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相关论文: Best-of-Both-Worlds Policy Optimization for CMDPs …

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In constrained Markov decision processes (CMDPs) with adversarial rewards and constraints, a well-known impossibility result prevents any algorithm from attaining both sublinear regret and sublinear constraint violation, when competing…

机器学习 · 计算机科学 2024-09-27 Francesco Emanuele Stradi , Anna Lunghi , Matteo Castiglioni , Alberto Marchesi , Nicola Gatti

We study online learning in episodic constrained Markov decision processes (CMDPs), where the learner aims at collecting as much reward as possible over the episodes, while satisfying some long-term constraints during the learning process.…

We study online reinforcement learning in linear Markov decision processes with adversarial losses and bandit feedback, without prior knowledge on transitions or access to simulators. We introduce two algorithms that achieve improved regret…

机器学习 · 计算机科学 2023-10-19 Haolin Liu , Chen-Yu Wei , Julian Zimmert

Multi-dueling bandits, where a learner selects $m \geq 2$ arms per round and observes only the winner, arise naturally in many applications including ranking and recommendation systems, yet a fundamental question has remained open: can a…

机器学习 · 计算机科学 2026-05-19 S Akash , Pratik Gajane , Jawar Singh

Online safe reinforcement learning (RL) plays a key role in dynamic environments, with applications in autonomous driving, robotics, and cybersecurity. The objective is to learn optimal policies that maximize rewards while satisfying safety…

机器学习 · 计算机科学 2025-06-03 Jiahui Zhu , Kihyun Yu , Dabeen Lee , Xin Liu , Honghao Wei

We study the constrained variant of the \emph{multi-armed bandit} (MAB) problem, in which the learner aims not only at minimizing the total loss incurred during the learning dynamic, but also at controlling the violation of multiple…

We study \emph{online episodic Constrained Markov Decision Processes} (CMDPs) under both stochastic and adversarial constraints. We provide a novel algorithm whose guarantees greatly improve those of the state-of-the-art best-of-both-worlds…

We study online learning in \emph{constrained MDPs} (CMDPs), focusing on the goal of attaining sublinear strong regret and strong cumulative constraint violation. Differently from their standard (weak) counterparts, these metrics do not…

机器学习 · 计算机科学 2024-10-04 Francesco Emanuele Stradi , Matteo Castiglioni , Alberto Marchesi , Nicola Gatti

We study online learning in constrained Markov decision processes (CMDPs) with adversarial losses and stochastic hard constraints, under bandit feedback. We consider three scenarios. In the first one, we address general CMDPs, where we…

机器学习 · 计算机科学 2025-02-10 Francesco Emanuele Stradi , Matteo Castiglioni , Alberto Marchesi , Nicola Gatti

Best-of-both-worlds algorithms for online learning which achieve near-optimal regret in both the adversarial and the stochastic regimes have received growing attention recently. Existing techniques often require careful adaptation to every…

机器学习 · 计算机科学 2023-02-21 Christoph Dann , Chen-Yu Wei , Julian Zimmert

In this paper, we analyze the problem of online convex optimization in different settings, including different feedback types (full-information/semi-bandit/bandit/etc) in either stochastic or non-stochastic setting and different notions of…

机器学习 · 计算机科学 2026-02-23 Mohammad Pedramfar , Vaneet Aggarwal

We study online learning in finite-horizon episodic Markov decision processes (MDPs) under the challenging aggregate bandit feedback model, where the learner observes only the cumulative loss incurred in each episode, rather than individual…

机器学习 · 计算机科学 2025-10-28 Shinji Ito , Kevin Jamieson , Haipeng Luo , Arnab Maiti , Taira Tsuchiya

We study the problem of $K$-armed dueling bandit for both stochastic and adversarial environments, where the goal of the learner is to aggregate information through relative preferences of pair of decisions points queried in an online…

机器学习 · 计算机科学 2022-02-15 Aadirupa Saha , Pierre Gaillard

We present the first high-probability optimal regret bound for a policy optimization technique applied to the problem of stochastic contextual multi-armed bandit (CMAB) with general offline function approximation. Our algorithm is both…

机器学习 · 计算机科学 2026-02-17 Orin Levy , Yishay Mansour

We address a generalization of the bandit with knapsacks problem, where a learner aims to maximize rewards while satisfying an arbitrary set of long-term constraints. Our goal is to design best-of-both-worlds algorithms that perform…

机器学习 · 计算机科学 2024-05-28 Martino Bernasconi , Matteo Castiglioni , Andrea Celli , Federico Fusco

We study the $K$-armed contextual dueling bandit problem, a sequential decision making setting in which the learner uses contextual information to make two decisions, but only observes \emph{preference-based feedback} suggesting that one…

机器学习 · 计算机科学 2021-11-25 Aadirupa Saha , Akshay Krishnamurthy

We introduce \texttt{OPO-CMDP}, the first policy optimization algorithm for stochastic Contextual Markov Decision Process (CMDPs) under general offline function approximation. Our approach achieves a high probability regret bound of…

机器学习 · 计算机科学 2026-02-17 Orin Levy , Aviv Rosenberg , Alon Cohen , Yishay Mansour

This paper studies bandit convex optimization with constraints, where the learner aims to generate a sequence of decisions under partial information of loss functions such that the cumulative loss is reduced as well as the cumulative…

机器学习 · 计算机科学 2023-10-18 Yasunari Hikima

We propose a new best-of-both-worlds algorithm for bandits with variably delayed feedback. In contrast to prior work, which required prior knowledge of the maximal delay $d_{\mathrm{max}}$ and had a linear dependence of the regret on it,…

机器学习 · 计算机科学 2024-05-29 Saeed Masoudian , Julian Zimmert , Yevgeny Seldin

This paper studies bandit convex optimization in non-stationary environments with two-point feedback, using dynamic regret as the performance measure. We propose an algorithm based on bandit mirror descent that extends naturally to…

最优化与控制 · 数学 2026-05-26 Chang He , Bo Jiang , Shuzhong Zhang
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