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相关论文: GaussianAnything: Interactive Point Cloud Flow Mat…

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We present Material Anything, a fully-automated, unified diffusion framework designed to generate physically-based materials for 3D objects. Unlike existing methods that rely on complex pipelines or case-specific optimizations, Material…

计算机视觉与模式识别 · 计算机科学 2024-11-25 Xin Huang , Tengfei Wang , Ziwei Liu , Qing Wang

3D shape generation aims to produce innovative 3D content adhering to specific conditions and constraints. Existing methods often decompose 3D shapes into a sequence of localized components, treating each element in isolation without…

计算机视觉与模式识别 · 计算机科学 2024-07-15 Ruikai Cui , Weizhe Liu , Weixuan Sun , Senbo Wang , Taizhang Shang , Yang Li , Xibin Song , Han Yan , Zhennan Wu , Shenzhou Chen , Hongdong Li , Pan Ji

This work introduces a new task of instance-incremental scene graph generation: Given a scene of the point cloud, representing it as a graph and automatically increasing novel instances. A graph denoting the object layout of the scene is…

计算机视觉与模式识别 · 计算机科学 2023-08-29 Chao Qi , Jianqin Yin , Jinghang Xu , Pengxiang Ding

Despite recent advancements in neural 3D reconstruction, the dependence on dense multi-view captures restricts their broader applicability. Additionally, 3D scene generation is vital for advancing embodied AI and world models, which depend…

计算机视觉与模式识别 · 计算机科学 2025-11-19 Yuxin Zhang , Ziyu Lu , Hongbo Duan , Keyu Fan , Pengting Luo , Peiyu Zhuang , Mengyu Yang , Houde Liu

The Gaussian diffusion model, initially designed for image generation, has recently been adapted for 3D point cloud generation. However, these adaptations have not fully considered the intrinsic geometric characteristics of 3D shapes,…

图形学 · 计算机科学 2024-08-01 Dengsheng Chen , Jie Hu , Xiaoming Wei , Enhua Wu

Single-image 3D scene reconstruction presents significant challenges due to its inherently ill-posed nature and limited input constraints. Recent advances have explored two promising directions: multiview generative models that train on 3D…

计算机视觉与模式识别 · 计算机科学 2025-04-17 Junlin Hao , Peiheng Wang , Haoyang Wang , Xinggong Zhang , Zongming Guo

This report presents a comprehensive framework for generating high-quality 3D shapes and textures from diverse input prompts, including single images, multi-view images, and text descriptions. The framework consists of 3D shape generation…

The field of neural rendering has witnessed significant progress with advancements in generative models and differentiable rendering techniques. Though 2D diffusion has achieved success, a unified 3D diffusion pipeline remains unsettled.…

计算机视觉与模式识别 · 计算机科学 2025-12-22 Yushi Lan , Fangzhou Hong , Shangchen Zhou , Shuai Yang , Xuyi Meng , Yongwei Chen , Zhaoyang Lyu , Bo Dai , Xingang Pan , Chen Change Loy

Open-vocabulary 3D scene understanding presents a significant challenge in computer vision, with wide-ranging applications in embodied agents and augmented reality systems. Existing methods adopt neurel rendering methods as 3D…

计算机视觉与模式识别 · 计算机科学 2024-08-26 Jun Guo , Xiaojian Ma , Yue Fan , Huaping Liu , Qing Li

3D Gaussian splatting (3DGS) is an innovative rendering technique that surpasses the neural radiance field (NeRF) in both rendering speed and visual quality by leveraging an explicit 3D scene representation. Existing 3DGS approaches require…

计算机视觉与模式识别 · 计算机科学 2025-06-13 Lintao Xiang , Hongpei Zheng , Yating Huang , Qijun Yang , Hujun Yin

3D scene generation has long been dominated by 2D multi-view or video diffusion models. This is due not only to the lack of scene-level 3D latent representation, but also to the fact that most scene-level 3D visual data exists in the form…

计算机视觉与模式识别 · 计算机科学 2026-04-14 Dongxu Wei , Qi Xu , Zhiqi Li , Hangning Zhou , Cong Qiu , Hailong Qin , Mu Yang , Zhaopeng Cui , Peidong Liu

3D Gaussian Splatting (3DGS) enables the reconstruction of intricate digital 3D assets from multi-view images by leveraging a set of 3D Gaussian primitives for rendering. Its explicit and discrete representation facilitates the seamless…

图形学 · 计算机科学 2025-05-13 Xijie Yang , Linning Xu , Lihan Jiang , Dahua Lin , Bo Dai

We introduce GaussianCut, a new method for interactive multiview segmentation of scenes represented as 3D Gaussians. Our approach allows for selecting the objects to be segmented by interacting with a single view. It accepts intuitive user…

计算机视觉与模式识别 · 计算机科学 2024-11-13 Umangi Jain , Ashkan Mirzaei , Igor Gilitschenski

Indoor scene modification has emerged as a prominent area within computer vision, particularly for its applications in Augmented Reality (AR) and Virtual Reality (VR). Traditional methods often rely on pre-existing object databases and…

计算机视觉与模式识别 · 计算机科学 2024-08-13 Yiyang Luo , Ke Lin , Chao Gu

In recent years, 3D generation has made great strides in both academia and industry. However, generating 3D scenes from a single RGB image remains a significant challenge, as current approaches often struggle to ensure both object…

图形学 · 计算机科学 2026-02-18 Xiang Tang , Ruotong Li , Xiaopeng Fan

We present latentSplat, a method to predict semantic Gaussians in a 3D latent space that can be splatted and decoded by a light-weight generative 2D architecture. Existing methods for generalizable 3D reconstruction either do not scale to…

计算机视觉与模式识别 · 计算机科学 2024-07-31 Christopher Wewer , Kevin Raj , Eddy Ilg , Bernt Schiele , Jan Eric Lenssen

Recent progress in pre-trained diffusion models and 3D generation have spurred interest in 4D content creation. However, achieving high-fidelity 4D generation with spatial-temporal consistency remains a challenge. In this work, we propose…

计算机视觉与模式识别 · 计算机科学 2024-03-25 Yifei Zeng , Yanqin Jiang , Siyu Zhu , Yuanxun Lu , Youtian Lin , Hao Zhu , Weiming Hu , Xun Cao , Yao Yao

We introduce GAUDI, a generative model capable of capturing the distribution of complex and realistic 3D scenes that can be rendered immersively from a moving camera. We tackle this challenging problem with a scalable yet powerful approach,…

A point cloud serves as a representation of the surface of a three-dimensional (3D) shape. Deep generative models have been adapted to model their variations typically using a map from a ball-like set of latent variables. However, previous…

计算机视觉与模式识别 · 计算机科学 2021-08-10 Takumi Kimura , Takashi Matsubara , Kuniaki Uehara

3D human digitization has long been a highly pursued yet challenging task. Existing methods aim to generate high-quality 3D digital humans from single or multiple views, but remain primarily constrained by current paradigms and the scarcity…

计算机视觉与模式识别 · 计算机科学 2025-04-10 Yuhang Yang , Fengqi Liu , Yixing Lu , Qin Zhao , Pingyu Wu , Wei Zhai , Ran Yi , Yang Cao , Lizhuang Ma , Zheng-Jun Zha , Junting Dong