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Learning, whether natural or artificial, is a process of selection. It starts with a set of candidate options and selects the more successful ones. In the case of machine learning the selection is done based on empirical estimates of…

机器学习 · 计算机科学 2026-01-30 Yevgeny Seldin

The game of Hangman is a classical asymmetric two player game in which one player, the setter, chooses a secret word from a language, that the other player, the guesser, tries to discover through single letter matching queries, answered by…

计算复杂性 · 计算机科学 2020-05-05 Jérémy Barbay , Bernardo Subercaseaux

The Gumbel trick is a method to sample from a discrete probability distribution, or to estimate its normalizing partition function. The method relies on repeatedly applying a random perturbation to the distribution in a particular way, each…

机器学习 · 统计学 2017-06-14 Matej Balog , Nilesh Tripuraneni , Zoubin Ghahramani , Adrian Weller

Lionel Levine's hat challenge has $t$ players, each with a (very large, or infinite) stack of hats on their head, each hat independently colored at random black or white. The players are allowed to coordinate before the random colors are…

组合数学 · 数学 2023-08-22 Noga Alon , Ehud Friedgut , Gil Kalai , Guy Kindler

Classifying states as entangled or separable is a fundamental, but expensive task. This paper presents a method, the forest algorithm, to improve the amount of resources needed to detect entanglement. Starting from 'optimized' methods for…

量子物理 · 物理学 2024-05-24 Bingjie Wang

We consider a repeated sequential game between a learner, who plays first, and an opponent who responds to the chosen action. We seek to design strategies for the learner to successfully interact with the opponent. While most previous…

机器学习 · 计算机科学 2020-07-13 Pier Giuseppe Sessa , Ilija Bogunovic , Maryam Kamgarpour , Andreas Krause

We address prehensile pushing, the problem of manipulating a grasped object by pushing against the environment. Our solution is an efficient nonlinear trajectory optimization problem relaxed from an exact mixed integer non-linear trajectory…

机器人学 · 计算机科学 2025-03-19 Patrizio Perugini , Jens Lundell , Katharina Friedl , Danica Kragic

We consider an online vector balancing game where vectors $v_t$, chosen uniformly at random in $\{-1,+1\}^n$, arrive over time and a sign $x_t \in \{-1,+1\}$ must be picked immediately upon the arrival of $v_t$. The goal is to minimize the…

数据结构与算法 · 计算机科学 2020-07-14 Nikhil Bansal , Joel H. Spencer

The Labouchere gambling system is hypothesized to increase the probability of winning a predetermined arbitrary profit in a gambling system such as a coin flip or a roulette game in which both payouts and odds are 1:1. However, use of the…

综合金融 · 定量金融 2017-07-04 Jake Billings , Sebastian Del Barco

We consider a class of restless bandit problems that finds a broad application area in reinforcement learning and stochastic optimization. We consider $N$ independent discrete-time Markov processes, each of which had two possible states: 1…

机器学习 · 计算机科学 2024-05-14 Keqin Liu , Richard Weber , Chengzhong Zhang

Reasoning under uncertainty is a fundamental challenge in Artificial Intelligence. As with most of these challenges, there is a harsh dilemma between the expressive power of the language used, and the tractability of the computational…

人工智能 · 计算机科学 2025-05-08 Luise Ge , Brendan Juba , Kris Nilsson

We study a game puzzle that has enjoyed recent popularity among mathematicians, computer scientist, coding theorists and even the mass press. In the game, $n$ players are fitted with randomly assigned colored hats. Individual players can…

信息论 · 计算机科学 2007-07-16 Hendrik W. Lenstra , Gadiel Seroussi

A commonly used strategy for improving optimization algorithms is to restart the algorithm when it is believed to be trapped in an inferior part of the search space. Building on the recent success of Bet-and-Run approaches for restarted…

神经与进化计算 · 计算机科学 2018-06-26 Thomas Weise , Zijun Wu , Markus Wagner

In swarm robotics, confrontation including the pursuit-evasion game is a key scenario. High uncertainty caused by unknown opponents' strategies, dynamic obstacles, and insufficient training complicates the action space into a hybrid…

机器人学 · 计算机科学 2024-10-28 Qizhen Wu , Kexin Liu , Lei Chen , Jinhu Lü

On March 16, 2024, Daniel Litt, in an X-post, proposed the following brainteaser: "Flip a fair coin 100 times. It gives a sequence of heads (H) and tails (T). For each HH in the sequence of flips, Alice gets a point; for each HT, Bob does,…

组合数学 · 数学 2024-05-24 Shalosh B. Ekhad , Doron Zeilberger

In an environment with certain locations of higher priority, it is required to patrol these locations as frequently as possible due to their importance. However, the Non-Priority locations are often neglected during the task. It is…

机器人学 · 计算机科学 2023-12-29 Rugved Katole , Deepak Mallya , Leena Vachhani , Arpita Sinha

We demonstrate an algorithm that reconstructs the number of walkers in an unknown graph from observations of their returns to a fixed point.

概率论 · 数学 2013-04-12 Itai Benjamini , Gady Kozma

An algorithm for structured database searching is presented and used to solve the set partition problem. O(n) oracle calls are required in order to obtain a solution, but the probability that this solution is optimal decreases exponentially…

量子物理 · 物理学 2007-05-23 Brian Murphy

We describe a new and computationally efficient Bayesian methodology for inferring species trees and demographics from unlinked binary markers. Likelihood calculations are carried out using diffusion models of allele frequency dynamics…

种群与进化 · 定量生物学 2019-09-18 Marnus Stoltz , Boris Bauemer , Remco Bouckaert , Colin Fox , Gordon Hiscott , David Bryant

The labyrinth game is a simple yet challenging platform, not only for humans but also for control algorithms and systems. The game is easy to understand but still very hard to master. From a system point of view, the ball behaviour is in…

系统与控制 · 计算机科学 2016-04-05 Kristoffer Öfjäll , Michael Felsberg
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