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Mixed reality applications often require virtual objects that are partly occluded by real objects. However, previous research and commercial products have limitations in terms of performance and efficiency. To address these challenges, we…

计算机视觉与模式识别 · 计算机科学 2022-03-07 Naye Ji , Fan Zhang , Haoxiang Zhang , Youbing Zhao , Dingguo Yu

In image reconstruction, an accurate quantification of uncertainty is of great importance for informed decision making. Here, the Bayesian approach to inverse problems can be used: the image is represented through a random function that…

数值分析 · 数学 2025-04-24 Jonas Latz , Aretha L. Teckentrup , Simon Urbainczyk

3D Gaussian Splatting (3DGS) has emerged as a promising approach for CT reconstruction. However, existing methods rely on the average gradient magnitude of points within the view, often leading to severe needle-like artifacts under…

图像与视频处理 · 电气工程与系统科学 2025-08-07 Yikuang Yuluo , Yue Ma , Kuan Shen , Tongtong Jin , Wang Liao , Yangpu Ma , Fuquan Wang

We formalize concepts around geometric occlusion in 2D images (i.e., ignoring semantics), and propose a novel unified formulation of both occlusion boundaries and occlusion orientations via a pixel-pair occlusion relation. The former…

计算机视觉与模式识别 · 计算机科学 2020-07-24 Xuchong Qiu , Yang Xiao , Chaohui Wang , Renaud Marlet

Recent advancements in 3D Gaussian Splatting (3DGS) have greatly influenced neural fields, as it enables high-fidelity rendering with impressive visual quality. However, 3DGS has difficulty accurately representing surfaces. In contrast,…

计算机视觉与模式识别 · 计算机科学 2025-10-21 Haofan Ren , Qingsong Yan , Ming Lu , Rongfeng Lu , Zunjie Zhu

Document rectification in real-world scenarios poses significant challenges due to extreme variations in camera perspectives and physical distortions. Driven by the insight that complex transformations can be decomposed and resolved…

计算机视觉与模式识别 · 计算机科学 2025-12-01 Chaoyun Wang , Quanxin Huang , I-Chao Shen , Takeo Igarashi , Nanning Zheng , Caigui Jiang

Recently, 3D Gaussian Splatting (3D-GS) has achieved significant success in real-time, high-quality 3D scene rendering. However, it faces several challenges, including Gaussian redundancy, limited ability to capture view-dependent effects,…

计算机视觉与模式识别 · 计算机科学 2025-05-16 Junxi Jin , Xiulai Li , Haiping Huang , Lianjun Liu , Yujie Sun , Logan Liu

Representing 3D scenes from multiview images is a core challenge in computer vision and graphics, which requires both precise rendering and accurate reconstruction. Recently, 3D Gaussian Splatting (3DGS) has garnered significant attention…

计算机视觉与模式识别 · 计算机科学 2025-03-04 You Shen , Zhipeng Zhang , Xinyang Li , Yansong Qu , Yu Lin , Shengchuan Zhang , Liujuan Cao

COLMAP-free 3D Gaussian Splatting (3D-GS) has recently attracted increasing attention due to its remarkable performance in reconstructing high-quality 3D scenes from unposed images or videos. However, it often struggles to handle scenes…

计算机视觉与模式识别 · 计算机科学 2025-07-22 Yu Wei , Jiahui Zhang , Xiaoqin Zhang , Ling Shao , Shijian Lu

As 3D Gaussian Splatting (3D-GS) gains significant attention and its commercial usage increases, the need for watermarking technologies to prevent unauthorized use of the 3D-GS models and rendered images has become increasingly important.…

计算机视觉与模式识别 · 计算机科学 2025-04-01 Youngdong Jang , Hyunje Park , Feng Yang , Heeju Ko , Euijin Choo , Sangpil Kim

General object grasping is an important yet unsolved problem in the field of robotics. Most of the current methods either generate grasp poses with few DoF that fail to cover most of the success grasps, or only take the unstable depth image…

机器人学 · 计算机科学 2021-03-04 Minghao Gou , Hao-Shu Fang , Zhanda Zhu , Sheng Xu , Chenxi Wang , Cewu Lu

Guided super-resolution (GSR) of thermal images using visible range images is challenging because of the difference in the spectral-range between the images. This in turn means that there is significant texture-mismatch between the images,…

计算机视觉与模式识别 · 计算机科学 2020-10-01 Honey Gupta , Kaushik Mitra

Differentiable rendering techniques have recently shown promising results for free-viewpoint video synthesis of characters. However, such methods, either Gaussian Splatting or neural implicit rendering, typically necessitate per-subject…

计算机视觉与模式识别 · 计算机科学 2024-11-19 Boyao Zhou , Shunyuan Zheng , Hanzhang Tu , Ruizhi Shao , Boning Liu , Shengping Zhang , Liqiang Nie , Yebin Liu

For a long time, the point cloud completion task has been regarded as a pure generation task. After obtaining the global shape code through the encoder, a complete point cloud is generated using the shape priorly learnt by the networks.…

机器人学 · 计算机科学 2021-12-06 Jieqi Shi , Lingyun Xu , Liang Heng , Shaojie Shen

The Graphical Lasso (GLasso) algorithm is fast and widely used for estimating sparse precision matrices (Friedman et al., 2008). Its central role in the literature of high-dimensional covariance estimation rivals that of Lasso regression…

统计计算 · 统计学 2024-03-20 Aramayis Dallakyan , Mohsen Pourahmadi

In this paper, we propose GuideSR, a novel single-step diffusion-based image super-resolution (SR) model specifically designed to enhance image fidelity. Existing diffusion-based SR approaches typically adapt pre-trained generative models…

图像与视频处理 · 电气工程与系统科学 2025-05-02 Aditya Arora , Zhengzhong Tu , Yufei Wang , Ruizheng Bai , Jian Wang , Sizhuo Ma

3D scene reconstruction is fundamental for spatial intelligence applications such as AR, robotics, and digital twins. Traditional multi-view stereo struggles with sparse viewpoints or low-texture regions, while neural rendering approaches,…

计算机视觉与模式识别 · 计算机科学 2026-01-06 Jiaqi Yao , Zhongmiao Yan , Jingyi Xu , Songpengcheng Xia , Yan Xiang , Ling Pei

3D Gaussian Splatting (3DGS) has recently emerged as a pioneering approach in explicit scene rendering and computer graphics. Unlike traditional neural radiance field (NeRF) methods, which typically rely on implicit, coordinate-based models…

Transparent objects are a common part of everyday life, yet they possess unique visual properties that make them incredibly difficult for standard 3D sensors to produce accurate depth estimates for. In many cases, they often appear as noisy…

计算机视觉与模式识别 · 计算机科学 2019-10-16 Shreeyak S. Sajjan , Matthew Moore , Mike Pan , Ganesh Nagaraja , Johnny Lee , Andy Zeng , Shuran Song

Visual odometry (VO) is a fundamental component in robotics and augmented reality. RGB-D direct VO benefits from metric depth measurements, but it can degrade in challenging environments, where dynamic objects, occlusions, illumination…

计算机视觉与模式识别 · 计算机科学 2026-05-28 Haolan Zhang , Thanh Nguyen Canh , Chenghao Li , Ziyan Gao , Xiongwen Jiang , Nak Young Chong