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Despite the advancements in quality and efficiency achieved by 3D Gaussian Splatting (3DGS) in 3D scene rendering, aliasing artifacts remain a persistent challenge. Existing approaches primarily rely on low-pass filtering to mitigate…

计算机视觉与模式识别 · 计算机科学 2025-09-03 Zhenya Yang , Bingchen Gong , Kai Chen

The field of Novel View Synthesis has been revolutionized by 3D Gaussian Splatting (3DGS), which enables high-quality scene reconstruction that can be rendered in real-time. 3DGS-based techniques typically suffer from high GPU memory and…

图形学 · 计算机科学 2025-10-27 Umar Farooq , Jean-Yves Guillemaut , Adrian Hilton , Marco Volino

Existing 3D Gaussian Splatting simplification methods commonly use importance scores, such as blending weights or sensitivity, to identify redundant Gaussians. However, these scores are not driven by visual error metrics, often leading to…

计算机视觉与模式识别 · 计算机科学 2026-02-09 Soonbin Lee , Yeong-Gyu Kim , Simon Sasse , Tomas M. Borges , Yago Sanchez , Eun-Seok Ryu , Thomas Schierl , Cornelius Hellge

3D Gaussian Splatting (3DGS) revolutionized novel view rendering. Instead of inferring from dense spatial points, as implicit representations do, 3DGS uses sparse Gaussians. This enables real-time performance but increases space…

计算机视觉与模式识别 · 计算机科学 2026-05-12 Cem Eteke , Enzo Tartaglione

Novel-view synthesis plays a crucial role in computer vision with applications in 3D reconstruction, mixed reality, and robotics. Recent approaches, such as 3D Gaussian Splatting (3DGS), have emerged as state-of-the-art solutions, offering…

计算机视觉与模式识别 · 计算机科学 2026-05-12 Ankit Dhiman , Tao Lu , R Srinath , Emre Arslan , Angela Xing , Yuanbo Xiangli , R Venkatesh Babu , Srinath Sridhar

Implicit neural representations (INRs) recently achieved great success in image representation and compression, offering high visual quality and fast rendering speeds with 10-1000 FPS, assuming sufficient GPU resources are available.…

图像与视频处理 · 电气工程与系统科学 2024-07-10 Xinjie Zhang , Xingtong Ge , Tongda Xu , Dailan He , Yan Wang , Hongwei Qin , Guo Lu , Jing Geng , Jun Zhang

Recently, 3D Gaussian splatting has gained attention for its capability to generate high-fidelity rendering results. At the same time, most applications such as games, animation, and AR/VR use mesh-based representations to represent and…

计算机视觉与模式识别 · 计算机科学 2024-10-14 Jaehoon Choi , Yonghan Lee , Hyungtae Lee , Heesung Kwon , Dinesh Manocha

3D Gaussian Splatting (3D-GS) is a recent 3D scene reconstruction technique that enables real-time rendering of novel views by modeling scenes as parametric point clouds of differentiable 3D Gaussians. However, its rendering speed and model…

计算机视觉与模式识别 · 计算机科学 2026-02-24 Alex Hanson , Allen Tu , Geng Lin , Vasu Singla , Matthias Zwicker , Tom Goldstein

Recent breakthroughs in text-guided image generation have significantly advanced the field of 3D generation. While generating a single high-quality 3D object is now feasible, generating multiple objects with reasonable interactions within a…

计算机视觉与模式识别 · 计算机科学 2024-10-29 Chongjian Ge , Chenfeng Xu , Yuanfeng Ji , Chensheng Peng , Masayoshi Tomizuka , Ping Luo , Mingyu Ding , Varun Jampani , Wei Zhan

Learning-based image matching critically depends on large-scale, diverse, and geometrically accurate training data. 3D Gaussian Splatting (3DGS) enables photorealistic novel-view synthesis and thus is attractive for data generation.…

计算机视觉与模式识别 · 计算机科学 2025-11-27 Juncheng Chen , Chao Xu , Yanjun Cao

Novel view synthesis has seen major advances in recent years, with 3D Gaussian splatting offering an excellent level of visual quality, fast training and real-time rendering. However, the resources needed for training and rendering…

计算机视觉与模式识别 · 计算机科学 2024-06-19 Bernhard Kerbl , Andréas Meuleman , Georgios Kopanas , Michael Wimmer , Alexandre Lanvin , George Drettakis

Gaussian splatting, renowned for its exceptional rendering quality and efficiency, has emerged as a prominent technique in 3D scene representation. However, the substantial data volume of Gaussian splatting impedes its practical utility in…

计算机视觉与模式识别 · 计算机科学 2024-04-16 Xiangrui Liu , Xinju Wu , Pingping Zhang , Shiqi Wang , Zhu Li , Sam Kwong

3D models have recently been popularized by the potentiality of end-to-end training offered first by Neural Radiance Fields and most recently by 3D Gaussian Splatting models. The latter has the big advantage of naturally providing fast…

计算机视觉与模式识别 · 计算机科学 2024-10-31 Muhammad Salman Ali , Sung-Ho Bae , Enzo Tartaglione

Gaussian Splatting (GS) has emerged as an efficient representation for high-quality 3D reconstruction and novel view synthesis. However, its large model size poses challenges for storage and transmission. While several GS compression…

图像与视频处理 · 电气工程与系统科学 2026-05-27 Pedro Martin , António Rodrigues , João Ascenso , Maria Paula Queluz

Recent developments in 3D reconstruction and neural rendering have significantly propelled the capabilities of photo-realistic 3D scene rendering across various academic and industrial fields. The 3D Gaussian Splatting technique, alongside…

计算机视觉与模式识别 · 计算机科学 2025-11-18 Zexu Huang , Min Xu , Stuart Perry

3D Gaussian Splatting (3DGS) has attracted great attention in novel view synthesis because of its superior rendering efficiency and high fidelity. However, the trained Gaussians suffer from severe zooming degradation due to non-adjustable…

计算机视觉与模式识别 · 计算机科学 2024-08-13 Jiameng Li , Yue Shi , Jiezhang Cao , Bingbing Ni , Wenjun Zhang , Kai Zhang , Luc Van Gool

Recent advances in 3D content creation mostly leverage optimization-based 3D generation via score distillation sampling (SDS). Though promising results have been exhibited, these methods often suffer from slow per-sample optimization,…

计算机视觉与模式识别 · 计算机科学 2024-04-01 Jiaxiang Tang , Jiawei Ren , Hang Zhou , Ziwei Liu , Gang Zeng

Implicit Neural Representation for Videos (NeRV) has introduced a novel paradigm for video representation and compression, outperforming traditional codecs. As model size grows, however, slow encoding and decoding speed and high memory…

计算机视觉与模式识别 · 计算机科学 2025-03-07 Inseo Lee , Youngyoon Choi , Joonseok Lee

Immersive video delivery is bottlenecked by pixel-rate constraints, making the transmission of high-resolution depth maps or explicit 3D volumetric data expensive. Decoder-Side Depth Estimation (DSDE) shifts depth computation to the client,…

图形学 · 计算机科学 2026-05-19 Dawid Mieloch , Stuart Perry

The recent introduction of 3D Gaussian Splatting (3DGS) has significantly advanced novel view synthesis. Several studies have further improved the rendering quality of 3DGS, yet they still exhibit noticeable visual discrepancies when…

计算机视觉与模式识别 · 计算机科学 2025-11-20 Junseo Koo , Jinseo Jeong , Gunhee Kim