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Generating realistic human motions that naturally respond to both spoken language and physical objects is crucial for interactive digital experiences. Current methods, however, address speech-driven gestures or object interactions…

计算机视觉与模式识别 · 计算机科学 2025-12-16 Sreehari Rajan , Kunal Bhosikar , Charu Sharma

Current talking avatars mostly generate co-speech gestures based on audio and text of the utterance, without considering the non-speaking motion of the speaker. Furthermore, previous works on co-speech gesture generation have designed…

多媒体 · 计算机科学 2024-01-09 Sicheng Yang , Zunnan Xu , Haiwei Xue , Yongkang Cheng , Shaoli Huang , Mingming Gong , Zhiyong Wu

Co-speech gesture generation is to synthesize a gesture sequence that not only looks real but also matches with the input speech audio. Our method generates the movements of a complete upper body, including arms, hands, and the head.…

计算机视觉与模式识别 · 计算机科学 2021-11-30 Shenhan Qian , Zhi Tu , Yihao Zhi , Wen Liu , Shenghua Gao

Co-speech gesture generation has significantly advanced human-computer interaction, yet speaker movements remain constrained due to the omission of text-driven non-spontaneous gestures (e.g., bowing while talking). Existing methods face two…

计算机视觉与模式识别 · 计算机科学 2025-12-01 Fengyi Fang , Sicheng Yang , Wenming Yang

Recent advances in generative motion synthesis have enabled the production of realistic human motions from diverse input modalities. However, synthesizing compound actions from texts, which integrate multiple concurrent actions into…

计算机视觉与模式识别 · 计算机科学 2026-05-05 Yue Jiang , Mingyu Yang , Liuyuxin Yang , Yang Xu , Bingxin Yun , Yuhe Zhang

Gestures that accompany speech are an essential part of natural and efficient embodied human communication. The automatic generation of such co-speech gestures is a long-standing problem in computer animation and is considered an enabling…

图形学 · 计算机科学 2023-04-11 Simbarashe Nyatsanga , Taras Kucherenko , Chaitanya Ahuja , Gustav Eje Henter , Michael Neff

Recent advances in co-speech gesture and talking head generation have been impressive, yet most methods focus on only one of the two tasks. Those that attempt to generate both often rely on separate models or network modules, increasing…

计算机视觉与模式识别 · 计算机科学 2024-12-20 Steven Hogue , Chenxu Zhang , Yapeng Tian , Xiaohu Guo

Conversational scenarios are very common in real-world settings, yet existing co-speech motion synthesis approaches often fall short in these contexts, where one person's audio and gestures will influence the other's responses.…

声音 · 计算机科学 2024-12-04 Mingyi Shi , Dafei Qin , Leo Ho , Zhouyingcheng Liao , Yinghao Huang , Junichi Yamagishi , Taku Komura

Embodied human communication encompasses both verbal (speech) and non-verbal information (e.g., gesture and head movements). Recent advances in machine learning have substantially improved the technologies for generating synthetic versions…

机器学习 · 计算机科学 2021-01-15 Simon Alexanderson , Éva Székely , Gustav Eje Henter , Taras Kucherenko , Jonas Beskow

People naturally conduct spontaneous body motions to enhance their speeches while giving talks. Body motion generation from speech is inherently difficult due to the non-deterministic mapping from speech to body motions. Most existing works…

计算机视觉与模式识别 · 计算机科学 2022-03-07 Jing Xu , Wei Zhang , Yalong Bai , Qibin Sun , Tao Mei

A good co-speech motion generation cannot be achieved without a careful integration of common rhythmic motion and rare yet essential semantic motion. In this work, we propose SemTalk for holistic co-speech motion generation with frame-level…

计算机视觉与模式识别 · 计算机科学 2025-03-12 Xiangyue Zhang , Jianfang Li , Jiaxu Zhang , Ziqiang Dang , Jianqiang Ren , Liefeng Bo , Zhigang Tu

We present an innovative end-to-end framework for synthesizing semantically meaningful co-speech gestures and deploying them in real-time on a humanoid robot. This system addresses the challenge of creating natural, expressive non-verbal…

机器人学 · 计算机科学 2025-12-22 Gang Zhang

Achieving disentangled control over multiple facial motions and accommodating diverse input modalities greatly enhances the application and entertainment of the talking head generation. This necessitates a deep exploration of the decoupling…

计算机视觉与模式识别 · 计算机科学 2025-08-20 Shuai Tan , Bin Ji

The automatic co-speech gesture generation draws much attention in computer animation. Previous works designed network structures on individual datasets, which resulted in a lack of data volume and generalizability across different motion…

Creating a realistic animatable avatar from a single static portrait remains challenging. Existing approaches often struggle to capture subtle facial expressions, the associated global body movements, and the dynamic background. To address…

计算机视觉与模式识别 · 计算机科学 2025-04-08 Mengchao Wang , Qiang Wang , Fan Jiang , Yaqi Fan , Yunpeng Zhang , Yonggang Qi , Kun Zhao , Mu Xu

Co-speech gestures, if presented in the lively form of videos, can achieve superior visual effects in human-machine interaction. While previous works mostly generate structural human skeletons, resulting in the omission of appearance…

计算机视觉与模式识别 · 计算机科学 2024-04-03 Xu He , Qiaochu Huang , Zhensong Zhang , Zhiwei Lin , Zhiyong Wu , Sicheng Yang , Minglei Li , Zhiyi Chen , Songcen Xu , Xiaofei Wu

Although significant progress has been made in audio-driven talking head generation, text-driven methods remain underexplored. In this work, we present OmniTalker, a unified framework that jointly generates synchronized talking audio-video…

计算机视觉与模式识别 · 计算机科学 2025-06-04 Zhongjian Wang , Peng Zhang , Jinwei Qi , Guangyuan Wang , Chaonan Ji , Sheng Xu , Bang Zhang , Liefeng Bo

This paper introduces Stereo-Talker, a novel one-shot audio-driven human video synthesis system that generates 3D talking videos with precise lip synchronization, expressive body gestures, temporally consistent photo-realistic quality, and…

计算机视觉与模式识别 · 计算机科学 2026-03-02 Xiang Deng , Youxin Pang , Xiaochen Zhao , Chao Xu , Lizhen Wang , Hongjiang Xiao , Shi Yan , Hongwen Zhang , Yebin Liu

Generating 3D human gestures and speech from a text script is critical for creating realistic talking avatars. One solution is to leverage separate pipelines for text-to-speech (TTS) and speech-to-gesture (STG), but this approach suffers…

多媒体 · 计算机科学 2024-09-26 Zixin Guo , Jian Zhang

We tackle the challenging task of generating complete 3D facial animations for two interacting, co-located participants from a mixed audio stream. While existing methods often produce disembodied "talking heads" akin to a video conference…

计算机视觉与模式识别 · 计算机科学 2026-03-10 Mengyi Shan , Shouchieh Chang , Ziqian Bai , Shichen Liu , Yinda Zhang , Luchuan Song , Rohit Pandey , Sean Fanello , Zeng Huang
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