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Scene image editing is crucial for entertainment, photography, and advertising design. Existing methods solely focus on either 2D individual object or 3D global scene editing. This results in a lack of a unified approach to effectively…

计算机视觉与模式识别 · 计算机科学 2024-05-29 Qihang Zhang , Yinghao Xu , Chaoyang Wang , Hsin-Ying Lee , Gordon Wetzstein , Bolei Zhou , Ceyuan Yang

This paper addresses the challenge of high-fidelity view synthesis of humans with sparse-view videos as input. Previous methods solve the issue of insufficient observation by leveraging 4D diffusion models to generate videos at novel…

计算机视觉与模式识别 · 计算机科学 2025-07-18 Yudong Jin , Sida Peng , Xuan Wang , Tao Xie , Zhen Xu , Yifan Yang , Yujun Shen , Hujun Bao , Xiaowei Zhou

We present CrowdSplat, a novel approach that leverages 3D Gaussian Splatting for real-time, high-quality crowd rendering. Our method utilizes 3D Gaussian functions to represent animated human characters in diverse poses and outfits, which…

计算机视觉与模式识别 · 计算机科学 2025-12-09 Xiaohan Sun , Yinghan Xu , John Dingliana , Carol O'Sullivan

Modeling, understanding, and reconstructing the real world are crucial in XR/VR. Recently, 3D Gaussian Splatting (3D-GS) methods have shown remarkable success in modeling and understanding 3D scenes. Similarly, various 4D representations…

计算机视觉与模式识别 · 计算机科学 2024-07-15 Shengxiang Ji , Guanjun Wu , Jiemin Fang , Jiazhong Cen , Taoran Yi , Wenyu Liu , Qi Tian , Xinggang Wang

Understanding dynamic 3D environments is essential for safe autonomous driving, particularly when reasoning about human-centric, nonrigid agents. However, existing weakly supervised occupancy prediction frameworks predominantly assume…

计算机视觉与模式识别 · 计算机科学 2026-05-28 Yang Gao , Wuyang Li , Po-Chien Luan , Alexandre Alahi

Feed-forward 3D Gaussian Splatting methods enable single-pass reconstruction and real-time rendering. However, they typically adopt rigid pixel-to-Gaussian or voxel-to-Gaussian pipelines that uniformly allocate Gaussians, leading to…

计算机视觉与模式识别 · 计算机科学 2026-03-26 Injae Kim , Chaehyeon Kim , Minseong Bae , Minseok Joo , Hyunwoo J. Kim

We introduce FLAG-4D, a novel framework for generating novel views of dynamic scenes by reconstructing how 3D Gaussian primitives evolve through space and time. Existing methods typically rely on a single Multilayer Perceptron (MLP) to…

计算机视觉与模式识别 · 计算机科学 2026-02-10 Guan Yuan Tan , Ngoc Tuan Vu , Arghya Pal , Sailaja Rajanala , Raphael Phan C. -W. , Mettu Srinivas , Chee-Ming Ting

Using the latent diffusion model has proven effective in developing novel 3D generation techniques. To harness the latent diffusion model, a key challenge is designing a high-fidelity and efficient representation that links the latent space…

计算机视觉与模式识别 · 计算机科学 2025-04-10 Haitao Yang , Yuan Dong , Hanwen Jiang , Dejia Xu , Georgios Pavlakos , Qixing Huang

The advancement of 4D (i.e., sequential 3D) generation opens up new possibilities for lifelike experiences in various applications, where users can explore dynamic objects or characters from any viewpoint. Meanwhile, video generative models…

图形学 · 计算机科学 2025-04-08 Yikai Wang , Guangce Liu , Xinzhou Wang , Zilong Chen , Jiafang Li , Xin Liang , Fuchun Sun , Jun Zhu

Modeling dynamic scenes through 4D Gaussians offers high visual fidelity and fast rendering speeds, but comes with significant storage overhead. Recent approaches mitigate this cost by aggressively reducing the number of Gaussians. However,…

计算机视觉与模式识别 · 计算机科学 2025-08-06 Woong Oh Cho , In Cho , Seoha Kim , Jeongmin Bae , Youngjung Uh , Seon Joo Kim

The recent Gaussian Splatting achieves high-quality and real-time novel-view synthesis of the 3D scenes. However, it is solely concentrated on the appearance and geometry modeling, while lacking in fine-grained object-level scene…

计算机视觉与模式识别 · 计算机科学 2024-07-09 Mingqiao Ye , Martin Danelljan , Fisher Yu , Lei Ke

Realistic 3D human generation from text prompts is a desirable yet challenging task. Existing methods optimize 3D representations like mesh or neural fields via score distillation sampling (SDS), which suffers from inadequate fine details…

计算机视觉与模式识别 · 计算机科学 2024-03-15 Xian Liu , Xiaohang Zhan , Jiaxiang Tang , Ying Shan , Gang Zeng , Dahua Lin , Xihui Liu , Ziwei Liu

Recent advances in driving-scene generation and reconstruction have demonstrated significant potential for enhancing autonomous driving systems by producing scalable and controllable training data. Existing generation methods primarily…

计算机视觉与模式识别 · 计算机科学 2025-10-17 Ziyue Zhu , Zhanqian Wu , Zhenxin Zhu , Lijun Zhou , Haiyang Sun , Bing Wan , Kun Ma , Guang Chen , Hangjun Ye , Jin Xie , jian Yang

Dynamic 4D Gaussian Splatting (4DGS) effectively extends the high-speed rendering capabilities of 3D Gaussian Splatting (3DGS) to represent volumetric videos. However, the large number of Gaussians, substantial temporal redundancies, and…

图形学 · 计算机科学 2026-01-14 Hyeongmin Lee , Kyungjune Baek

Achieving realistic animated human avatars requires accurate modeling of pose-dependent clothing deformations. Existing learning-based methods heavily rely on the Linear Blend Skinning (LBS) of minimally-clothed human models like SMPL to…

计算机视觉与模式识别 · 计算机科学 2025-04-10 Hang Ye , Xiaoxuan Ma , Hai Ci , Wentao Zhu , Yizhou Wang

Text-guided diffusion models have revolutionized image and video generation and have also been successfully used for optimization-based 3D object synthesis. Here, we instead focus on the underexplored text-to-4D setting and synthesize…

计算机视觉与模式识别 · 计算机科学 2024-01-04 Huan Ling , Seung Wook Kim , Antonio Torralba , Sanja Fidler , Karsten Kreis

Recent 3D Gaussian Splatting (3DGS) GANs for human heads synthesize and render photorealistic 3D models in real-time and offer a vast variety in identity and appearance. However, controlling specific semantic attributes such as hair color…

计算机视觉与模式识别 · 计算机科学 2026-05-26 Florian Barthel , Shalini De Mello , Koki Nagano , Wieland Morgenstern , Anna Hilsmann , Peter Eisert

Gaussian Splatting has achieved remarkable progress in multi-view surface reconstruction, yet it exhibits notable degradation when only few views are available. Although recent efforts alleviate this issue by enhancing multi-view…

计算机视觉与模式识别 · 计算机科学 2026-05-13 Jimin Tang , Wenyuan Zhang , Junsheng Zhou , Zian Huang , Kanle Shi , Shenkun Xu , Yu-Shen Liu , Zhizhong Han

Modeling dynamic 3D scenes is challenging due to their high-dimensional nature, which requires aggregating information from multiple views to reconstruct time-evolving 3D geometry and motion. We present a novel multi-video 4D Gaussian…

计算机视觉与模式识别 · 计算机科学 2025-12-05 Yonghan Lee , Tsung-Wei Huang , Shiv Gehlot , Jaehoon Choi , Guan-Ming Su , Dinesh Manocha

The emergence of neural representations has revolutionized our means for digitally viewing a wide range of 3D scenes, enabling the synthesis of photorealistic images rendered from novel views. Recently, several techniques have been proposed…

计算机视觉与模式识别 · 计算机科学 2025-02-14 Gal Fiebelman , Tamir Cohen , Ayellet Morgenstern , Peter Hedman , Hadar Averbuch-Elor