. This paper addresses continuous and real-time hand gesture spotting, i.e., gesture segmentation plus gesture recognition. Gesture patterns are…

机器人学 · 计算机科学 2016-11-15 Pedro Neto , Dário Pereira , Norberto Pires , Paulo Moreira

In recent years, action recognition has received much attention and wide application due to its important role in video understanding. Most of the researches on action recognition methods focused on improving the performance via various…

计算机视觉与模式识别 · 计算机科学 2025-02-04 Pengcheng Dong , Wenbo Wan , Huaxiang Zhang , Shuai Li , Sujuan Hou , Jiande Sun

It remains a challenge to efficiently extract spatialtemporal information from skeleton sequences for 3D human action recognition. Although most recent action recognition methods are based on Recurrent Neural Networks which present…

计算机视觉与模式识别 · 计算机科学 2017-06-08 Hong Liu , Juanhui Tu , Mengyuan Liu

In skeleton-based action recognition, graph convolutional networks (GCNs), which model the human body skeletons as spatiotemporal graphs, have achieved remarkable performance. However, in existing GCN-based methods, the topology of the…

计算机视觉与模式识别 · 计算机科学 2019-07-11 Lei Shi , Yifan Zhang , Jian Cheng , Hanqing Lu

Skeleton-based human action recognition is a powerful approach for understanding human behaviour from pose data, but collecting large-scale, diverse, and well-annotated 3D skeleton datasets is both expensive and labor-intensive. To address…

计算机视觉与模式识别 · 计算机科学 2026-04-17 Xu Dong , Wanqing Li , Anthony Adeyemi-Ejeye , Andrew Gilbert

Skeleton-based action recognition has become popular in recent years due to its efficiency and robustness. Most current methods adopt graph convolutional network (GCN) for topology modeling, but GCN-based methods are limited in…

计算机视觉与模式识别 · 计算机科学 2023-02-28 Jinzhao Luo , Lu Zhou , Guibo Zhu , Guojing Ge , Beiying Yang , Jinqiao Wang

Pose based hand gesture recognition has been widely studied in the recent years. Compared with full body action recognition, hand gesture involves joints that are more spatially closely distributed with stronger collaboration. This nature…

计算机视觉与模式识别 · 计算机科学 2021-01-25 Chuankun Li , Shuai Li , Yanbo Gao , Xiang Zhang , Wanqing Li

Action prediction is to recognize the class label of an ongoing activity when only a part of it is observed. In this paper, we focus on online action prediction in streaming 3D skeleton sequences. A dilated convolutional network is…

计算机视觉与模式识别 · 计算机科学 2019-04-04 Jun Liu , Amir Shahroudy , Gang Wang , Ling-Yu Duan , Alex C. Kot

Different from traditional action recognition based on video segments, online action recognition aims to recognize actions from unsegmented streams of data in a continuous manner. One way for online recognition is based on the evidence…

计算机视觉与模式识别 · 计算机科学 2017-07-07 Chang Tang , Pichao Wang , Wanqing Li

Skeleton-based action recognition has made great progress recently, but many problems still remain unsolved. For example, most of the previous methods model the representations of skeleton sequences without abundant spatial structure…

计算机视觉与模式识别 · 计算机科学 2018-12-04 Chenyang Si , Ya Jing , Wei Wang , Liang Wang , Tieniu Tan

This paper presents a new framework for human action recognition from a 3D skeleton sequence. Previous studies do not fully utilize the temporal relationships between video segments in a human action. Some studies successfully used very…

计算机视觉与模式识别 · 计算机科学 2018-08-21 Thao Minh Le , Nakamasa Inoue , Koichi Shinoda

Learning graph convolutional networks (GCNs) is an emerging field which aims at generalizing convolutional operations to arbitrary non-regular domains. In particular, GCNs operating on spatial domains show superior performances compared to…

计算机视觉与模式识别 · 计算机科学 2021-12-08 Hichem Sahbi

Skeleton sequences are lightweight and compact, and thus are ideal candidates for action recognition on edge devices. Recent skeleton-based action recognition methods extract features from 3D joint coordinates as spatial-temporal cues,…

计算机视觉与模式识别 · 计算机科学 2022-08-24 Zhenyue Qin , Yang Liu , Pan Ji , Dongwoo Kim , Lei Wang , Bob McKay , Saeed Anwar , Tom Gedeon

This paper extends the Spatial-Temporal Graph Convolutional Network (ST-GCN) for skeleton-based action recognition by introducing two novel modules, namely, the Graph Vertex Feature Encoder (GVFE) and the Dilated Hierarchical Temporal…

计算机视觉与模式识别 · 计算机科学 2019-12-23 Konstantinos Papadopoulos , Enjie Ghorbel , Djamila Aouada , Björn Ottersten

Gestures are a natural communication modality for humans. The ability to interpret gestures is fundamental for robots aiming to naturally interact with humans. Wearable sensors are promising to monitor human activity, in particular the…

机器人学 · 计算机科学 2018-11-13 Alessandro Carfi , Carola Motolese , Barbara Bruno , Fulvio Mastrogiovanni

Skeleton-based action recognition has gained considerable traction thanks to its utilization of succinct and robust skeletal representations. Nonetheless, current methodologies often lean towards utilizing a solitary backbone to model…

计算机视觉与模式识别 · 计算机科学 2024-04-26 Jinfu Liu , Baiqiao Yin , Jiaying Lin , Jiajun Wen , Yue Li , Mengyuan Liu

With the advances in capturing 2D or 3D skeleton data, skeleton-based action recognition has received an increasing interest over the last years. As skeleton data is commonly represented by graphs, graph convolutional networks have been…

计算机视觉与模式识别 · 计算机科学 2021-01-19 Shijie Li , Jinhui Yi , Yazan Abu Farha , Juergen Gall

Skeleton-based human action recognition leverages sequences of human joint coordinates to identify actions performed in videos. Owing to the intrinsic spatiotemporal structure of skeleton data, Graph Convolutional Networks (GCNs) have been…

计算机视觉与模式识别 · 计算机科学 2025-09-03 Yusen Peng , Alper Yilmaz

Recognizing human actions in untrimmed videos is an important challenging task. An effective 3D motion representation and a powerful learning model are two key factors influencing recognition performance. In this paper we introduce a new…

计算机视觉与模式识别 · 计算机科学 2018-12-31 Huy-Hieu Pham , Louahdi Khoudour , Alain Crouzil , Pablo Zegers , Sergio A. Velastin