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In VR interactions with embodied conversational agents, users' emotional intent is often conveyed more by how something is said than by what is said. However, most VR agent pipelines rely on speech-to-text processing, discarding prosodic…

人机交互 · 计算机科学 2026-03-11 SangYeop Jeong , Yeongseo Na , Seung Gyu Jeong , Jin-Woo Jeong , Seong-Eun Kim

Recent advances in text-to-speech have made it possible to generate natural-sounding audio from text. However, audiobook narrations involve dramatic vocalizations and intonations by the reader, with greater reliance on emotions, dialogues,…

声音 · 计算机科学 2025-06-27 Charuta Pethe , Bach Pham , Felix D Childress , Yunting Yin , Steven Skiena

Preference-based reinforcement learning has gained prominence as a strategy for training agents in environments where the reward signal is difficult to specify or misaligned with human intent. However, its effectiveness is often limited by…

机器学习 · 计算机科学 2025-08-27 Jonathan Erskine , Taku Yamagata , Raúl Santos-Rodríguez

In recent years, multi-agent reinforcement learning algorithms have made significant advancements in diverse gaming environments, leading to increased interest in the broader application of such techniques. To address the prevalent…

多智能体系统 · 计算机科学 2024-04-30 Dapeng Li , Hang Dong , Lu Wang , Bo Qiao , Si Qin , Qingwei Lin , Dongmei Zhang , Qi Zhang , Zhiwei Xu , Bin Zhang , Guoliang Fan

Fluid turn-taking remains a key challenge in human-robot interaction. Self-supervised speech representations (S3Rs) have driven many advances, but it remains unclear whether S3R-based turn-taking models rely on prosodic cues, lexical cues…

计算与语言 · 计算机科学 2026-01-21 Sam OConnor Russell , Delphine Charuau , Naomi Harte

This paper extends recent work in interactive machine learning (IML) focused on effectively incorporating human feedback. We show how control and feedback signals complement each other in systems which model human reward. We demonstrate…

人机交互 · 计算机科学 2017-01-27 Kory W. Mathewson , Patrick M. Pilarski

Interactive reinforcement learning has become an important apprenticeship approach to speed up convergence in classic reinforcement learning problems. In this regard, a variant of interactive reinforcement learning is policy shaping which…

人工智能 · 计算机科学 2019-04-16 Francisco Cruz , Sven Magg , Yukie Nagai , Stefan Wermter

We investigate whether naturalistic emotional human feedback can be directly exploited as a reward signal for training artificial agents via interactive human-in-the-loop reinforcement learning. To answer this question, we devise an…

人机交互 · 计算机科学 2022-03-03 Manuela Pollak , Andrea Salfinger , Karin Anna Hummel

Deep reinforcement learning agents have achieved state-of-the-art results by directly maximising cumulative reward. However, environments contain a much wider variety of possible training signals. In this paper, we introduce an agent that…

Conversational agents are becoming increasingly popular for supporting and facilitating learning. Conventional pedagogical agents are designed to play the role of human teachers by giving instructions to the students. In this paper, we…

人机交互 · 计算机科学 2019-10-01 Nalin Chhibber , Edith Law

We study improving social conversational agents by learning from natural dialogue between users and a deployed model, without extra annotations. To implicitly measure the quality of a machine-generated utterance, we leverage signals like…

计算与语言 · 计算机科学 2024-02-02 Richard Yuanzhe Pang , Stephen Roller , Kyunghyun Cho , He He , Jason Weston

To solve complex real-world problems with reinforcement learning, we cannot rely on manually specified reward functions. Instead, we can have humans communicate an objective to the agent directly. In this work, we combine two approaches to…

机器学习 · 计算机科学 2018-11-16 Borja Ibarz , Jan Leike , Tobias Pohlen , Geoffrey Irving , Shane Legg , Dario Amodei

An important goal in artificial intelligence is to create agents that can both interact naturally with humans and learn from their feedback. Here we demonstrate how to use reinforcement learning from human feedback (RLHF) to improve upon…

Recognition of social signals, from human facial expressions or prosody of speech, is a popular research topic in human-robot interaction studies. There is also a long line of research in the spoken dialogue community that investigates user…

机器人学 · 计算机科学 2017-06-12 Jekaterina Novikova , Christian Dondrup , Ioannis Papaioannou , Oliver Lemon

One of the long-term goals of artificial intelligence is to build an agent that can communicate intelligently with human in natural language. Most existing work on natural language learning relies heavily on training over a pre-collected…

计算与语言 · 计算机科学 2017-05-30 Haichao Zhang , Haonan Yu , Wei Xu

Embodied conversational agents benefit from being able to accompany their speech with gestures. Although many data-driven approaches to gesture generation have been proposed in recent years, it is still unclear whether such systems can…

人机交互 · 计算机科学 2022-01-17 Taras Kucherenko , Rajmund Nagy , Michael Neff , Hedvig Kjellström , Gustav Eje Henter

Reinforcement learning has enabled agents to solve challenging tasks in unknown environments. However, manually crafting reward functions can be time consuming, expensive, and error prone to human error. Competing objectives have been…

机器学习 · 计算机科学 2021-02-11 Brendon Matusch , Jimmy Ba , Danijar Hafner

Communicating in natural language is a powerful tool in multi-agent settings, as it enables independent agents to share information in partially observable settings and allows zero-shot coordination with humans. However, most prior works…

人工智能 · 计算机科学 2025-02-11 Bidipta Sarkar , Warren Xia , C. Karen Liu , Dorsa Sadigh

Reward-driven proactive dialogue agents require precise estimation of user satisfaction as an intrinsic reward signal to determine optimal interaction strategies. Specifically, this framework triggers clarification questions when detecting…

机器学习 · 计算机科学 2025-05-27 Wei Shen , Xiaonan He , Chuheng Zhang , Xuyun Zhang , Xiaolong Xu , Wanchun Dou

Providing Reinforcement Learning (RL) agents with human feedback can dramatically improve various aspects of learning. However, previous methods require human observer to give inputs explicitly (e.g., press buttons, voice interface),…

神经与进化计算 · 计算机科学 2020-10-15 Duo Xu , Mohit Agarwal , Ekansh Gupta , Faramarz Fekri , Raghupathy Sivakumar