相关论文: The Concatenator: A Bayesian Approach To Real Time…
Sustaining high fidelity and high throughput of perception tasks over vision sensor streams on edge devices remains a formidable challenge, especially given the continuing increase in image sizes (e.g., generated by 4K cameras) and…
We introduce Noise2Music, where a series of diffusion models is trained to generate high-quality 30-second music clips from text prompts. Two types of diffusion models, a generator model, which generates an intermediate representation…
Automatic Cued Speech Recognition (ACSR) provides an intelligent human-machine interface for visual communications, where the Cued Speech (CS) system utilizes lip movements and hand gestures to code spoken language for hearing-impaired…
Voice conversion refers to transferring speaker identity with well-preserved content. Better disentanglement of speech representations leads to better voice conversion. Recent studies have found that phonetic information from input audio…
We propose a novel approach for time-scale modification of audio signals. Unlike traditional methods that rely on the framing technique or the short-time Fourier transform to preserve the frequency during temporal stretching, our neural…
We develop an approach for Bayesian learning of spatiotemporal dynamical mechanistic models. Such learning consists of statistical emulation of the mechanistic system that can efficiently interpolate the output of the system from arbitrary…
We introduce a multi-modal diffusion model tailored for the bi-directional conditional generation of video and audio. We propose a joint contrastive training loss to improve the synchronization between visual and auditory occurrences. We…
Recent deep learning approaches have achieved impressive performance on speech enhancement and separation tasks. However, these approaches have not been investigated for separating mixtures of arbitrary sounds of different types, a task we…
Current Audio-Visual Source Separation methods primarily adopt two design strategies. The first strategy involves fusing audio and visual features at the bottleneck layer of the encoder, followed by processing the fused features through the…
We introduce a novel technique for creative audio resynthesis that operates by reworking the concept of granular synthesis at the latent vector level. Our approach creates a "granular codebook" by encoding a source audio corpus into latent…
Previous VoIP steganalysis methods face great challenges in detecting speech signals at low embedding rates, and they are also generally difficult to perform real-time detection, making them hard to truly maintain cyberspace security. To…
Existing music captioning methods are limited to generating concise global descriptions of short music clips, which fail to capture fine-grained musical characteristics and time-aware musical changes. To address these limitations, we…
The exponential growth of video content has created an urgent need for efficient multimodal moment retrieval systems. However, existing approaches face three critical challenges: (1) fixed-weight fusion strategies fail across cross modal…
Synthesizer is a type of electronic musical instrument that is now widely used in modern music production and sound design. Each parameters configuration of a synthesizer produces a unique timbre and can be viewed as a unique instrument.…
Text-based audio generation models have limitations as they cannot encompass all the information in audio, leading to restricted controllability when relying solely on text. To address this issue, we propose a novel model that enhances the…
The goal of this work is to generate natural speech in multiple languages while maintaining the same speaker identity, a task known as cross-lingual speech synthesis. A key challenge of cross-lingual speech synthesis is the language-speaker…
We introduce bounded generation as a generalized task to control video generation to synthesize arbitrary camera and subject motion based only on a given start and end frame. Our objective is to fully leverage the inherent generalization…
While both the data volume and heterogeneity of the digital music content is huge, it has become increasingly important and convenient to build a recommendation or search system to facilitate surfacing these content to the user or consumer…
Binaural rendering aims to synthesize binaural audio that mimics natural hearing based on a mono audio and the locations of the speaker and listener. Although many methods have been proposed to solve this problem, they struggle with…
Acoustic matching aims to re-synthesize an audio clip to sound as if it were recorded in a target acoustic environment. Existing methods assume access to paired training data, where the audio is observed in both source and target…