相关论文: Bridging Local and Global Knowledge via Transforme…
Deep learning architectures suffer from depth-related performance degradation, limiting the effective depth of neural networks. Approaches like ResNet are able to mitigate this, but they do not completely eliminate the problem. We introduce…
The emergence of ResNet provides a powerful tool for training extremely deep networks. The core idea behind it is to change the learning goals of the network. It no longer learns new features from scratch but learns the difference between…
The game of Go has a long history in East Asian countries, but the field of Computer Go has yet to catch up to humans until the past couple of years. While the rules of Go are simple, the strategy and combinatorics of the game are immensely…
The game of Go has long served as a benchmark for artificial intelligence, demanding sophisticated strategic reasoning and long-term planning. Previous approaches such as AlphaGo and its successors, have predominantly relied on model-based…
Residual connections remain ubiquitous in modern neural network architectures nearly a decade after their introduction. Their widespread adoption is often credited to their dramatically improved trainability: residual networks train faster,…
Residual networks (ResNets) represent a powerful type of convolutional neural network (CNN) architecture, widely adopted and used in various tasks. In this work we propose an improved version of ResNets. Our proposed improvements address…
Reinforcement learning (RL) agents achieve remarkable performance but remain far less learning-efficient than humans. While RL agents require extensive self-play games to extract useful signals, humans often need only a few games, improving…
In this report, we combine the idea of Wide ResNets and transfer learning to optimize the architecture of deep neural networks. The first improvement of the architecture is the use of all layers as information source for the last layer.…
Recently, deep learning methods have been shown to improve the performance of recommender systems over traditional methods, especially when review text is available. For example, a recent model, DeepCoNN, uses neural nets to learn one…
AlphaZero has been very successful in many games. Unfortunately, it still consumes a huge amount of computing resources, the majority of which is spent in self-play. Hyperparameter tuning exacerbates the training cost since each…
Deep neural networks demonstrate to have a high performance on image classification tasks while being more difficult to train. Due to the complexity and vanishing gradient problem, it normally takes a lot of time and more computational…
AlphaZero, an approach to reinforcement learning that couples neural networks and Monte Carlo tree search (MCTS), has produced state-of-the-art strategies for traditional board games like chess, Go, shogi, and Hex. While researchers and…
Artificial neural networks have shown remarkable success in supervised learning when trained on a single task using a fixed dataset. However, when neural networks are trained on a reinforcement learning task, their ability to continue…
Very deep convolutional neural networks offer excellent recognition results, yet their computational expense limits their impact for many real-world applications. We introduce BlockDrop, an approach that learns to dynamically choose which…
Transformer models have demonstrated impressive capabilities when trained at scale, excelling at difficult cognitive tasks requiring complex reasoning and rational decision-making. In this paper, we explore the application of transformers…
Residual Neural Networks (ResNets) achieve state-of-the-art performance in many computer vision problems. Compared to plain networks without residual connections (PlnNets), ResNets train faster, generalize better, and suffer less from the…
Playing board games is considered a major challenge for both humans and AI researchers. Because some complicated board games are quite hard to learn, humans usually begin with playing on smaller boards and incrementally advance to master…
Current end-to-end machine reading and question answering (Q\&A) models are primarily based on recurrent neural networks (RNNs) with attention. Despite their success, these models are often slow for both training and inference due to the…
It is well known that featuremap attention and multi-path representation are important for visual recognition. In this paper, we present a modularized architecture, which applies the channel-wise attention on different network branches to…
Transformer-based language models utilize the attention mechanism for substantial performance improvements in almost all natural language processing (NLP) tasks. Similar attention structures are also extensively studied in several other…