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While learning in an unknown Markov Decision Process (MDP), an agent should trade off exploration to discover new information about the MDP, and exploitation of the current knowledge to maximize the reward. Although the agent will…

机器学习 · 计算机科学 2020-07-16 Evrard Garcelon , Mohammad Ghavamzadeh , Alessandro Lazaric , Matteo Pirotta

Designing protocols enhancing cooperation for multi-agent systems remains a grand challenge. Cheap talk, defined as costless, non-binding communication before formal action, serves as a pivotal solution. However, existing theoretical…

多智能体系统 · 计算机科学 2026-03-03 Zhao Song , Chen Shen , Zhen Wang , The Anh Han

How do you incentivize self-interested agents to $\textit{explore}$ when they prefer to $\textit{exploit}$? We consider complex exploration problems, where each agent faces the same (but unknown) MDP. In contrast with traditional…

机器学习 · 计算机科学 2023-02-21 Max Simchowitz , Aleksandrs Slivkins

We consider the generic approach of using an experience memory to help exploration by adapting a restart distribution. That is, given the capacity to reset the state with those corresponding to the agent's past observations, we help…

机器学习 · 计算机科学 2020-08-19 Arash Tavakoli , Vitaly Levdik , Riashat Islam , Christopher M. Smith , Petar Kormushev

How to incentivize self-interested agents to explore when they prefer to exploit? Consider a population of self-interested agents that make decisions under uncertainty. They "explore" to acquire new information and "exploit" this…

计算机科学与博弈论 · 计算机科学 2024-10-23 Aleksandrs Slivkins

Balancing exploration and conservatism in the constrained setting is an important problem if we are to use reinforcement learning for meaningful tasks in the real world. In this paper, we propose a principled algorithm for safe exploration…

人工智能 · 计算机科学 2023-04-24 Alexander W. Goodall , Francesco Belardinelli

There is growing concern over the potential misuse of artificial intelligence (AI) research. Publishing scientific research can facilitate misuse of the technology, but the research can also contribute to protections against misuse. This…

计算机与社会 · 计算机科学 2020-01-13 Toby Shevlane , Allan Dafoe

This paper introduces a framework to study innovation in a strategic setting, in which innovators allocate their resources between exploration and exploitation in continuous time. Exploration creates public knowledge, while exploitation…

理论经济学 · 经济学 2023-12-14 Shangen Li

A precondition for the deployment of a Reinforcement Learning agent to a real-world system is to provide guarantees on the learning process. While a learning algorithm will eventually converge to a good policy, there are no guarantees on…

机器学习 · 统计学 2023-12-27 Paul Daoudi , Mathias Formoso , Othman Gaizi , Achraf Azize , Evrard Garcelon

Attempts at predatory capture may provoke a defensive response that reduces the very value of the predated resource. We provide a game-theoretic analysis of simultaneous-move, two-player Attacker-Defender games that model such interactions.…

理论经济学 · 经济学 2023-05-18 Zsombor Z. Méder , Carsten K. W. de Dreu , Jörg Gross

As modern games continue growing both in size and complexity, it has become more challenging to ensure that all the relevant content is tested and that any potential issue is properly identified and fixed. Attempting to maximize testing…

机器学习 · 计算机科学 2021-06-25 Camilo Gordillo , Joakim Bergdahl , Konrad Tollmar , Linus Gisslén

A sequential decision-making agent balances between exploring to gain new knowledge about an environment and exploiting current knowledge to maximize immediate reward. For environments studied in the traditional literature, optimal…

机器学习 · 计算机科学 2024-07-23 Dilip Arumugam , Wanqiao Xu , Benjamin Van Roy

An essential primitive for an efficient research ecosystem is \emph{partial-progress sharing} (PPS) -- whereby a researcher shares information immediately upon making a breakthrough. This helps prevent duplication of work; however there is…

计算机科学与博弈论 · 计算机科学 2016-12-15 Anilesh Kollagunta Krishnaswamy , Ashish Goel , Siddhartha Banerjee

We introduce and study coverage games - a novel framework for multi-agent planning in settings in which a system operates several agents but does not have full control on them, or interacts with an environment that consists of several…

计算机科学与博弈论 · 计算机科学 2026-03-24 Orna Kupferman , Noam Shenwald

Despite the conventional wisdom that proactive security is superior to reactive security, we show that reactive security can be competitive with proactive security as long as the reactive defender learns from past attacks instead of…

密码学与安全 · 计算机科学 2015-05-14 Adam Barth , Benjamin I. P. Rubinstein , Mukund Sundararajan , John C. Mitchell , Dawn Song , Peter L. Bartlett

Exploration in reinforcement learning (RL) remains an open challenge. RL algorithms rely on observing rewards to train the agent, and if informative rewards are sparse the agent learns slowly or may not learn at all. To improve exploration…

机器学习 · 计算机科学 2024-11-12 Simone Parisi , Alireza Kazemipour , Michael Bowling

We consider a ubiquitous scenario in the Internet economy when individual decision-makers (henceforth, agents) both produce and consume information as they make strategic choices in an uncertain environment. This creates a three-way…

计算机科学与博弈论 · 计算机科学 2021-04-09 Yishay Mansour , Aleksandrs Slivkins , Vasilis Syrgkanis , Zhiwei Steven Wu

Innovation is a key ingredient for the evolution of several systems, including social and biological ones. Focused investigations and lateral thinking may lead to innovation, as well as serendipity and other random discovery processes. Some…

物理与社会 · 物理学 2017-05-12 Giuliano Armano , Marco Alberto Javarone

The promise of reinforcement learning is to solve complex sequential decision problems autonomously by specifying a high-level reward function only. However, reinforcement learning algorithms struggle when, as is often the case, simple and…

人工智能 · 计算机科学 2021-09-17 Adrien Ecoffet , Joost Huizinga , Joel Lehman , Kenneth O. Stanley , Jeff Clune

In this paper, we analyse inspection games with an evolutionary perspective. In our evolutionary inspection game with a large population, each individual is not a rational payoff maximiser, but periodically updates his strategy if he…

最优化与控制 · 数学 2013-06-19 Vassili Kolokoltsov , Hemant Passi , Wei Yang
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