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We present a technique for dynamically projecting 3D content onto human hands with short perceived motion-to-photon latency. Computing the pose and shape of human hands accurately and quickly is a challenging task due to their articulated…

图形学 · 计算机科学 2024-09-09 Yotam Erel , Or Kozlovsky-Mordenfeld , Daisuke Iwai , Kosuke Sato , Amit H. Bermano

Video generation has advanced rapidly, producing photorealistic videos from text or image prompts. Meanwhile, film production and social robotics increasingly demand multi-person videos with rich social interactions, including…

计算机视觉与模式识别 · 计算机科学 2026-05-12 Liangyang Ouyang , Ruicong Liu , Caixin Kang , Yifei Huang , Yoichi Sato

Event camera shows great potential in 3D hand pose estimation, especially addressing the challenges of fast motion and high dynamic range in a low-power way. However, due to the asynchronous differential imaging mechanism, it is challenging…

计算机视觉与模式识别 · 计算机科学 2023-12-29 Jianping Jiang , Jiahe Li , Baowen Zhang , Xiaoming Deng , Boxin Shi

Current video models fail as world model as they lack fine-graiend control. General-purpose household robots require real-time fine motor control to handle delicate tasks and urgent situations. In this work, we introduce fine-grained…

计算机视觉与模式识别 · 计算机科学 2025-10-03 Yichen Li , Antonio Torralba

The inherent difficulty and limited scalability of collecting manipulation data using multi-fingered robot hand hardware platforms have resulted in severe data scarcity, impeding research on data-driven dexterous manipulation policy…

机器人学 · 计算机科学 2025-11-17 Wenbin Bai , Qiyu Chen , Xiangbo Lin , Jianwen Li , Quancheng Li , Hejiang Pan , Yi Sun

One-shot 3D talking portrait generation aims to reconstruct a 3D avatar from an unseen image, and then animate it with a reference video or audio to generate a talking portrait video. The existing methods fail to simultaneously achieve the…

计算机视觉与模式识别 · 计算机科学 2024-03-26 Zhenhui Ye , Tianyun Zhong , Yi Ren , Jiaqi Yang , Weichuang Li , Jiawei Huang , Ziyue Jiang , Jinzheng He , Rongjie Huang , Jinglin Liu , Chen Zhang , Xiang Yin , Zejun Ma , Zhou Zhao

Achieving controllable character animation that meets studio-grade standards remains challenging despite recent progress. Existing approaches can transfer motion from a driving video to a reference image, but often fail to preserve…

计算机视觉与模式识别 · 计算机科学 2026-03-24 Wenhao Yan , Sheng Ye , Zhuoyi Yang , Jiayan Teng , ZhenHui Dong , Kairui Wen , Xiaotao Gu , Yong-Jin Liu , Jie Tang

Sign language video generation requires producing natural signing motions with realistic appearances under precise semantic control, yet faces two critical challenges: excessive signer-specific data requirements and poor generalization. We…

计算机视觉与模式识别 · 计算机科学 2025-08-07 Jiayi He , Xu Wang , Shengeng Tang , Yaxiong Wang , Lechao Cheng , Dan Guo

Video-based human motion transfer creates video animations of humans following a source motion. Current methods show remarkable results for tightly-clad subjects. However, the lack of temporally consistent handling of plausible clothing…

In whiteboard-based remote communication, the seamless integration of drawn content and hand-screen interactions is essential for an immersive user experience. Previous methods either require bulky device setups for capturing hand gestures…

人机交互 · 计算机科学 2024-09-23 Xinshuang Liu , Yizhong Zhang , Xin Tong

Understanding how humans interact with the world necessitates accurate 3D hand pose estimation, a task complicated by the hand's high degree of articulation, frequent occlusions, self-occlusions, and rapid motions. While most existing…

计算机视觉与模式识别 · 计算机科学 2023-12-29 Enes Duran , Muhammed Kocabas , Vasileios Choutas , Zicong Fan , Michael J. Black

While many recent hand pose estimation methods critically rely on a training set of labelled frames, the creation of such a dataset is a challenging task that has been overlooked so far. As a result, existing datasets are limited to a few…

计算机视觉与模式识别 · 计算机科学 2016-12-05 Markus Oberweger , Gernot Riegler , Paul Wohlhart , Vincent Lepetit

Filmmaking and animation production often require sophisticated techniques for coordinating camera transitions and object movements, typically involving labor-intensive real-world capturing. Despite advancements in generative AI for video…

计算机视觉与模式识别 · 计算机科学 2024-06-24 Yaowei Li , Xintao Wang , Zhaoyang Zhang , Zhouxia Wang , Ziyang Yuan , Liangbin Xie , Yuexian Zou , Ying Shan

Character animation aims to generate lifelike videos by transferring motion dynamics from a driving video to a reference image. Recent strides in generative models have paved the way for high-fidelity character animation. In this work, we…

Recovering world space 4D motion of two interacting hands from egocentric video is a fundamental capability for supervising robot policy learning, where wrist trajectories track the end-effector and finger articulations specify the grasp…

计算机视觉与模式识别 · 计算机科学 2026-05-19 Huajian Zeng , Chaohua Yao , Yuantai Zhang , Jiaqi Yang , Rolandos Alexandros Potamias , Xingxing Zuo

We present a video generation model that accurately reproduces object motion, changes in camera viewpoint, and new content that arises over time. Existing video generation methods often fail to produce new content as a function of time…

计算机视觉与模式识别 · 计算机科学 2022-06-10 Tim Brooks , Janne Hellsten , Miika Aittala , Ting-Chun Wang , Timo Aila , Jaakko Lehtinen , Ming-Yu Liu , Alexei A. Efros , Tero Karras

Pose transfer of human videos aims to generate a high fidelity video of a target person imitating actions of a source person. A few studies have made great progress either through image translation with deep latent features or neural…

计算机视觉与模式识别 · 计算机科学 2023-05-09 Yang-tian Sun , Hao-zhi Huang , Xuan Wang , Yu-kun Lai , Wei Liu , Lin Gao

We present a novel method for real-time pose and shape reconstruction of two strongly interacting hands. Our approach is the first two-hand tracking solution that combines an extensive list of favorable properties, namely it is marker-less,…

计算机视觉与模式识别 · 计算机科学 2021-06-16 Franziska Mueller , Micah Davis , Florian Bernard , Oleksandr Sotnychenko , Mickeal Verschoor , Miguel A. Otaduy , Dan Casas , Christian Theobalt

Recent video generation research has focused heavily on isolated actions, leaving interactive motions-such as hand-face interactions-largely unexamined. These interactions are essential for emerging biometric authentication systems, which…

计算机视觉与模式识别 · 计算机科学 2025-08-19 Yukang Lin , Yan Hong , Zunnan Xu , Xindi Li , Chao Xu , Chuanbiao Song , Ronghui Li , Haoxing Chen , Jun Lan , Huijia Zhu , Weiqiang Wang , Jianfu Zhang , Xiu Li

Video generative models pre-trained on large-scale internet datasets have achieved remarkable success, excelling at producing realistic synthetic videos. However, they often generate clips based on static prompts (e.g., text or images),…

计算机视觉与模式识别 · 计算机科学 2025-02-13 Haoran He , Yang Zhang , Liang Lin , Zhongwen Xu , Ling Pan