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Deep Reinforcement Learning achieves very good results in domains where reward functions can be manually engineered. At the same time, there is growing interest within the community in using games based on Procedurally Content Generation…

机器学习 · 计算机科学 2020-12-07 Alessandro Sestini , Alexander Kuhnle , Andrew D. Bagdanov

Inverse reinforcement learning (IRL) is computationally challenging, with common approaches requiring the solution of multiple reinforcement learning (RL) sub-problems. This work motivates the use of potential-based reward shaping to reduce…

机器学习 · 计算机科学 2023-12-19 Lauren H. Cooke , Harvey Klyne , Edwin Zhang , Cassidy Laidlaw , Milind Tambe , Finale Doshi-Velez

Humans are spectacular reinforcement learners, constantly learning from and adjusting to experience and feedback. Unfortunately, this doesn't necessarily mean humans are fast learners. When tasks are challenging, learning can become…

机器学习 · 计算机科学 2022-12-16 Mark A. Rucker , Layne T. Watson , Matthew S. Gerber , Laura E. Barnes

Deep reinforcement learning achieves superhuman performance in a range of video game environments, but requires that a designer manually specify a reward function. It is often easier to provide demonstrations of a target behavior than to…

机器学习 · 计算机科学 2018-10-26 Aaron Tucker , Adam Gleave , Stuart Russell

Inverse Reinforcement Learning addresses the problem of inferring an expert's reward function from demonstrations. However, in many applications, we not only have access to the expert's near-optimal behavior, but we also observe part of her…

机器学习 · 计算机科学 2021-09-03 Giorgia Ramponi , Gianluca Drappo , Marcello Restelli

We consider a setting for Inverse Reinforcement Learning (IRL) where the learner is extended with the ability to actively select multiple environments, observing an agent's behavior on each environment. We first demonstrate that if the…

人工智能 · 计算机科学 2016-01-26 Kareem Amin , Satinder Singh

Inverse Reinforcement Learning (IRL) learns a reward function to explain expert demonstrations. Modern IRL methods often use the adversarial (minimax) formulation that alternates between reward and policy optimization, which often lead to…

机器学习 · 计算机科学 2025-10-14 Yang Chen , Menglin Zou , Jiaqi Zhang , Yitan Zhang , Junyi Yang , Gael Gendron , Libo Zhang , Jiamou Liu , Michael J. Witbrock

Adversarial inverse reinforcement learning (AIRL) stands as a cornerstone approach in imitation learning, yet it faces criticisms from prior studies. In this paper, we rethink AIRL and respond to these criticisms. Criticism 1 lies in…

机器学习 · 计算机科学 2024-10-29 Yangchun Zhang , Qiang Liu , Weiming Li , Yirui Zhou

Inverse reinforcement learning (IRL) methods assume that the expert data is generated by an agent optimizing some reward function. However, in many settings, the agent may optimize a reward function subject to some constraints, where the…

机器学习 · 计算机科学 2023-05-01 Ashish Gaurav , Kasra Rezaee , Guiliang Liu , Pascal Poupart

Continuous reinforcement learning such as DDPG and A3C are widely used in robot control and autonomous driving. However, both methods have theoretical weaknesses. While DDPG cannot control noises in the control process, A3C does not satisfy…

机器学习 · 计算机科学 2019-08-09 Tianhao Chen , Limei Cheng , Yang Liu , Wenchuan Jia , Shugen Ma

Inverse reinforcement learning (IRL) aims to recover the reward function of an expert agent from demonstrations of behavior. It is well-known that the IRL problem is fundamentally ill-posed, i.e., many reward functions can explain the…

机器学习 · 计算机科学 2024-06-07 Filippo Lazzati , Mirco Mutti , Alberto Maria Metelli

Reinforcement learning in complex environments is a challenging problem. In particular, the success of reinforcement learning algorithms depends on a well-designed reward function. Inverse reinforcement learning (IRL) solves the problem of…

机器学习 · 计算机科学 2021-01-20 Rakhoon Hwang , Hanjin Lee , Hyung Ju Hwang

In inverse reinforcement learning (IRL), an agent seeks to replicate expert demonstrations through interactions with the environment. Traditionally, IRL is treated as an adversarial game, where an adversary searches over reward models, and…

机器学习 · 计算机科学 2025-04-23 Arnav Kumar Jain , Harley Wiltzer , Jesse Farebrother , Irina Rish , Glen Berseth , Sanjiban Choudhury

Alignment is vital for safely deploying large language models (LLMs). Existing techniques are either reward-based (training a reward model on preference pairs and optimizing with reinforcement learning) or reward-free (directly fine-tuning…

计算与语言 · 计算机科学 2026-03-03 Ruoxi Cheng , Haoxuan Ma , Weixin Wang , Ranjie Duan , Jiexi Liu , Xiaoshuang Jia , Simeng Qin , Xiaochun Cao , Yang Liu , Xiaojun Jia

Inverse reinforcement learning has proved its ability to explain state-action trajectories of expert agents by recovering their underlying reward functions in increasingly challenging environments. Recent advances in adversarial learning…

机器学习 · 计算机科学 2019-12-10 Jacobo Roa-Vicens , Yuanbo Wang , Virgile Mison , Yarin Gal , Ricardo Silva

Inverse reinforcement learning (IRL) addresses the problem of recovering a task description given a demonstration of the optimal policy used to solve such a task. The optimal policy is usually provided by an expert or teacher, making IRL…

机器学习 · 计算机科学 2012-02-09 Héctor Ratia , Luis Montesano , Ruben Martinez-Cantin

As AI systems become increasingly autonomous, aligning their decision-making to human preferences is essential. In domains like autonomous driving or robotics, it is impossible to write down the reward function representing these…

Inverse reinforcement learning (IRL) seeks to learn the reward function from expert trajectories, to understand the task for imitation or collaboration thereby removing the need for manual reward engineering. However, IRL in the context of…

机器学习 · 计算机科学 2023-11-13 Yikang Gui , Prashant Doshi

Many imitation learning (IL) algorithms use inverse reinforcement learning (IRL) to infer a reward function that aligns with the demonstration. However, the inferred reward functions often fail to capture the underlying task objectives. In…

机器学习 · 计算机科学 2024-11-01 Weichao Zhou , Wenchao Li

In this paper, we study the problem of obtaining a control policy that can mimic and then outperform expert demonstrations in Markov decision processes where the reward function is unknown to the learning agent. One main relevant approach…

机器学习 · 计算机科学 2020-09-24 Feng Tao , Yongcan Cao