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We present a physics-based character control framework for synthesizing human-scene interactions. Recent advances adopt physics simulation to mitigate artifacts produced by data-driven kinematic approaches. However, existing physics-based…

计算机视觉与模式识别 · 计算机科学 2025-03-04 Liang Pan , Jingbo Wang , Buzhen Huang , Junyu Zhang , Haofan Wang , Xu Tang , Yangang Wang

Recent advances in Video Foundation Models (VFMs) have revolutionized human-centric video synthesis, yet fine-grained and independent editing of subjects and scenes remains a critical challenge. Recent attempts to incorporate richer…

计算机视觉与模式识别 · 计算机科学 2026-04-02 Fengyuan Yang , Luying Huang , Jiazhi Guan , Quanwei Yang , Dongwei Pan , Jianglin Fu , Haocheng Feng , Wei He , Kaisiyuan Wang , Hang Zhou , Angela Yao

Crafting a single, versatile physics-based controller that can breathe life into interactive characters across a wide spectrum of scenarios represents an exciting frontier in character animation. An ideal controller should support diverse…

人工智能 · 计算机科学 2024-09-24 Chen Tessler , Yunrong Guo , Ofir Nabati , Gal Chechik , Xue Bin Peng

The challenge of graphically rendering high frame-rate videos on low compute devices can be addressed through periodic prediction of future frames to enhance the user experience in virtual reality applications. This is studied through the…

计算机视觉与模式识别 · 计算机科学 2023-09-15 Nagabhushan Somraj , Pranali Sancheti , Rajiv Soundararajan

In this paper, we propose to compress human body video with interactive semantics, which can facilitate video coding to be interactive and controllable by manipulating semantic-level representations embedded in the coded bitstream. In…

图像与视频处理 · 电气工程与系统科学 2025-05-23 Bolin Chen , Shanzhi Yin , Hanwei Zhu , Lingyu Zhu , Zihan Zhang , Jie Chen , Ru-Ling Liao , Shiqi Wang , Yan Ye

Imagine Mr. Bean stepping into Tom and Jerry--can we generate videos where characters interact naturally across different worlds? We study inter-character interaction in text-to-video generation, where the key challenge is to preserve each…

计算机视觉与模式识别 · 计算机科学 2025-10-07 Tingting Liao , Chongjian Ge , Guangyi Liu , Hao Li , Yi Zhou

Recent progress in video diffusion models has markedly advanced character animation, which synthesizes motioned videos by animating a static identity image according to a driving video. Explicit methods represent motion using skeleton,…

计算机视觉与模式识别 · 计算机科学 2026-02-10 Zhufeng Xu , Xuan Gao , Feng-Lin Liu , Haoxian Zhang , Zhixue Fang , Yu-Kun Lai , Xiaoqiang Liu , Pengfei Wan , Lin Gao

Spatial audio offers more immersive video consumption experiences to viewers; however, creating and editing spatial audio often expensive and requires specialized equipment and skills, posing a high barrier for amateur video creators. We…

人机交互 · 计算机科学 2024-04-24 Zheng Ning , Zheng Zhang , Jerrick Ban , Kaiwen Jiang , Ruohong Gan , Yapeng Tian , Toby Jia-Jun Li

Styled motion in-betweening is crucial for computer animation and gaming. However, existing methods typically encode motion styles by modeling whole-body motions, often overlooking the representation of individual body parts. This…

计算机视觉与模式识别 · 计算机科学 2025-08-14 Minyue Dai , Ke Fan , Bin Ji , Haoran Xu , Haoyu Zhao , Junting Dong , Jingbo Wang , Bo Dai

Motion, scene and object are three primary visual components of a video. In particular, objects represent the foreground, scenes represent the background, and motion traces their dynamics. Based on this insight, we propose a two-stage…

计算机视觉与模式识别 · 计算机科学 2023-03-17 Mingzhen Sun , Weining Wang , Xinxin Zhu , Jing Liu

High-quality reconstruction of controllable 3D head avatars from 2D videos is highly desirable for virtual human applications in movies, games, and telepresence. Neural implicit fields provide a powerful representation to model 3D head…

计算机视觉与模式识别 · 计算机科学 2023-04-24 Chuhan Chen , Matthew O'Toole , Gaurav Bharaj , Pablo Garrido

Recent advancements in personalized Text-to-Video (T2V) generation have made significant strides in synthesizing character-specific content. However, these methods face a critical limitation: the inability to perform fine-grained control…

计算机视觉与模式识别 · 计算机科学 2026-01-06 Haopeng Fang , Di Qiu , Binjie Mao , He Tang

In this paper, we study video synthesis with emphasis on simplifying the generation conditions. Most existing video synthesis models or datasets are designed to address complex motions of a single object, lacking the ability of…

计算机视觉与模式识别 · 计算机科学 2023-05-24 Yang Wu , Zhibin Liu , Hefeng Wu , Liang Lin

Generating realistic 3D scenes is an area of growing interest in computer vision and robotics. However, creating high-quality, diverse synthetic 3D content often requires expert intervention, making it costly and complex. Recently, efforts…

计算机视觉与模式识别 · 计算机科学 2024-12-11 Siyi Hu , Diego Martin Arroyo , Stephanie Debats , Fabian Manhardt , Luca Carlone , Federico Tombari

Task-oriented object grasping and rearrangement are critical skills for robots to accomplish different real-world manipulation tasks. However, they remain challenging due to partial observations of the objects and shape variations in…

机器人学 · 计算机科学 2026-03-06 Yichen Cai , Jianfeng Gao , Christoph Pohl , Tamim Asfour

We present Playable Environments - a new representation for interactive video generation and manipulation in space and time. With a single image at inference time, our novel framework allows the user to move objects in 3D while generating a…

计算机视觉与模式识别 · 计算机科学 2022-03-17 Willi Menapace , Stéphane Lathuilière , Aliaksandr Siarohin , Christian Theobalt , Sergey Tulyakov , Vladislav Golyanik , Elisa Ricci

Recent advances in video generative models enable the synthesis of realistic human-object interaction videos across a wide range of scenarios and object categories, including complex dexterous manipulations that are difficult to capture…

计算机视觉与模式识别 · 计算机科学 2026-04-23 Hyeonwoo Kim , Jeonghwan Kim , Kyungwon Cho , Hanbyul Joo

Image view synthesis has seen great success in reconstructing photorealistic visuals, thanks to deep learning and various novel representations. The next key step in immersive virtual experiences is view synthesis of dynamic scenes.…

计算机视觉与模式识别 · 计算机科学 2022-11-29 Kai-En Lin , Guowei Yang , Lei Xiao , Feng Liu , Ravi Ramamoorthi

User-generated cinematic creations are gaining popularity as our daily entertainment, yet it is a challenge to master cinematography for producing immersive contents. Many existing automatic methods focus on roughly controlling predefined…

多媒体 · 计算机科学 2024-05-24 Xinyi Wu , Haohong Wang , Aggelos K. Katsaggelos

Recent progress in the text-driven 3D stylization of a single object has been considerably promoted by CLIP-based methods. However, the stylization of multi-object 3D scenes is still impeded in that the image-text pairs used for…

计算机视觉与模式识别 · 计算机科学 2023-12-08 Xuying Zhang , Bo-Wen Yin , Yuming Chen , Zheng Lin , Yunheng Li , Qibin Hou , Ming-Ming Cheng