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Cloud rendering is widely used in gaming and XR to overcome limited client-side GPU resources and to support heterogeneous devices. Existing systems typically deliver the rendered scene as a 2D video stream, which tightly couples the…

图像与视频处理 · 电气工程与系统科学 2026-04-06 Matti Siekkinen , Teemu Kämäräinen

Point-clouds are a popular choice for vision and graphics tasks due to their accurate shape description and direct acquisition from range-scanners. This demands the ability to synthesize and reconstruct high-quality point-clouds. Current…

计算机视觉与模式识别 · 计算机科学 2020-07-21 Sameera Ramasinghe , Salman Khan , Nick Barnes , Stephen Gould

3D classification with point cloud input is a fundamental problem in 3D vision. However, due to the discrete nature and the insufficient material description of point cloud representations, there are ambiguities in distinguishing wire-like…

计算机视觉与模式识别 · 计算机科学 2025-03-20 Ruiqi Zhang , Hao Zhu , Jingyi Zhao , Qi Zhang , Xun Cao , Zhan Ma

Recently, high-fidelity scene reconstruction with an optimized 3D Gaussian splat representation has been introduced for novel view synthesis from sparse image sets. Making such representations suitable for applications like network…

计算机视觉与模式识别 · 计算机科学 2024-01-23 Simon Niedermayr , Josef Stumpfegger , Rüdiger Westermann

We propose a novel method that renders point clouds as if they are surfaces. The proposed method is differentiable and requires no scene-specific optimization. This unique capability enables, out-of-the-box, surface normal estimation,…

计算机视觉与模式识别 · 计算机科学 2023-04-26 Jen-Hao Rick Chang , Wei-Yu Chen , Anurag Ranjan , Kwang Moo Yi , Oncel Tuzel

Traditional 3D garment creation requires extensive manual operations, resulting in time and labor costs. Recently, 3D Gaussian Splatting has achieved breakthrough progress in 3D scene reconstruction and rendering, attracting widespread…

计算机视觉与模式识别 · 计算机科学 2025-05-15 Zhihao Tang , Shenghao Yang , Hongtao Zhang , Mingbo Zhao

Point cloud analysis (such as 3D segmentation and detection) is a challenging task, because of not only the irregular geometries of many millions of unordered points, but also the great variations caused by depth, viewpoint, occlusion, etc.…

计算机视觉与模式识别 · 计算机科学 2023-07-28 Tuo Feng , Wenguan Wang , Xiaohan Wang , Yi Yang , Qinghua Zheng

3D Gaussian Splatting (3D-GS) is a recent 3D scene reconstruction technique that enables real-time rendering of novel views by modeling scenes as parametric point clouds of differentiable 3D Gaussians. However, its rendering speed and model…

计算机视觉与模式识别 · 计算机科学 2026-02-24 Alex Hanson , Allen Tu , Geng Lin , Vasu Singla , Matthias Zwicker , Tom Goldstein

We propose a novel approach to self-supervised learning of point cloud representations by differentiable neural rendering. Motivated by the fact that informative point cloud features should be able to encode rich geometry and appearance…

计算机视觉与模式识别 · 计算机科学 2023-10-27 Di Huang , Sida Peng , Tong He , Honghui Yang , Xiaowei Zhou , Wanli Ouyang

3D Gaussian Splatting (3DGS) has recently unlocked real-time, high-fidelity novel view synthesis by representing scenes using explicit 3D primitives. However, traditional methods often require millions of Gaussians to capture complex…

计算机视觉与模式识别 · 计算机科学 2026-04-14 Anh Thuan Tran , Jana Kosecka

3D Gaussian Splatting represents a breakthrough in the field of novel view synthesis. It establishes Gaussians as core rendering primitives for highly accurate real-world environment reconstruction. Recent advances have drastically…

图形学 · 计算机科学 2025-06-25 Jonathan Haberl , Philipp Fleck , Clemens Arth

Static LiDAR scanners produce accurate, dense, colored point clouds, but often contain obtrusive artifacts which makes them ill-suited for direct display. We propose an efficient method to render photorealistic images of such scans without…

计算机视觉与模式识别 · 计算机科学 2025-08-21 Joni Vanherck , Brent Zoomers , Tom Mertens , Lode Jorissen , Nick Michiels

We are interested in reconstructing the mesh representation of object surfaces from point clouds. Surface reconstruction is a prerequisite for downstream applications such as rendering, collision avoidance for planning, animation, etc.…

计算机视觉与模式识别 · 计算机科学 2020-10-01 Minghua Liu , Xiaoshuai Zhang , Hao Su

The growing size of point clouds enlarges consumptions of storage, transmission, and computation of 3D scenes. Raw data is redundant, noisy, and non-uniform. Therefore, simplifying point clouds for achieving compact, clean, and uniform…

计算机视觉与模式识别 · 计算机科学 2022-03-18 Yuanqi Li , Jianwei Guo , Xinran Yang , Shun Liu , Jie Guo , Xiaopeng Zhang , Yanwen Guo

The significance of informative and robust point representations has been widely acknowledged for 3D scene understanding. Despite existing self-supervised pre-training counterparts demonstrating promising performance, the model collapse and…

计算机视觉与模式识别 · 计算机科学 2026-02-12 Lei Yao , Yi Wang , Yi Zhang , Moyun Liu , Lap-Pui Chau

3D Gaussian Splatting (3DGS) techniques have achieved satisfactory 3D scene representation. Despite their impressive performance, they confront challenges due to the limitation of structure-from-motion (SfM) methods on acquiring accurate…

计算机视觉与模式识别 · 计算机科学 2025-01-28 Ao Gao , Luosong Guo , Tao Chen , Zhao Wang , Ying Tai , Jian Yang , Zhenyu Zhang

Point clouds produced by 3D sensors are often sparse and noisy, posing challenges for tasks requiring dense and high-fidelity 3D representations. Prior work has explored both implicit feature-based upsampling and distance-function learning…

计算机视觉与模式识别 · 计算机科学 2025-09-25 Mahmoud Khater , Mona Strauss , Philipp von Olshausen , Alexander Reiterer

Scene flow is the three-dimensional (3D) motion field of a scene. It provides information about the spatial arrangement and rate of change of objects in dynamic environments. Current learning-based approaches seek to estimate the scene flow…

计算机视觉与模式识别 · 计算机科学 2020-11-03 Jhony Kaesemodel Pontes , James Hays , Simon Lucey

As 3D point clouds become the representation of choice for multiple vision and graphics applications, the ability to synthesize or reconstruct high-resolution, high-fidelity point clouds becomes crucial. Despite the recent success of deep…

计算机视觉与模式识别 · 计算机科学 2019-09-04 Guandao Yang , Xun Huang , Zekun Hao , Ming-Yu Liu , Serge Belongie , Bharath Hariharan

In this paper, we present a novel proxy-based method of the adaptive haptic rendering of a variable density 3D point cloud data at different levels of detail without pre-computing the mesh structure. We also incorporate features like…

多媒体 · 计算机科学 2020-10-13 Priyadarshini Kumari , Sreeni K. G , Subhasis Chaudhuri