相关论文: One-shot Human Motion Transfer via Occlusion-Robus…
Pose transfer of human videos aims to generate a high fidelity video of a target person imitating actions of a source person. A few studies have made great progress either through image translation with deep latent features or neural…
We present a novel approach for the task of human pose transfer, which aims at synthesizing a new image of a person from an input image of that person and a target pose. We address the issues of limited correspondences identified between…
Face image animation from a single image has achieved remarkable progress. However, it remains challenging when only sparse landmarks are available as the driving signal. Given a source face image and a sequence of sparse face landmarks,…
Controllable human image animation aims to generate videos from reference images using driving videos. Due to the limited control signals provided by sparse guidance (e.g., skeleton pose), recent works have attempted to introduce additional…
Video-based human motion transfer creates video animations of humans following a source motion. Current methods show remarkable results for tightly-clad subjects. However, the lack of temporally consistent handling of plausible clothing…
In this paper, we tackle the problem of human motion transfer, where we synthesize novel motion video for a target person that imitates the movement from a reference video. It is a video-to-video translation task in which the estimated…
In this work we integrate ideas from surface-based modeling with neural synthesis: we propose a combination of surface-based pose estimation and deep generative models that allows us to perform accurate pose transfer, i.e. synthesize a new…
Video-based human pose transfer is a video-to-video generation task that animates a plain source human image based on a series of target human poses. Considering the difficulties in transferring highly structural patterns on the garments…
Recovering 3D human body shape and pose from 2D images is a challenging task due to high complexity and flexibility of human body, and relatively less 3D labeled data. Previous methods addressing these issues typically rely on predicting…
Reconstructing 3D human shape and pose from monocular images is challenging despite the promising results achieved by the most recent learning-based methods. The commonly occurred misalignment comes from the facts that the mapping from…
Dense self-supervised learning has shown great promise for learning pixel- and patch-level representations, but extending it to videos remains challenging due to the complexity of motion dynamics. Existing approaches struggle as they rely…
Motion transfer is the task of synthesizing future video frames of a single source image according to the motion from a given driving video. In order to solve it, we face the challenging complexity of motion representation and the unknown…
We present a new method for few-shot human motion transfer that achieves realistic human image generation with only a small number of appearance inputs. Despite recent advances in single person motion transfer, prior methods often require a…
3D human pose estimation has wide applications in fields such as intelligent surveillance, motion capture, and virtual reality. However, in real-world scenarios, issues such as occlusion, noise interference, and missing viewpoints can…
We present a method to combine markerless motion capture and dense pose feature estimation into a single framework. We demonstrate that dense pose information can help for multiview/single-view motion capture, and multiview motion capture…
We consider the problem of human deformation transfer, where the goal is to retarget poses between different characters. Traditional methods that tackle this problem require a clear definition of the pose, and use this definition to…
Dynamic environments that include unstructured moving objects pose a hard problem for Simultaneous Localization and Mapping (SLAM) performance. The motion of rigid objects can be typically tracked by exploiting their texture and geometric…
Transferring human motion and appearance between videos of human actors remains one of the key challenges in Computer Vision. Despite the advances from recent image-to-image translation approaches, there are several transferring contexts…
A key challenge in the task of human pose and shape estimation is occlusion, including self-occlusions, object-human occlusions, and inter-person occlusions. The lack of diverse and accurate pose and shape training data becomes a major…
We propose a novel pose-guided appearance transfer network for transferring a given reference appearance to a target pose in unprecedented image resolution (1024 * 1024), given respectively an image of the reference and target person. No 3D…