中文
相关论文

相关论文: ManiSkill3: GPU Parallelized Robotics Simulation a…

200 篇论文

This letter compares the performance of four different, popular simulation environments for robotics and reinforcement learning (RL) through a series of benchmarks. The benchmarked scenarios are designed carefully with current industrial…

机器人学 · 计算机科学 2021-03-09 Marian Körber , Johann Lange , Stephan Rediske , Simon Steinmann , Roland Glück

World models have made significant progress in modeling dynamic environments; however, most embodied world models are still restricted to 2D representations, lacking the comprehensive multi-view information essential for embodied spatial…

计算机视觉与模式识别 · 计算机科学 2026-05-05 Peiyan Tu , Hanxin Zhu , Jingwen Sun , Shaojie Ren , Cong Wang , Jiayi Luo , Xiaoqian Cheng , Zhibo Chen

Supervised visuomotor policies have shown strong performance in robotic manipulation but often struggle in tasks with limited visual inputs, such as operations in confined spaces and dimly lit environments, or tasks requiring precise…

机器人学 · 计算机科学 2026-01-13 Quan Khanh Luu , Pokuang Zhou , Zhengtong Xu , Zhiyuan Zhang , Qiang Qiu , Yu She

Quantum computers are becoming practical for computing numerous applications. However, simulating quantum computing on classical computers is still demanding yet useful because current quantum computers are limited because of computer…

量子物理 · 物理学 2023-08-08 Jun Doi , Hiroshi Horii , Christopher Wood

Quantitative MRI (qMRI) offers tissue-specific biomarkers that can be tracked over time or compared across populations; however, its adoption in clinical research is hindered by significant computational demands of parameter estimation.…

图像与视频处理 · 电气工程与系统科学 2025-12-01 Kwok-Shing Chan , Hansol Lee , Yixin Ma , Berkin Bilgic , Susie Y. Huang , Hong-Hsi Lee , José P. Marques

Vision-language-action models have advanced robotic manipulation but remain constrained by reliance on the large, teleoperation-collected datasets dominated by the static, tabletop scenes. We propose a simulation-first framework to verify…

机器人学 · 计算机科学 2026-02-06 Wenbo Wang , Fangyun Wei , QiXiu Li , Xi Chen , Yaobo Liang , Chang Xu , Jiaolong Yang , Baining Guo

Highly-parallel graphics processing units (GPUs) can improve the speed of micromagnetic simulations significantly as compared to conventional computing using central processing units (CPUs). We present a strategy for performing…

计算物理 · 物理学 2015-12-18 C. L. Jermain , G. E. Rowlands , R. A. Buhrman , D. C. Ralph

PipeDream is a Deep Neural Network(DNN) training system for GPUs that parallelizes computation by pipelining execution across multiple machines. Its pipeline parallel computing model avoids the slowdowns faced by data-parallel training when…

分布式、并行与集群计算 · 计算机科学 2018-06-12 Aaron Harlap , Deepak Narayanan , Amar Phanishayee , Vivek Seshadri , Nikhil Devanur , Greg Ganger , Phil Gibbons

Machine learning models, and deep neural networks in particular, are increasingly deployed in risk-sensitive domains such as healthcare, environmental forecasting, and finance, where reliable quantification of predictive uncertainty is…

机器学习 · 计算机科学 2026-04-07 Asena Karolin Özdemir , Lars H. Heyen , Arvid Weyrauch , Achim Streit , Markus Götz , Charlotte Debus

While neural 3D reconstruction has advanced substantially, its performance significantly degrades with sparse-view data, which limits its broader applicability, since SfM is often unreliable in sparse-view scenarios where feature matches…

计算机视觉与模式识别 · 计算机科学 2025-07-08 Zhiwen Fan , Wenyan Cong , Kairun Wen , Kevin Wang , Jian Zhang , Xinghao Ding , Danfei Xu , Boris Ivanovic , Marco Pavone , Georgios Pavlakos , Zhangyang Wang , Yue Wang

Artificial neural networks are a popular and effective machine learning technique. Great progress has been made parallelizing the expensive training phase of an individual network, leading to highly specialized pieces of hardware, many…

数值分析 · 计算机科学 2017-10-03 Jacob B. Schroder

We present a multi-GPU extension of the 3D Gaussian Splatting (3D-GS) pipeline for scientific visualization. Building on previous work that demonstrated high-fidelity isosurface reconstruction using Gaussian primitives, we incorporate a…

分布式、并行与集群计算 · 计算机科学 2025-09-08 Mengjiao Han , Andres Sewell , Joseph Insley , Janet Knowles , Victor A. Mateevitsi , Michael E. Papka , Steve Petruzza , Silvio Rizzi

We introduce an approach for the real-time (2Hz) creation of a dense map and alignment of a moving robotic agent within that map by rendering using a Graphics Processing Unit (GPU). This is done by recasting the scan alignment part of the…

计算机视觉与模式识别 · 计算机科学 2017-02-23 Julian Ryde , Xuchu , Ding

We study how visual representations pre-trained on diverse human video data can enable data-efficient learning of downstream robotic manipulation tasks. Concretely, we pre-train a visual representation using the Ego4D human video dataset…

机器人学 · 计算机科学 2022-11-21 Suraj Nair , Aravind Rajeswaran , Vikash Kumar , Chelsea Finn , Abhinav Gupta

We discuss the efficiency of parallelization on graphical processing units (GPUs) for the simulation of the one dimensional Potts model with long range interactions via parallel tempering. We investigate the behaviour of some thermodynamic…

统计力学 · 物理学 2015-06-17 A. Boer

3D Gaussian Splatting (3DGS) has emerged as a promising 3D reconstruction technique. The traditional 3DGS training pipeline follows three sequential steps: Gaussian densification, Gaussian projection, and color splatting. Despite its…

计算机视觉与模式识别 · 计算机科学 2025-10-17 Junyi Wu , Jiaming Xu , Jinhao Li , Yongkang Zhou , Jiayi Pan , Xingyang Li , Guohao Dai

As computer simulations progress to increasingly complex, non-linear, and three-dimensional systems and phenomena, intuitive and immediate visualization of their results is becoming crucial. While Virtual Reality (VR) and Natural User…

分布式、并行与集群计算 · 计算机科学 2019-09-09 Aryaman Gupta , Ulrik Günther , Pietro Incardona , Ata Deniz Aydin , Raimund Dachselt , Stefan Gumhold , Ivo F. Sbalzarini

Realistic simulation is critical for applications ranging from robotics to animation. Learned simulators have emerged as a possibility to capture real world physics directly from video data, but very often require privileged information…

图形学 · 计算机科学 2025-08-12 Mikel Zhobro , Andreas René Geist , Georg Martius

This project addresses a critical pedagogical need: offering students continuous, on-demand academic assistance beyond conventional reception hours. I present a domain-specific Retrieval-Augmented Generation (RAG) system powered by a…

计算机与社会 · 计算机科学 2025-11-18 Guy Tel-Zur

Simulation speed matters for neuroscientific research: this includes not only how quickly the simulated model time of a large-scale spiking neuronal network progresses, but also how long it takes to instantiate the network model in computer…

‹ 上一页 1 8 9 10 下一页 ›