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This paper explores multiple optimization methods to improve the performance of rating-based reinforcement learning (RbRL). RbRL, a method based on the idea of human ratings, has been developed to infer reward functions in reward-free…

机器学习 · 计算机科学 2025-01-15 Evelyn Rose , Devin White , Mingkang Wu , Vernon Lawhern , Nicholas R. Waytowich , Yongcan Cao

Reinforcement Learning (RL) methods have emerged as a popular choice for training an efficient and effective dialogue policy. However, these methods suffer from sparse and unstable reward signals returned by a user simulator only when a…

人工智能 · 计算机科学 2020-09-18 Ziming Li , Sungjin Lee , Baolin Peng , Jinchao Li , Julia Kiseleva , Maarten de Rijke , Shahin Shayandeh , Jianfeng Gao

The sequential nature of decision-making in financial asset trading aligns naturally with the reinforcement learning (RL) framework, making RL a common approach in this domain. However, the low signal-to-noise ratio in financial markets…

机器学习 · 计算机科学 2024-11-14 Sven Goluža , Tomislav Kovačević , Stjepan Begušić , Zvonko Kostanjčar

Reward design remains a significant bottleneck in applying reinforcement learning (RL) to real-world problems. A popular alternative is reward learning, where reward functions are inferred from human feedback rather than manually specified.…

机器学习 · 计算机科学 2026-01-16 Chaitanya Kharyal , Calarina Muslimani , Matthew E. Taylor

In many robotic applications, some aspects of the system dynamics can be modeled accurately while others are difficult to obtain or model. We present a novel reinforcement learning (RL) method for continuous state and action spaces that…

人工智能 · 计算机科学 2017-06-06 Tomoki Nishi , Prashant Doshi , Michael R. James , Danil Prokhorov

Policy gradient methods have become popular in multi-agent reinforcement learning, but they suffer from high variance due to the presence of environmental stochasticity and exploring agents (i.e., non-stationarity), which is potentially…

机器学习 · 计算机科学 2021-12-21 Yuchen Xiao , Xueguang Lyu , Christopher Amato

This paper introduces a novel reinforcement learning (RL) strategy designed to facilitate rapid autonomy transfer by utilizing pre-trained critic value functions from multiple environments. Unlike traditional methods that require extensive…

Reinforcement learning (RL) is a general framework for adaptive control, which has proven to be efficient in many domains, e.g., board games, video games or autonomous vehicles. In such problems, an agent faces a sequential decision-making…

机器学习 · 计算机科学 2020-06-16 Olivier Buffet , Olivier Pietquin , Paul Weng

Low-precision training has become a popular approach to reduce compute requirements, memory footprint, and energy consumption in supervised learning. In contrast, this promising approach has not yet enjoyed similarly widespread adoption…

机器学习 · 计算机科学 2021-06-07 Johan Bjorck , Xiangyu Chen , Christopher De Sa , Carla P. Gomes , Kilian Q. Weinberger

While Soft Actor-Critic (SAC) is highly effective in continuous control, its discrete counterpart (DSAC) performs poorly on challenging discrete-action domains such as Atari. Consequently, starting from DSAC, we revisit the design of…

机器学习 · 计算机科学 2026-05-13 Reza Asad , Reza Babanezhad , Sharan Vaswani

We present the first class of policy-gradient algorithms that work with both state-value and policy function-approximation, and are guaranteed to converge under off-policy training. Our solution targets problems in reinforcement learning…

人工智能 · 计算机科学 2018-02-23 Hamid Reza Maei

This work presents a comprehensive analysis to regularize the Soft Actor-Critic (SAC) algorithm with automatic temperature adjustment. The the policy evaluation, the policy improvement and the temperature adjustment are reformulated,…

机器学习 · 计算机科学 2023-05-24 Ben You

We introduce Random Reward Perturbation (RRP), a novel exploration strategy for reinforcement learning (RL). Our theoretical analyses demonstrate that adding zero-mean noise to environmental rewards effectively enhances policy diversity…

机器学习 · 计算机科学 2025-06-11 Haozhe Ma , Guoji Fu , Zhengding Luo , Jiele Wu , Tze-Yun Leong

Reinforcement learning (RL) can align language models with non-differentiable reward signals, such as human preferences. However, a major challenge arises from the sparsity of these reward signals - typically, there is only a single reward…

计算与语言 · 计算机科学 2024-02-20 Meng Cao , Lei Shu , Lei Yu , Yun Zhu , Nevan Wichers , Yinxiao Liu , Lei Meng

We address the issue of estimation bias in deep reinforcement learning (DRL) by introducing solution mechanisms that include a new, twin TD-regularized actor-critic (TDR) method. It aims at reducing both over and under-estimation errors.…

机器学习 · 计算机科学 2023-11-08 Junmin Zhong , Ruofan Wu , Jennie Si

This study presents a benchmark for evaluating action-constrained reinforcement learning (RL) algorithms. In action-constrained RL, each action taken by the learning system must comply with certain constraints. These constraints are crucial…

机器学习 · 计算机科学 2023-06-30 Kazumi Kasaura , Shuwa Miura , Tadashi Kozuno , Ryo Yonetani , Kenta Hoshino , Yohei Hosoe

While reinforcement learning has shown experimental success in a number of applications, it is known to be sensitive to noise and perturbations in the parameters of the system, leading to high variance in the total reward amongst different…

系统与控制 · 电气工程与系统科学 2024-12-02 Erfaun Noorani , Christos Mavridis , John Baras

Deep reinforcement learning (RL) algorithms can learn complex policies to optimize agent operation over time. RL algorithms have shown promising results in solving complicated problems in recent years. However, their application on…

机器学习 · 计算机科学 2021-09-29 Hamed Khorasgani , Haiyan Wang , Chetan Gupta , Susumu Serita

This study proposes the use of a social learning method to estimate a global state within a multi-agent off-policy actor-critic algorithm for reinforcement learning (RL) operating in a partially observable environment. We assume that the…

机器学习 · 计算机科学 2024-07-09 Ainur Zhaikhan , Ali H. Sayed

A widely-studied deep reinforcement learning (RL) technique known as Prioritized Experience Replay (PER) allows agents to learn from transitions sampled with non-uniform probability proportional to their temporal-difference (TD) error.…

机器学习 · 计算机科学 2022-09-02 Baturay Saglam , Furkan B. Mutlu , Dogan C. Cicek , Suleyman S. Kozat