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Due to the increasing demand in films and games, synthesizing 3D avatar animation has attracted much attention recently. In this work, we present a production-ready text/speech-driven full-body animation synthesis system. Given the text and…

图形学 · 计算机科学 2022-06-01 Wenlin Zhuang , Jinwei Qi , Peng Zhang , Bang Zhang , Ping Tan

Talking face generation has historically struggled to produce head movements and natural facial expressions without guidance from additional reference videos. Recent developments in diffusion-based generative models allow for more realistic…

计算机视觉与模式识别 · 计算机科学 2023-08-01 Michał Stypułkowski , Konstantinos Vougioukas , Sen He , Maciej Zięba , Stavros Petridis , Maja Pantic

The automatic co-speech gesture generation draws much attention in computer animation. Previous works designed network structures on individual datasets, which resulted in a lack of data volume and generalizability across different motion…

In this paper, we present TalkingMachines -- an efficient framework that transforms pretrained video generation models into real-time, audio-driven character animators. TalkingMachines enables natural conversational experiences by…

声音 · 计算机科学 2025-06-04 Chetwin Low , Weimin Wang

The automated synthesis of high-quality 3D gestures from speech is of significant value in virtual humans and gaming. Previous methods focus on synthesizing gestures that are synchronized with speech rhythm, yet they frequently overlook the…

人机交互 · 计算机科学 2024-09-24 Qingrong Cheng , Xu Li , Xinghui Fu , Fei Xia , Zhongqian Sun

Generating co-speech gestures in real time requires both temporal coherence and efficient sampling. We introduce a novel framework for streaming gesture generation that extends Rolling Diffusion models with structured progressive noise…

机器学习 · 计算机科学 2025-11-20 Evgeniia Vu , Andrei Boiarov , Dmitry Vetrov

Audio-driven talking video generation has advanced significantly, but existing methods often depend on video-to-video translation techniques and traditional generative networks like GANs and they typically generate taking heads and…

计算机视觉与模式识别 · 计算机科学 2024-09-13 Steven Hogue , Chenxu Zhang , Hamza Daruger , Yapeng Tian , Xiaohu Guo

Along with the explosion of large language models, improvements in speech synthesis, advancements in hardware, and the evolution of computer graphics, the current bottleneck in creating digital humans lies in generating character movements…

人机交互 · 计算机科学 2026-01-30 Thanh Hoang-Minh

Generating realistic human motion with high-level controls is a crucial task for social understanding, robotics, and animation. With high-quality MOCAP data becoming more available recently, a wide range of data-driven approaches have been…

图形学 · 计算机科学 2025-07-29 Wenning Xu , Shiyu Fan , Paul Henderson , Edmond S. L. Ho

Speech-driven animation has gained significant traction in recent years, with current methods achieving near-photorealistic results. However, the field remains underexplored regarding non-verbal communication despite evidence demonstrating…

计算机视觉与模式识别 · 计算机科学 2023-08-31 Antoni Bigata Casademunt , Rodrigo Mira , Nikita Drobyshev , Konstantinos Vougioukas , Stavros Petridis , Maja Pantic

The goal of this work is to simultaneously generate natural talking faces and speech outputs from text. We achieve this by integrating Talking Face Generation (TFG) and Text-to-Speech (TTS) systems into a unified framework. We address the…

计算机视觉与模式识别 · 计算机科学 2024-05-17 Youngjoon Jang , Ji-Hoon Kim , Junseok Ahn , Doyeop Kwak , Hong-Sun Yang , Yoon-Cheol Ju , Il-Hwan Kim , Byeong-Yeol Kim , Joon Son Chung

Automatic dubbing, which generates a corresponding version of the input speech in another language, could be widely utilized in many real-world scenarios such as video and game localization. In addition to synthesizing the translated…

声音 · 计算机科学 2024-07-08 Jingbei Li , Sipan Li , Ping Chen , Luwen Zhang , Yi Meng , Zhiyong Wu , Helen Meng , Qiao Tian , Yuping Wang , Yuxuan Wang

Diffusion models have shown great success in generating high-quality co-speech gestures for interactive humanoid robots or digital avatars from noisy input with the speech audio or text as conditions. However, they rarely focus on providing…

人机交互 · 计算机科学 2024-04-04 Zeyu Zhao , Nan Gao , Zhi Zeng , Guixuan Zhang , Jie Liu , Shuwu Zhang

Towards human-like dialogue systems, current emotional dialogue approaches jointly model emotion and semantics with a unified neural network. This strategy tends to generate safe responses due to the mutual restriction between emotion and…

计算与语言 · 计算机科学 2024-10-02 Yushan Qian , Bo Wang , Shangzhao Ma , Wu Bin , Shuo Zhang , Dongming Zhao , Kun Huang , Yuexian Hou

While Diffusion Generative Models have achieved great success on image generation tasks, how to efficiently and effectively incorporate them into speech generation especially translation tasks remains a non-trivial problem. Specifically,…

计算与语言 · 计算机科学 2023-10-27 Yongxin Zhu , Zhujin Gao , Xinyuan Zhou , Zhongyi Ye , Linli Xu

Real-time character control is an essential component for interactive experiences, with a broad range of applications, including physics simulations, video games, and virtual reality. The success of diffusion models for image synthesis has…

计算机视觉与模式识别 · 计算机科学 2024-08-19 Yi Shi , Jingbo Wang , Xuekun Jiang , Bingkun Lin , Bo Dai , Xue Bin Peng

Generating gestures from human speech has gained tremendous progress in animating virtual avatars. While the existing methods enable synthesizing gestures cooperated by individual self-talking, they overlook the practicality of concurrent…

计算机视觉与模式识别 · 计算机科学 2025-05-06 Xingqun Qi , Yatian Wang , Hengyuan Zhang , Jiahao Pan , Wei Xue , Shanghang Zhang , Wenhan Luo , Qifeng Liu , Yike Guo

Real-time synthesis of high-fidelity 3D character motion from audio is a pivotal component for next-generation interactive avatars and virtual assistants. However, most existing approaches are limited to offline processing of complete audio…

计算机视觉与模式识别 · 计算机科学 2026-05-28 Bohong Chen , Yumeng Li , Yinglin Xu , Youyi Zheng , Yanlin Weng , Kun Zhou

Speech-driven 3D facial animation plays a key role in applications such as virtual avatars, gaming, and digital content creation. While existing methods have made significant progress in achieving accurate lip synchronization and generating…

图形学 · 计算机科学 2025-07-16 Yifang Pan , Karan Singh , Luiz Gustavo Hafemann

Personalized image synthesis has emerged as a pivotal application in text-to-image generation, enabling the creation of images featuring specific subjects in diverse contexts. While diffusion models have dominated this domain,…

计算机视觉与模式识别 · 计算机科学 2025-04-18 Kaiyue Sun , Xian Liu , Yao Teng , Xihui Liu