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Process reward models (PRMs) allow for fine-grained credit assignment in reinforcement learning (RL), and seemingly contrast with outcome reward models (ORMs), which assign a single reward to an entire trajectory. However, we provide…

机器学习 · 计算机科学 2026-05-29 Michael Sullivan , Alexander Koller

Potential-based reward shaping is commonly used to incorporate prior knowledge of how to solve the task into reinforcement learning because it can formally guarantee policy invariance. As such, the optimal policy and the ordering of…

机器学习 · 计算机科学 2025-02-04 Henrik Müller , Daniel Kudenko

Multi-agent reinforcement learning involves multiple agents interacting with each other and a shared environment to complete tasks. When rewards provided by the environment are sparse, agents may not receive immediate feedback on the…

机器学习 · 计算机科学 2021-03-31 Baicen Xiao , Bhaskar Ramasubramanian , Radha Poovendran

Large language models are increasingly trained via reinforcement learning for personalized recommendation tasks, but standard methods like GRPO rely on sparse, sequence-level rewards. These obscure which tokens actually contribute to…

人工智能 · 计算机科学 2026-05-08 Abhijnan Nath , Alireza Bagheri Garakani , Tianchen Zhou , Fan Yang , Yan Gao , Nikhil Krishnaswamy

We consider the problem of learning control policies that optimize a reward function while satisfying constraints due to considerations of safety, fairness, or other costs. We propose a new algorithm, Projection-Based Constrained Policy…

机器学习 · 计算机科学 2020-10-08 Tsung-Yen Yang , Justinian Rosca , Karthik Narasimhan , Peter J. Ramadge

Offline reinforcement learning can enable policy learning from pre-collected, sub-optimal datasets without online interactions. This makes it ideal for real-world robots and safety-critical scenarios, where collecting online data or expert…

机器人学 · 计算机科学 2025-08-07 Sreyas Venkataraman , Yufei Wang , Ziyu Wang , Navin Sriram Ravie , Zackory Erickson , David Held

Offline reinforcement learning (RL) enables policy learning from pre-collected datasets, avoiding costly and risky online interactions, but it often struggles with long-horizon tasks involving sparse rewards. Existing goal-conditioned and…

机器学习 · 计算机科学 2026-01-14 Chengyang Gu , Yuxin Pan , Hui Xiong , Yize Chen

Direct Preference Optimization (DPO) improves the alignment of large language models (LLMs) with human values by training directly on human preference datasets, eliminating the need for reward models. However, due to the presence of…

人工智能 · 计算机科学 2024-06-11 Biqing Qi , Pengfei Li , Fangyuan Li , Junqi Gao , Kaiyan Zhang , Bowen Zhou

As large language model agents tackle increasingly complex long-horizon tasks, effective post-training becomes critical. Prior work faces fundamental challenges: outcome-only rewards fail to precisely attribute credit to intermediate steps,…

计算与语言 · 计算机科学 2026-04-30 Mukai Li , Qingcheng Zeng , Tianqing Fang , Zhenwen Liang , Linfeng Song , Qi Liu , Haitao Mi , Dong Yu

Recent advancements in deep reinforcement learning (RL) have demonstrated notable progress in sample efficiency, spanning both model-based and model-free paradigms. Despite the identification and mitigation of specific bottlenecks in prior…

机器学习 · 计算机科学 2024-04-02 Yibo Wang , Jiang Zhao

To obtain a near-optimal policy with fewer interactions in Reinforcement Learning (RL), a promising approach involves the combination of offline RL, which enhances sample efficiency by leveraging offline datasets, and online RL, which…

机器学习 · 计算机科学 2024-11-18 Xiaoyu Wen , Xudong Yu , Rui Yang , Haoyuan Chen , Chenjia Bai , Zhen Wang

We propose Process-Aware Policy Optimization (PAPO), a method that integrates process-level evaluation into Group Relative Policy Optimization (GRPO) through decoupled advantage normalization, to address two limitations of existing reward…

Offline zero-shot reinforcement learning (RL) aims to learn agents that optimize unseen reward functions without additional environment interaction. The standard approach to this problem trains task-conditioned policies by sampling task…

人工智能 · 计算机科学 2026-04-29 Nazim Bendib , Nicolas Perrin-Gilbert , Olivier Sigaud

Offline reinforcement learning (RL) learns effective policies from pre-collected datasets, offering a practical solution for applications where online interactions are risky or costly. Model-based approaches are particularly advantageous…

机器学习 · 计算机科学 2026-05-14 Xuyang Chen , Keyu Yan , Guojian Wang , Lin Zhao

Learning to solve sparse-reward reinforcement learning problems is difficult, due to the lack of guidance towards the goal. But in some problems, prior knowledge can be used to augment the learning process. Reward shaping is a way to…

机器学习 · 计算机科学 2021-09-14 Zhao Yang , Mike Preuss , Aske Plaat

Most reinforcement learning algorithms seek a single optimal strategy that solves a given task. However, it can often be valuable to learn a diverse set of solutions, for instance, to make an agent's interaction with users more engaging, or…

机器学习 · 计算机科学 2024-01-09 Wentse Chen , Shiyu Huang , Yuan Chiang , Tim Pearce , Wei-Wei Tu , Ting Chen , Jun Zhu

With the rapid advances in Large Language Models (LLMs), aligning LLMs with human preferences become increasingly important. Although Reinforcement Learning with Human Feedback (RLHF) proves effective, it is complicated and highly…

计算与语言 · 计算机科学 2024-10-31 Shiqi Wang , Zhengze Zhang , Rui Zhao , Fei Tan , Cam Tu Nguyen

In reinforcement learning (RL), agents continually interact with the environment and use the feedback to refine their behavior. To guide policy optimization, reward models are introduced as proxies of the desired objectives, such that when…

机器学习 · 计算机科学 2025-06-19 Rui Yu , Shenghua Wan , Yucen Wang , Chen-Xiao Gao , Le Gan , Zongzhang Zhang , De-Chuan Zhan

Reinforcement learning has become a cornerstone for enhancing the reasoning capabilities of Large Language Models, where group-based approaches such as GRPO have emerged as efficient paradigms that optimize policies by leveraging…

Reinforcement learning (RL) is a central problem in artificial intelligence. This problem consists of defining artificial agents that can learn optimal behaviour by interacting with an environment -- where the optimal behaviour is defined…